Dan Balasescu
|
d686e841c5
|
Merge branch 'master' into colour-encoding-2
|
2022-08-15 20:56:50 +09:00 |
|
naoei
|
45e9eda9e7
|
Localise hit result name
|
2022-08-14 14:57:02 -04:00 |
|
naoei
|
18ce784ae0
|
Allow StatisticItem's name param to be nullable
|
2022-08-14 14:51:35 -04:00 |
|
naoei
|
3e38baca3c
|
Change ruleset mod description types
|
2022-08-10 16:09:11 -04:00 |
|
sw1tchbl4d3
|
e0426836c1
|
Make swells and drumrolls optional by default
|
2022-08-05 16:30:07 +02:00 |
|
Justin
|
e6761ef6b1
|
Merge branch 'master' into classic_drumrolls
|
2022-08-05 12:17:44 +00:00 |
|
Dan Balasescu
|
b4e55f7309
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
|
andy840119
|
eb73f9e88c
|
Remove un-need using.
|
2022-08-02 10:23:52 +08:00 |
|
andy840119
|
b1d320bf67
|
Use non-nullable instead in the taiko ruleset.
|
2022-08-02 00:48:23 +08:00 |
|
Salman Ahmed
|
b32ff68a95
|
Enable NRT on taiko legacy skin transformer and tests
|
2022-07-30 09:43:51 +03:00 |
|
Salman Ahmed
|
0940e703b3
|
Fix normal skin hitsounds prioritised over default taiko hitsounds
|
2022-07-30 09:15:28 +03:00 |
|
Salman Ahmed
|
e0107fc3dc
|
Use RequiredParentSizeToFit to handle misc geometry changes
|
2022-07-29 21:11:43 +03:00 |
|
NaiPofo
|
4e32d510c3
|
Invalidate flashlightProperties on DrawInfo
|
2022-07-29 20:08:32 +02:00 |
|
為什麼
|
860e9d42ff
|
Mark the property as nullable and add some assert check.
|
2022-07-27 22:31:48 +08:00 |
|
為什麼
|
d766052be4
|
Remove nullable disable annotation in the Taiko ruleset.
|
2022-07-27 22:28:13 +08:00 |
|
sw1tchbl4d3
|
0a0f3c93dd
|
Rename OkResult, rephrase "strong bonus"
|
2022-07-24 20:55:13 +02:00 |
|
Justin
|
a4f3a0d201
|
Merge branch 'master' into classic_drumrolls
|
2022-07-24 18:33:04 +00:00 |
|
Dan Balasescu
|
27ec8f3ae6
|
Merge pull request #17200 from hongaaronc/master
Add basic touch support for osu!taiko
|
2022-07-22 20:58:42 +09:00 |
|
Dean Herbert
|
7baa1a7e85
|
Attempt to fix crashing from weird input interactions
|
2022-07-22 20:19:13 +09:00 |
|
vun
|
fc08d77090
|
Remove review-specific comment
|
2022-07-22 18:31:59 +08:00 |
|
vun
|
7d4593eb6d
|
Fix comments
|
2022-07-22 18:20:35 +08:00 |
|
Dean Herbert
|
ee5e27638e
|
Fix method name not matching actual implementation
|
2022-07-22 18:19:33 +09:00 |
|
Dean Herbert
|
9e5e03af5d
|
Adjust colours to match default skin for now
|
2022-07-22 18:16:01 +09:00 |
|
Dean Herbert
|
ec98693cca
|
Add back standard mouse bindings support and only handle mouse when inside the visible zone
|
2022-07-22 18:09:19 +09:00 |
|
Dean Herbert
|
4279ac866c
|
Tidy up unnecessary changes and remove unused classes
|
2022-07-22 17:58:52 +09:00 |
|
Dean Herbert
|
2d2d98ab6e
|
Add final design pass
|
2022-07-22 17:53:25 +09:00 |
|
vun
|
17d418d319
|
Merge remote-tracking branch 'ppy/master' into colour-encoding-2
|
2022-07-22 16:31:28 +08:00 |
|
vun
|
6359c1a4fe
|
Fix outdated comment
|
2022-07-22 16:31:19 +08:00 |
|
Dean Herbert
|
aeeedc40b4
|
Add first pass design
|
2022-07-22 17:17:38 +09:00 |
|
Dean Herbert
|
bd6ff40b43
|
Combine touch and mouse handling into single path
|
2022-07-22 17:03:08 +09:00 |
|
Dean Herbert
|
b604eb6262
|
Simplify implementation
|
2022-07-22 16:59:09 +09:00 |
|
Dean Herbert
|
7015cf0b1b
|
Move touch input drum to own file for now
|
2022-07-22 16:39:26 +09:00 |
|
Dean Herbert
|
c32af3c041
|
Merge branch 'master' into hongaaronc/master
|
2022-07-22 15:55:38 +09:00 |
|
vun
|
4433f902ea
|
Fix and add comments
|
2022-07-22 10:49:53 +08:00 |
|
vun
|
e4086b058b
|
Implement stateless colour evaluator and required encoding changes
|
2022-07-21 19:15:22 +08:00 |
|
Dean Herbert
|
aca19a005e
|
Add versioning to difficulty calculators
|
2022-07-21 18:15:25 +09:00 |
|
vun
|
7917a60e3c
|
Move TaikoDifficultyHitObject creation back to TaikoDifficultyCalculator
|
2022-07-21 15:45:03 +08:00 |
|
Jay L
|
b7567f7db2
|
Share sigmoid, Fix Preprocessor XML
|
2022-07-21 10:52:41 +10:00 |
|
Jay L
|
08dd9c79db
|
Fix Convert-related nerf
This addresses recent player unsatisfaction with converts being underweighted.
|
2022-07-21 09:55:19 +10:00 |
|
Jay L
|
cb63ec282e
|
Partial Review changes
|
2022-07-20 23:33:38 +10:00 |
|
Dan Balasescu
|
7dfc18a0e3
|
Merge pull request #19208 from frenzibyte/remove-score-multiplier-on-custom-mod-settings
Remove score multiplier on difficulty-increasing mods with customised settings
|
2022-07-20 20:12:59 +09:00 |
|
Dean Herbert
|
f6e46da117
|
Merge branch 'master' into taiko-target-classic-position
|
2022-07-20 19:09:57 +09:00 |
|
Salman Ahmed
|
4210ec6502
|
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
|
2022-07-19 19:21:26 +03:00 |
|
Dan Balasescu
|
471e1b935d
|
Merge pull request #19181 from taiko-pp-committee/performance-balancing-merge
osu!taiko performance points balancing
|
2022-07-19 21:01:12 +09:00 |
|
Salman Ahmed
|
1051009827
|
Change bindable properties in all HitObject s to be lazily initialised
|
2022-07-19 05:39:10 +03:00 |
|
Salman Ahmed
|
28150dc15d
|
Merge branch 'master' into taiko-target-classic-position
|
2022-07-18 20:45:29 +03:00 |
|
Salman Ahmed
|
32ba58109b
|
Remove score multiplier on difficulty-increasing mods with customised settings
|
2022-07-18 07:29:03 +03:00 |
|
Jay L
|
e82e11ead5
|
Fix SpeedBonus xml
|
2022-07-17 14:56:07 +10:00 |
|
Jay L
|
5532f56a30
|
performance points balancing
|
2022-07-17 14:10:49 +10:00 |
|
vun
|
a66fd87274
|
Fix speed bonus comment
|
2022-07-16 19:48:29 +08:00 |
|
vun
|
8beb5568b8
|
Fix speed bonus
|
2022-07-16 19:45:35 +08:00 |
|
Jay L
|
8a17b509d9
|
Increase SpeedBonus Cap to 600BPM
|
2022-07-16 21:20:25 +10:00 |
|
vunyunt
|
9994f13031
|
Merge branch 'ppy:master' into colour-encoding-2
|
2022-07-15 21:19:49 +08:00 |
|
Jay L
|
c8b7902a63
|
Reintroduce Convert Nerf, Rescale Multiplier
|
2022-07-15 22:10:20 +10:00 |
|
Jay L
|
7e3f62a5a5
|
Codequality parse
|
2022-07-15 21:07:01 +10:00 |
|
vun
|
45c055bfa1
|
Move rhythm preprocessing to its own folder
|
2022-07-14 17:25:21 +08:00 |
|
vun
|
1cb18f8474
|
Refactor colour encoding to avoid circular dependencies
|
2022-07-14 16:29:23 +08:00 |
|
為什麼
|
1725a76fa0
|
Remove the nullable disable annotation for all rulesets.
|
2022-07-10 10:15:27 +08:00 |
|
為什麼
|
857377e145
|
Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
But seems some of the customized ruleset use it for save the replay frame.
|
2022-07-10 10:15:27 +08:00 |
|
vun
|
6660379a0e
|
TAIKO-6 Tweak encoding and parameters, reduce rhythm weight
|
2022-07-07 16:04:46 +08:00 |
|
vun
|
f6dedc77fb
|
Fixed encoding logic, parameter adjustments
|
2022-07-05 17:01:11 +08:00 |
|
vun
|
505a24a68e
|
Implement new colour encoding and evaluator
|
2022-07-05 14:41:40 +08:00 |
|
andy840119
|
0a1543c6e8
|
Use AsNonNull() instead.
|
2022-07-02 19:48:32 +08:00 |
|
andy840119
|
59c83a3423
|
Mark as non-null because next object in here will always has value.
|
2022-07-02 13:33:51 +08:00 |
|
andy840119
|
19721a9bbb
|
Remove the nullable disable annotation and fix the breaking api.
|
2022-07-02 13:33:05 +08:00 |
|
vun
|
5f8d21f33d
|
Per encoding evaluation
|
2022-07-01 14:27:23 +08:00 |
|
vun
|
cba47f8202
|
[WIP] Colour evaluator for new colour encoding
|
2022-06-28 10:38:58 +08:00 |
|
Dan Balasescu
|
0fd2c010e5
|
Remove NRT disables from attributes classes
|
2022-06-27 16:07:15 +09:00 |
|
Dan Balasescu
|
0579780bb8
|
Add IBeatmapOnlineInfo parameter and use to extract more data
|
2022-06-27 16:07:15 +09:00 |
|
vunyunt
|
55e5b41c03
|
Merge branch 'ppy:master' into colour-encoding-2
|
2022-06-25 22:50:06 +08:00 |
|
vun
|
8c162585b8
|
Comment out logging for debugging purposes
|
2022-06-25 22:49:19 +08:00 |
|
vun
|
15372267e1
|
Implement new colour encoding
|
2022-06-25 22:42:56 +08:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Bartłomiej Dach
|
3497e966fd
|
Revert no longer needed access modifier change
|
2022-06-24 13:01:16 +02:00 |
|
Bartłomiej Dach
|
f47b74a938
|
Move OkResult from drawable swell to judgement
|
2022-06-24 13:00:12 +02:00 |
|
Bartłomiej Dach
|
bcb9cba2d7
|
Reorder classes for legibility, group into regions
|
2022-06-24 12:56:47 +02:00 |
|
Bartłomiej Dach
|
52de8bae9b
|
Apply NRT to TaikoModClassic
|
2022-06-24 12:54:33 +02:00 |
|
Bartłomiej Dach
|
26c5b59f6d
|
Replace usages of string.To{Lower,Upper}()
|
2022-06-24 11:57:45 +02:00 |
|
vun
|
f42aac9954
|
TAIKO-6 Pre-evaluate colour to avoid per-note evaluation
|
2022-06-23 17:10:30 +08:00 |
|
vun
|
c5fd48372b
|
Flatten speed bonus for stamina
|
2022-06-22 17:17:19 +08:00 |
|
sw1tchbl4d3
|
6c8042642a
|
Reduce code duplication
|
2022-06-20 17:22:41 +02:00 |
|
sw1tchbl4d3
|
98527fec26
|
Make mod selfcontained
|
2022-06-19 15:11:12 +02:00 |
|
vun
|
3529514587
|
Disablle nullable in TaikoDifficultyHitObjectColour
|
2022-06-19 17:26:11 +08:00 |
|
vun
|
57964311be
|
Revert performance calculator to upstream
|
2022-06-19 17:20:53 +08:00 |
|
vun
|
95c43d9384
|
Merge remote-tracking branch 'ppy/master' into colour-rework
|
2022-06-19 17:18:05 +08:00 |
|
vun
|
da1d99d5b6
|
Parameter tweaks, change repetition interval definition
|
2022-06-19 17:14:31 +08:00 |
|
sw1tchbl4d3
|
a5bf16e873
|
Make drum rolls and swells optional with Classic mod
|
2022-06-19 02:10:23 +02:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
vun
|
319d0aa036
|
Merge remote-tracking branch 'ppy/master' into colour-rework
|
2022-06-13 17:29:26 +08:00 |
|
vun
|
2b2150ac04
|
Refactor TaikoDifficultyHitObject creation into the class as a static method
|
2022-06-10 14:58:50 +08:00 |
|
vun
|
2881406f6b
|
Nerf alternating pattern slightly, value rescale
|
2022-06-09 19:41:59 +08:00 |
|
Dan Balasescu
|
6d2a2ba7d6
|
Rename Position -> Index
|
2022-06-09 18:49:11 +09:00 |
|
vun
|
54f41ab4fa
|
Merge branch 'colour-rework-huismet' of https://github.com/Lawtrohux/osu into colour-rework
|
2022-06-09 17:34:48 +08:00 |
|
vun
|
4c574eb044
|
Rescale multipliers (values unaffected)
|
2022-06-09 17:31:54 +08:00 |
|
Dan Balasescu
|
f0ef2e610e
|
Merge branch 'master' into dho
|
2022-06-09 18:29:14 +09:00 |
|
Jay L
|
6dbaf0a030
|
Refactor
|
2022-06-09 19:22:55 +10:00 |
|
vunyunt
|
2e004bf551
|
Merge branch 'ppy:master' into colour-rework
|
2022-06-09 12:39:52 +08:00 |
|
vun
|
5793ca5534
|
Parameter tweaks
|
2022-06-09 12:35:26 +08:00 |
|
Nostril
|
5cbd3bd67e
|
Merge branch 'ppy:master' into master
|
2022-06-08 19:29:14 -07:00 |
|
vun
|
d8d4ac431e
|
Refactor LocallyCombinedDifficulty to an external skill
|
2022-06-08 13:24:51 +08:00 |
|
Dan Balasescu
|
8578f12a58
|
Fix taiko circle fills missing after rewind
|
2022-06-07 18:35:12 +09:00 |
|
vun
|
fd49a27cf9
|
Fix encoding repetition, parameter adjustments
|
2022-06-07 13:30:24 +08:00 |
|
vun
|
07d3a7bd2e
|
Fix logic error, minor stamina changes
|
2022-06-06 16:11:26 +08:00 |
|
vun
|
bfada36554
|
Merge branch 'taiko-evaluators' into colour-rework
|
2022-06-06 12:45:48 +08:00 |
|
vun
|
3dd0c4aec8
|
[WIP] Colour rework
|
2022-06-06 12:42:49 +08:00 |
|
vun
|
56a4034c22
|
Change RepetitionInterval to have max_repetition_interval + 1 when no repetition is found.
|
2022-06-02 18:48:36 +08:00 |
|
vun
|
c9877084c4
|
Merge remote-tracking branch 'apollo/dho' into colour-rework
|
2022-06-02 18:34:46 +08:00 |
|
Dean Herbert
|
859a83ac90
|
Remove unused field and fix typo
|
2022-06-02 14:48:26 +09:00 |
|
Dean Herbert
|
45adca17da
|
Make DrumSamplePlayer a CompositeDrawable
|
2022-06-02 14:39:57 +09:00 |
|
Dean Herbert
|
f3d4cd3f95
|
Fix various code inspection issues
|
2022-06-02 14:36:07 +09:00 |
|
Aaron Hong
|
f6e9dfe7bf
|
Fix naming rule violations
|
2022-06-01 01:03:21 -07:00 |
|
Aaron Hong
|
fcc05396bc
|
Remove unused import
|
2022-06-01 00:57:24 -07:00 |
|
Aaron Hong
|
2471c242b4
|
Merge branch 'master' of https://github.com/ppy/osu into ppy-master
|
2022-05-31 21:01:04 -07:00 |
|
vun
|
0a21f7c30d
|
Implement mono history in TaikoDifficultyHitObject
|
2022-06-01 05:20:08 +08:00 |
|
vun
|
8bbe70bff0
|
Fix NullPointerReference
|
2022-06-01 04:33:37 +08:00 |
|
vun
|
86ffa810a9
|
Implement stamina evaluator (untested yet)
|
2022-05-31 23:17:39 +08:00 |
|
apollo-dw
|
66a6467403
|
Pass object position to the object
|
2022-05-26 19:26:14 +01:00 |
|
vun
|
1972bdd6c7
|
Working colour encoding
|
2022-05-26 18:04:25 +08:00 |
|
apollo-dw
|
30b9e0e7ab
|
Use object list size for object position
|
2022-05-24 16:30:25 +01:00 |
|
Gabe Livengood
|
252bacc8d4
|
revert more testing leftovers...
|
2022-05-24 10:56:31 -04:00 |
|
Gabe Livengood
|
dde0756bed
|
add accuracy challenge mod
|
2022-05-24 10:23:44 -04:00 |
|
vun
|
f01deae428
|
Colour compression preprocessing implementation
|
2022-05-24 17:38:52 +08:00 |
|
apollo-dw
|
5dbec92d9e
|
Update comments
|
2022-05-23 22:17:29 +01:00 |
|
apollo-dw
|
903c4f7b3d
|
Merge remote-tracking branch 'master/master' into dho
|
2022-05-23 13:39:04 +01:00 |
|
Dan Balasescu
|
6cfe35360a
|
Refactor key indexing
|
2022-05-23 14:36:06 +09:00 |
|
Dan Balasescu
|
63a3829768
|
Split out SingleKeyStamina class
|
2022-05-23 14:19:25 +09:00 |
|
apollo-dw
|
26985ca8af
|
Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Jay L
|
db6abd86f0
|
Rectify null value call
tired programming is never a good idea
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
c7ec95c0d0
|
Rectify Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d94e30bed3
|
Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d174099016
|
Refactor and Cleanup of Stamina.cs
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
f15738fded
|
Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
48b7e0f090
|
Stamina Skill Rewrite and Refactor
|
2022-05-17 09:10:52 +10:00 |
|
Dan Balasescu
|
637f817696
|
Ignore zero-sections on a per-case basis
|
2022-05-03 16:06:20 +09:00 |
|
Salman Ahmed
|
61078910a6
|
Handle all skin component types explicitly
|
2022-04-23 03:34:05 +03:00 |
|
Salman Ahmed
|
f48533b8a2
|
Inline input drum proxying logic
|
2022-04-13 04:38:41 +03:00 |
|
Salman Ahmed
|
b84a3b7834
|
Rewrite input drum measurements to autosize on X axis
|
2022-04-07 21:39:53 +03:00 |
|
Salman Ahmed
|
ce70957fbf
|
Remove redundant code
|
2022-04-06 02:38:56 +03:00 |
|
Salman Ahmed
|
ec5ad995f8
|
Reorder taiko playfield elements to fix hit explosion Z-ordering
|
2022-04-06 02:37:57 +03:00 |
|
Salman Ahmed
|
e4f6e842b0
|
Expose input drum SkinnableDrawable in InputDrum for width consumption
This is probably not a good way to approach this, but I'm unsure about
any other way.
|
2022-04-06 02:35:00 +03:00 |
|
Salman Ahmed
|
55c56c03a5
|
Propagate legacy input drum size to main piece
|
2022-04-06 02:34:07 +03:00 |
|
Salman Ahmed
|
3408f2bbe0
|
Merge branch 'master' into taiko-target-classic-position
|
2022-04-05 23:22:46 +03:00 |
|
Dean Herbert
|
2d020e756d
|
Merge pull request #17621 from frenzibyte/taiko-target-size
Adjust osu!taiko legacy hit target size to match osu!(stable)
|
2022-04-05 12:37:40 +09:00 |
|
Salman Ahmed
|
117d81d84f
|
Use perfect osu!(stable) strong scale value
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2022-04-05 03:04:53 +03:00 |
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Salman Ahmed
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ac32966427
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Replicate osu!(stable)'s hit target position with "Classic" mod
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2022-04-03 02:02:20 +03:00 |
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Salman Ahmed
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534cc18ff9
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Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-03 01:21:48 +03:00 |
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Salman Ahmed
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4ce69890d4
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Use TaikoHitObject.DEFAULT_SIZE for default circle piece symbol size
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2022-04-03 00:21:23 +03:00 |
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Salman Ahmed
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01b10e68d2
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Adjust taiko hit objects sizes to match osu!(stable)
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2022-04-02 23:47:20 +03:00 |
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Dean Herbert
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0cac935939
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Shorten class name of ModCreatedReplayUser
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2022-03-31 11:34:23 +09:00 |
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Dean Herbert
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4b2c01a8c1
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Bring all mod implementations up-to-date
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2022-03-29 16:59:03 +09:00 |
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Dean Herbert
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d2d88015e3
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Update all cinema/autoplay mods to specify the system user ID
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2022-03-28 22:22:56 +09:00 |
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Dean Herbert
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6fb06d69cc
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Merge branch 'master' into pp-counter-alloc-reduction
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2022-03-15 13:31:57 +09:00 |
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Dan Balasescu
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523f668c8c
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
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Dan Balasescu
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daac933498
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Remove unnecessary ctor arguments
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2022-03-15 12:34:58 +09:00 |
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Dan Balasescu
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59d57a44d4
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Prevent incorrect usages by hard-typing ctor type
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2022-03-15 09:11:59 +09:00 |
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Dan Balasescu
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3fff7f4b7e
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
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Dan Balasescu
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4a3e3aba65
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
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Dean Herbert
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2c47c4a2e9
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Merge branch 'master' into taiko-classic-aspect-ratio
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2022-03-14 10:40:35 +09:00 |
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Salman Ahmed
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4a8aa72d1b
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Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
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2022-03-14 01:03:08 +03:00 |
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Salman Ahmed
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0b74bde653
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Disable taiko playfield aspect ratio lock on "Classic" mod
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2022-03-13 08:21:58 +03:00 |
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Aaron Hong
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b628a65cfa
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Revert "Adjust default touch drum overlay size to be more comfortable on phones"
This reverts commit 2de6bb033b .
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2022-03-12 08:03:24 -08:00 |
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Aaron Hong
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2de6bb033b
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Adjust default touch drum overlay size to be more comfortable on phones
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2022-03-12 07:51:40 -08:00 |
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Aaron Hong
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9db80c3335
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Code cleanup
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2022-03-12 05:32:02 -08:00 |
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Aaron Hong
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6f99455d94
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Improve centre input size fitting for legacy skins
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2022-03-12 05:17:45 -08:00 |
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Aaron Hong
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ac17c047f6
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Code formatting
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2022-03-12 05:01:40 -08:00 |
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Aaron Hong
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848b005097
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Remove unneccessary whitespace
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2022-03-11 04:48:57 -08:00 |
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Aaron Hong
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35053eaeba
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Show and hide osu!taiko touch controls overlay based on most recent input type detected
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2022-03-11 04:43:57 -08:00 |
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Aaron Hong
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c33a661a49
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osu!taiko touch implementation syntax formatting cleanup
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2022-03-11 03:36:03 -08:00 |
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Aaron Hong
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1ed06f30e7
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osu!Taiko touch implementation code cleanup
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2022-03-11 03:33:03 -08:00 |
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Aaron Hong
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7336c2c0bd
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Fix osu!taiko alignment issue with legacy skins on Touch Controls
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2022-03-11 02:48:08 -08:00 |
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Aaron Hong
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38c61b2c1d
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Fix crash when loading legacy osu!taiko skins with touch input
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2022-03-11 00:14:33 -08:00 |
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Aaron Hong
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5ce57fa34a
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Improve readability for getTaikoActionFromInput
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2022-03-10 06:17:06 -08:00 |
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Aaron Hong
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317869078f
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Basic functionality for Taiko touch input now complete
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2022-03-10 05:09:07 -08:00 |
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Nostril
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fc2cd78fa2
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Merge branch 'ppy:master' into master
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2022-03-10 00:52:56 -08:00 |
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Aaron Hong
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a25b6e6a09
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Proof of Concept draft for Taiko touch input
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2022-03-10 00:42:58 -08:00 |
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Dan Balasescu
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c36badab4b
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Add per-ruleset score multipliers for classic scoring
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2022-03-10 10:26:09 +09:00 |
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Henry Lin
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76d257fbe4
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Merge branch 'master' into mod-adaptive-speed
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2022-03-04 15:16:37 +08:00 |
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Dean Herbert
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1a47459262
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Fix taiko difficulty adjust scroll speed being shown with too low precision
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2022-03-02 18:38:17 +09:00 |
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Henry Lin
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c9b205afeb
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Add adaptive speed mod
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2022-03-02 09:57:52 +08:00 |
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Dean Herbert
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a41e1c80f1
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Show hit error on results screen
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
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2022-02-28 19:11:06 +09:00 |
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Dan Balasescu
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84e82ef5e4
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Add XMLDocs to difficulty attribute properties
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2022-02-16 14:09:19 +09:00 |
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Henry Lin
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ee6d4b2583
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Move performance breakdown to the top to prevent re-ordering after watching replay
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2022-02-05 21:39:01 +08:00 |
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Henry Lin
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0b1fef38af
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Use the playable beatmap provided in CreateStatisticsForScore
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2022-02-05 21:36:34 +08:00 |
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Henry Lin
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440b674bb0
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Add statistic item for mania & taiko
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2022-02-05 21:30:35 +08:00 |
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Henry Lin
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f29301cd1e
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Merge branch 'master' into display-performance-attributes
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2022-02-05 16:59:46 +08:00 |
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Dean Herbert
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df9d99f5aa
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Merge branch 'master' into extended-statistics-without-replay
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2022-02-03 18:59:48 +09:00 |
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Bartłomiej Dach
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82f9ad63f5
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Fix flashlight size multiplier printing with too many decimal digits
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2022-02-02 20:41:25 +01:00 |
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Dean Herbert
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19eb9ad8a7
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Reorder StatisticsItem constructor to make a touch more sense
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2022-02-02 23:02:38 +09:00 |
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Henry Lin
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6a482827fe
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Fix weird line breaking
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2022-02-02 17:23:03 +08:00 |
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Henry Lin
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c5c4c85006
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Lazily create content of StatisticItem
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2022-02-02 13:29:18 +08:00 |
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Dan Balasescu
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0458d408bb
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
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Dean Herbert
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5288eedd31
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Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
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2022-01-27 15:38:03 +09:00 |
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Bartłomiej Dach
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8c3fbb6eb4
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Merge branch 'master' into Liswiera-FL-changes
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2022-01-24 21:32:36 +01:00 |
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Bartłomiej Dach
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2375420d4c
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Tweak allowable ranges of size multiplier
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2022-01-24 21:32:31 +01:00 |
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Bartłomiej Dach
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4a13c93ca7
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Disallow zero size multiplier in flashlight implementations
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2022-01-24 21:03:03 +01:00 |
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Bartłomiej Dach
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a227af75ed
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Simplify flashlight parameter passing flow
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2022-01-24 21:03:02 +01:00 |
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Bartłomiej Dach
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5874475dff
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Extract DefaultFlashlightSize to base flashlight class
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2022-01-24 21:03:02 +01:00 |
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Bartłomiej Dach
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a7c0d507ce
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Rename flashlight settings to be more accurate
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2022-01-24 21:03:02 +01:00 |
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mk-56
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948867898c
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ModeMultiplier rename
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2022-01-24 11:38:52 +01:00 |
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mk-56
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161a2a321e
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Remove bindable from ModeMultiplier
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2022-01-24 09:07:07 +01:00 |
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mk-56
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ed84ae0ac0
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Adjust values to Bdach's refined taste
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2022-01-24 00:42:43 +01:00 |
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Bartłomiej Dach
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735414bc49
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
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mk-56
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955bab926f
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Separate the settings for each modes radiuses
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2022-01-22 19:38:56 +01:00 |
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MK56
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b5f813a949
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Merge branch 'ppy:master' into Liswiera-FL-changes
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2022-01-22 19:04:39 +01:00 |
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Bartłomiej Dach
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1ce0b18003
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Merge branch 'master' into display-performance-attributes
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2022-01-22 14:12:57 +01:00 |
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Dean Herbert
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1b62a685f3
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-18 15:07:59 +09:00 |
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MK56
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31592e2995
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Merge branch 'ppy:master' into Liswiera-FL-changes
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2022-01-17 15:19:29 +01:00 |
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mk-56
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bd308ca38c
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Cleanup
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2022-01-17 15:15:25 +01:00 |
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Henry Lin
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b81fc675e8
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Include PropertyName in PerformanceDisplayAttribute
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2022-01-17 20:45:25 +08:00 |
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Henry Lin
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511a607599
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Display performance breakdown in a tooltip
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2022-01-17 18:28:17 +08:00 |
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Bartłomiej Dach
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c6adbdd46f
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Fix drum rolls nested objects not applying min result on kill
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2022-01-16 17:53:37 +01:00 |
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mk-56
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ee4331dda4
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Merge remote-tracking branch 'origin/Liswiera-FL-changes' into Liswiera-FL-changes
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2022-01-15 21:44:03 +01:00 |
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mk-56
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2a59735525
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Initial commit
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2022-01-15 21:43:28 +01:00 |
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Bartłomiej Dach
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03e4ec4214
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-15 14:45:42 +01:00 |
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Susko3
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19467e58c1
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Remove unused params from BDL methods
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2022-01-15 01:06:39 +01:00 |
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Dean Herbert
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b77cb344d5
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Use ctor rather than MemberwiseClone to guarantee a safer clone of BeatmapDifficulty
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2022-01-13 13:23:41 +09:00 |
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Dean Herbert
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286994a808
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Fix BeatmapDifficulty cloning regression
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2022-01-12 17:49:11 +09:00 |
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Joseph Madamba
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7de43e3aba
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
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StanR
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40b3ce0ade
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Clean up comments
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2021-12-21 14:03:24 +03:00 |
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StanR
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cca02a8016
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Create PerformanceAttributes
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2021-12-21 13:08:31 +03:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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Dean Herbert
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1eed2436e6
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
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Dean Herbert
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9f688f6291
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Stop persisting Skill s in DifficultyAttributes
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2021-11-21 12:15:32 +09:00 |
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Dean Herbert
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fd0cae2bfb
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Merge branch 'master' into difficulty-attribute-helpers
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2021-11-17 20:49:31 +09:00 |
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Dan Balasescu
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815179f713
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Use consts for attribute IDs
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2021-11-17 20:31:18 +09:00 |
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Dean Herbert
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369b4ba789
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Update DifficultyCalculator to take an IRulesetInfo
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2021-11-15 19:16:48 +09:00 |
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Dean Herbert
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62d670a3ca
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
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Dan Balasescu
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c8a01c35f7
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Remove extra members from FromDatabaseAttributes
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2021-11-15 18:11:07 +09:00 |
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Dan Balasescu
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0cfd6fdf04
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Add to/from database mapping functions to difficulty attributes
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2021-11-15 16:06:50 +09:00 |
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Dan Balasescu
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907499f73a
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Add json properties to difficulty attributes
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2021-11-15 16:06:29 +09:00 |
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Bartłomiej Dach
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540b7e1b38
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Fix taiko editor not unapplying slider multiplier changes on save
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2021-11-08 13:28:42 +01:00 |
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Bartłomiej Dach
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d88fd1bfd7
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Add failing test case
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2021-11-08 13:23:24 +01:00 |
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Dean Herbert
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0ecf5f201c
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
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Dean Herbert
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5c7623e68e
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Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
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2021-10-28 14:24:26 +09:00 |
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Dean Herbert
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add39fbd4f
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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goodtrailer
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4440b9ca11
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Change IHasRepeats.NodeSamples to IList from List
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2021-10-23 01:59:07 -07:00 |
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Dean Herbert
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93482414d6
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
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Dan Balasescu
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e49f1f6e6b
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-13 20:17:57 +09:00 |
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Dean Herbert
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b8fe744d2b
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Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
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2021-10-10 16:48:37 +09:00 |
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smoogipoo
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e30e5bd214
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Remove int casts in other calculators
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2021-10-10 16:23:35 +09:00 |
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Bartłomiej Dach
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8007ba93eb
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Fix typo in TaikoMultiplierAppliedDifficulty class name
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2021-10-09 14:25:40 +02:00 |
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smoogipoo
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bc37cb6f43
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
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Dean Herbert
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0ab8dcc2a0
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Fix taiko weird difficulty multiplier failing on double convert
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2021-10-06 15:18:06 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dean Herbert
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bd84a8b749
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Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
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2021-10-05 18:21:21 +09:00 |
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Dean Herbert
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1d99bc280f
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Merge branch 'master' into new-interfaces
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2021-10-04 20:42:40 +09:00 |
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Dean Herbert
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32afd3f426
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
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