smoogipooo
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921350128d
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Rename SpeedAdjustment -> MultiplierControlPoint + reworking.
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2017-06-09 16:57:17 +09:00 |
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smoogipooo
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4b2669e65d
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Namespace movement.
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2017-06-09 16:20:55 +09:00 |
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smoogipooo
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d11002e499
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Use new naming structure + VisibleTimeRange bindable.
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2017-06-09 16:11:49 +09:00 |
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Dean Herbert
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3e3e64eb39
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More xmldoc
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2017-06-09 14:21:48 +09:00 |
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smoogipooo
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ed145e9bc9
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Update framework.
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2017-06-09 03:40:04 +09:00 |
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smoogipooo
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a9c3234eb5
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More cleanup + xmldoc changes.
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2017-06-09 03:36:15 +09:00 |
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smoogipooo
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1231d5d35e
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More renaming + fixes.
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2017-06-09 02:42:17 +09:00 |
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smoogipooo
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7d921f92b1
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Split out RelativeCoordinateAutoSizingContainer into HitObjectCollection, beginning major rework/refactoring.
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2017-06-09 01:32:19 +09:00 |
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smoogipooo
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55f238f6a9
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Remove IHasTimeSpan, add rename to TimingSection.
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2017-06-08 23:40:24 +09:00 |
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smoogipooo
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8641379424
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Not sure how these CI issues were missed.
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2017-06-07 19:27:22 +09:00 |
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smoogipooo
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1017cf54d9
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CI fixes.
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2017-06-07 19:17:45 +09:00 |
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smoogipooo
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7aee8ee547
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Make TimeSpan a double again.
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2017-06-07 19:08:32 +09:00 |
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smoogipooo
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e3d10fc4d3
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Update with more framework changes.
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2017-06-06 15:52:35 +09:00 |
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smoogipooo
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d2ced2ea79
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Update with framework changes.
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2017-06-05 20:16:37 +09:00 |
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smoogipooo
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4307242bb6
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Update with framework changes.
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2017-06-05 20:06:46 +09:00 |
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smoogipooo
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e414e44428
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Drastically improve mania gameplay loading time.
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2017-06-03 18:18:58 +09:00 |
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smoogipooo
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7022c8d496
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Move timing change stuff to osu.Game project.
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2017-06-02 20:17:44 +09:00 |
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