Bartłomiej Dach
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8efab559c8
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Remove unused using directives
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2019-09-25 01:13:42 +02:00 |
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Dean Herbert
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9fc60aeefc
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Merge branch 'master' into reset-dho-lifetimes
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2019-09-12 19:29:14 +09:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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Dean Herbert
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af3bb5a2cd
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Centralise and share bar line generation code between rulesets
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2019-09-10 13:30:54 +09:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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smoogipoo
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5efd455ce4
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Fix taiko sample namespace
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2019-09-04 12:47:10 +09:00 |
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smoogipoo
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8302658186
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Fix other potential nullref cases that rider missed
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2019-09-02 18:31:33 +09:00 |
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Dean Herbert
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13bb0676b1
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Merge branch 'master' into fix-taiko-swell-tick-display
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2019-09-02 13:47:04 +09:00 |
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smoogipoo
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1df422e591
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Hide taiko swell ticks
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2019-09-02 13:30:55 +09:00 |
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smoogipoo
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5b685c4cd2
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Fix swell ticks having non-zero time offsets
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2019-09-02 13:25:39 +09:00 |
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Dean Herbert
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9a98f39f06
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Share logic with other rulesets (and make default)
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2019-08-28 18:12:47 +09:00 |
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smoogipoo
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3723c441d2
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Merge remote-tracking branch 'origin/master' into fix-taiko-proxy-rewind
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
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2019-08-27 17:42:45 +09:00 |
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smoogipoo
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2b22fd799d
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Use constant value for offset
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2019-08-27 15:33:53 +09:00 |
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smoogipoo
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bc7a81e733
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Add initial fade transform
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2019-08-27 15:33:53 +09:00 |
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smoogipoo
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dba3679817
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Fix DrawableSwell not proxying its content in time/correctly
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2019-08-27 15:33:28 +09:00 |
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smoogipoo
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b85e62a6e2
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Fix taiko proxies being removed on rewind
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2019-08-27 15:24:49 +09:00 |
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iiSaLMaN
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0eef398ca7
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Remove redundant using directive
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2019-08-27 05:19:21 +03:00 |
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iiSaLMaN
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cd68d030bd
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Remove unnecessary UpdateState overrides
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2019-08-27 05:04:34 +03:00 |
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iiSaLMaN
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843da26dba
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Use transform management for taiko hit objects
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2019-08-27 05:03:56 +03:00 |
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Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
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Dean Herbert
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c3b81bef4a
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Flip default to the preferred method going forward
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2019-07-22 15:55:38 +09:00 |
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Dean Herbert
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60ea3d4e1a
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Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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smoogipoo
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772bef91fa
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Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
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2019-04-08 23:01:12 +09:00 |
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Dean Herbert
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f1952c0816
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Update font awesome usage
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2019-04-02 19:55:24 +09:00 |
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smoogipoo
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a56e29347f
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Adjust namespaces
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2019-04-02 14:51:28 +09:00 |
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Dean Herbert
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c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
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Dean Herbert
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612db31c38
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Apply newline additions
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2019-04-01 12:16:32 +09:00 |
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Dean Herbert
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7715606188
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Merge branch 'master' into sprite-icon-compatibility
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2019-03-29 11:15:34 +09:00 |
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Dean Herbert
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de80fc0eac
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Update icon usage to match framework changes
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2019-03-27 19:29:27 +09:00 |
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Dean Herbert
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39df8cce19
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Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
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2019-03-25 13:48:55 +09:00 |
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Dean Herbert
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0788a7e9f1
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Merge branch 'master' into more-inspections
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2019-02-28 14:32:57 +09:00 |
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Dean Herbert
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42be7857d1
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Use expression body for property get/set where possible
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2019-02-28 13:58:19 +09:00 |
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Dean Herbert
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26d53d06a9
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Roman Kapustin
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4b5fc85875
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Use Find instead of FirstOrDefault
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2019-01-05 19:35:33 +03:00 |
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Ivan Pavluk
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cb2444e01c
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Remove Meh from TaikoHitWindows
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2018-12-06 19:04:54 +07:00 |
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Ivan Pavluk
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7d692939fc
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Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
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2018-12-04 21:20:44 +07:00 |
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Ivan Pavluk
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2ca9864301
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Fixed taiko swell hp and scoring
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2018-11-29 22:05:13 +07:00 |
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Ivan Pavluk
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17337e05a1
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Fixed whitespace
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2018-11-29 09:06:40 +07:00 |
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Ivan Pavluk
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36b458bdee
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Fixed #3777
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2018-11-29 08:56:19 +07:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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08ffa18936
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Fix nullref
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2018-11-19 17:05:51 +09:00 |
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smoogipoo
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e207dd728b
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Fix taiko proxies not receiving the correct lifetimes
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2018-11-15 20:26:12 +09:00 |
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smoogipoo
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3479bfa409
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Rename variable
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2018-09-28 17:18:34 +09:00 |
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smoogipoo
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5f61faa2d9
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Fix multiple hits in the same frame pressing multiple hitobjects
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2018-09-25 18:37:25 +09:00 |
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smoogipoo
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b045f5c9b6
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Adjust filename
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2018-08-14 14:32:06 +09:00 |
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smoogipoo
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1a35506386
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Cleanup strong hit construction
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2018-08-14 14:29:49 +09:00 |
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smoogipoo
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732dfde8ed
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DrawableStrongHandler -> DrawableNestedStrongHit
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2018-08-14 14:28:40 +09:00 |
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smoogipoo
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7971d06df1
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Remove AlwaysPresent
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2018-08-14 14:27:47 +09:00 |
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