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Commit Graph

58 Commits

Author SHA1 Message Date
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Dean Herbert
b8e0a6f127 Move sett from EndTime to Duration 2020-05-27 12:37:44 +09:00
Dean Herbert
6b5b215299 Split out IHasPath from IHasCurve to better define hitobjects 2020-05-26 17:44:47 +09:00
smoogipoo
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7 Add cancellation token support to CreateNestedHitObjects() 2020-05-15 18:07:41 +09:00
Dan Balasescu
cd5f0d6e96
Merge pull request #8201 from peppy/fix-hyperdash-test
Fix hyperdash test having a zero-length juice stream
2020-03-11 13:46:59 +09:00
Dean Herbert
14192c069f Don't play samples on catching a tiny droplet 2020-03-10 18:05:44 +09:00
Dean Herbert
5329b222f6 Fix hyperdash test having a zero-length juice stream 2020-03-10 17:49:51 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
smoogipoo
a554ca728b Don't reuse the same control point references 2019-12-16 15:27:54 +09:00
smoogipoo
fa1468325e Refactor hitobjects to remove default control point 2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4 Fix nested hitobjects not updating 2019-12-06 20:53:40 +09:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
489153579a Add xmldoc and clarify struct variables 2019-03-11 14:36:29 +09:00
Dean Herbert
165a353a83 Add extensive commenting about LegacyLastTick usage 2019-03-08 20:12:48 +09:00
Dean Herbert
355705f0a5 Fix legacy tick handling 2019-03-08 19:57:30 +09:00
Dean Herbert
a5c1ef03f9
Merge branch 'master' into catch-slider-conversion-tweak 2019-01-31 19:27:08 +09:00
ekrctb
ea48d6a88a reduce code duplication / allocations 2019-01-26 16:16:49 +09:00
ekrctb
1a5a238752 Use integer count for tiny droplet generation 2019-01-26 16:14:37 +09:00
ekrctb
3375096f1d Fix juice stream generates tiny droplet at tick time 2019-01-25 18:11:27 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ekrctb
67ea3beeb4 Fix catch slider conversion for last droplets 2019-01-21 18:05:55 +09:00
smoogipoo
3aba462e52 Make Path.Distance a property again 2018-11-12 14:07:48 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
smoogipoo
80501de4b9 Add legacy slider offsets 2018-06-27 12:09:21 +09:00
Dean Herbert
1a8aa6eab1 Fix regression causing new combos to once again not be respected 2018-06-26 20:13:55 +09:00
ekrctb
516b1c5495 Fix droplet position clamping 2018-06-20 18:29:23 +09:00
ekrctb
9d7e5b4920 Clamp juice stream position 2018-06-20 17:23:55 +09:00
Dean Herbert
c41a50bf24 Fix combos ending with JuiceStreams never leaving the catcher's plate
Closes #2634.
2018-06-14 16:39:31 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
7bdca0ff39 Merge remote-tracking branch 'upstream/master' into accent-colour-properties 2018-03-22 15:07:28 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
Dean Herbert
8d790e180d Fix juice stream droplets spawning in incorrect locations
Closes #2149.
2018-03-16 17:03:38 +09:00
smoogipoo
f5fc9cdfba Fix catch now having incorrect offsets 2018-02-24 02:59:55 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Dean Herbert
93c4d58b69 Make catch plate fruit again 2018-01-12 22:30:35 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925 Fix possible nullref exceptions 2017-12-21 23:02:46 +09:00