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Commit Graph

1735 Commits

Author SHA1 Message Date
Dean Herbert
8c7bb4990c Add support for failing. 2017-01-27 00:38:21 +09:00
Dean Herbert
70271fee35 Move PlayerInputManager to own file. 2017-01-27 00:38:21 +09:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
TocoToucan
259c0964fd Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations 2017-01-16 23:14:35 +03:00
Drew DeVault
e81073695f Implement disable mouse buttons 2017-01-13 17:17:04 -05:00
n4b3l
aebe87fefc better implementation 2016-12-19 16:09:29 +01:00
n4b3l
09f9f86b06 check if dimLevel is null on exit 2016-12-19 14:03:10 +01:00
n4b3l
df305989d0 use config bindable directly 2016-12-18 10:48:59 +01:00
n4b3l
0fbd2d8bc8 removed random enter 2016-12-17 21:03:14 +01:00
n4b3l
224e6a877a responsive to dim changes 2016-12-17 20:59:41 +01:00
n4b3l
36049cc493 smoother transition 2016-12-17 20:29:20 +01:00
n4b3l
c73fbe6e42 Remove unnecessary casts 2016-12-17 15:06:56 +01:00
n4b3l
ba81222af6 basic background dim 2016-12-16 17:13:24 +01:00
Dean Herbert
6cfb174f02 Fix exiting results screen returning to player. 2016-12-08 20:03:18 +09:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
74e3a87f78 Add *very* basic ranking screen. 2016-11-29 23:59:56 +09:00
Dean Herbert
2947121e48 Hook up ScoreProcessor to Scoreoverlay etc. 2016-11-29 21:28:43 +09:00
Dean Herbert
9d2a69f1e2 Add concept of ScoreProcessor. 2016-11-29 20:30:16 +09:00
Dean Herbert
9871960112 Basic score flow. 2016-11-29 17:34:16 +09:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Dean Herbert
6c69bd2ba3 Fix regression causing crash on using z/x in player mode. 2016-11-24 21:27:12 +09:00
Dean Herbert
3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
40805ad32c Adjust size of wedged background overlay. 2016-11-20 12:29:38 +01:00
Thomas Müller
57e7c7097d Update framework and add rudimentary fading to song select screen. 2016-11-20 12:16:54 +01:00
Thomas Müller
0fdd505807 Add wedged background overlay to song select. 2016-11-20 10:02:20 +01:00
Thomas Müller
f8788bb24b Update the background according to the currently selected beatmap and blur it within song select. 2016-11-19 17:39:43 +01:00
Dean Herbert
b61521a93c Tidy up Player.cs. 2016-11-16 15:48:35 +09:00
Huo Yaoyuan
53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Dean Herbert
d846246ef2 ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00