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Commit Graph

75 Commits

Author SHA1 Message Date
Dan Balasescu
30a296bd09 Rename parameters 2023-05-19 17:27:02 +09:00
Dan Balasescu
d74bf2a096 Refactor for safety 2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7 Avoid NaN values during ApplyBeatmap processing() 2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf Fix TestSceneScoring and incorrect combo calculations 2023-05-19 14:09:19 +09:00
Dan Balasescu
4d14467d95 Invert order of operations 2023-05-19 13:23:04 +09:00
Dan Balasescu
8b56a3f87d Remove ClassicScoreMultiplier and DefaultScoreProcessor 2023-05-19 12:24:52 +09:00
Dan Balasescu
a7b623f52a Reimplement classic scoring mode 2023-05-09 20:21:38 +09:00
Dan Balasescu
3c3c812ed6 Initial implementation of ScoreV2 2023-05-09 19:33:33 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
daac933498 Remove unnecessary ctor arguments 2022-03-15 12:34:58 +09:00
Dan Balasescu
59d57a44d4 Prevent incorrect usages by hard-typing ctor type 2022-03-15 09:11:59 +09:00
Dan Balasescu
3fff7f4b7e Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
Dan Balasescu
c36badab4b Add per-ruleset score multipliers for classic scoring 2022-03-10 10:26:09 +09:00
smoogipoo
31fae045fa Update judgement processors with new hit results 2020-09-29 16:33:38 +09:00
smoogipoo
35d6501478 Also adjust taiko 2020-07-16 14:13:46 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
smoogipoo
aeae759fcd Rename method + add xmldoc 2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a Make hp work + cleanup 2019-04-22 18:02:49 +09:00
smoogipoo
b59f23d094 Implement hp increase for taiko 2019-04-22 17:04:46 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
2d7c23dd9f Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics 2019-02-04 12:15:53 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
aec3753863 Fix imported replays having excess statistics 2019-01-03 14:01:20 +09:00
smoogipoo
b64932f6db Implement hit windows 2018-12-27 22:39:15 +09:00
Ivan Pavluk
839e177d2a
Docstring change 2018-12-10 04:59:35 +00:00
Ivan Pavluk
8457324044 SuccessfulHitWindow->SuccessfulHitResult 2018-12-10 09:04:12 +07:00
Ivan Pavluk
94f01b6678 Remove unused using directives 2018-12-06 20:05:03 +07:00
Ivan Pavluk
394c038c33 Removed unnecessary JudgementResult casts 2018-12-06 19:52:16 +07:00
Ivan Pavluk
8cae549541 Remove unused TaikoScoreProcessor constants 2018-12-06 15:58:03 +07:00
Ivan Pavluk
b5277de3f4
Remove extra newline 2018-12-06 14:08:32 +07:00
Ivan Pavluk
f2b806d303 Remove swell miss HP from TaikoScoreProcessor 2018-12-04 21:36:43 +07:00
Ivan Pavluk
7d692939fc Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
2018-12-04 21:20:44 +07:00
Ivan Pavluk
743598a1ac Decrease taiko swell HP drain 2018-11-30 01:33:04 +07:00
Ivan Pavluk
6b07d4581a Fixed too strong HP drain 2018-11-30 01:07:15 +07:00
Ivan Pavluk
4184f17709 ...Revert AffectsHP->AffectsHp, add HP abbrev 2018-11-29 23:12:02 +07:00
Ivan Pavluk
13a166a645 rename TaikoJudgement.AffectsHP to AffectsHp 2018-11-29 22:26:23 +07:00
Ivan Pavluk
d30ab4f77c fixed whitespace 2018-11-29 22:12:01 +07:00
Ivan Pavluk
2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
Ivan Pavluk
ce1e6d93e4
Update TaikoScoreProcessor.cs 2018-11-29 09:45:57 +07:00
Ivan Pavluk
36b458bdee Fixed #3777 2018-11-29 08:56:19 +07:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
9c2122c0ca Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
ekrctb
c6816a6cf3 Fix potential quadratic complexity in taiko autoplay 2018-07-17 17:00:28 +09:00
Dean Herbert
9f933187e9 Apply review feedback 2018-07-17 16:33:08 +09:00
Dean Herbert
825941aff1 Use switch with type matching in place of if-else where possible 2018-07-17 14:35:09 +09:00