Dean Herbert
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2dafa041a7
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Account for offset being applied to editor clock time in TestSceneEditorClock
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2022-08-29 16:42:50 +09:00 |
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Dean Herbert
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29fed0c4a3
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Avoid setting the source clock until gameplay is ready to start
Without this change, the audio track may audibly seek during load
proceedings.
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2022-08-23 18:34:17 +09:00 |
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Dean Herbert
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17a1df281c
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Fix incorrect implicit null specification for user audio offset bindable
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2022-08-22 14:03:51 +09:00 |
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Dean Herbert
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ba23ce75c2
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Make FramedBeatmapClock.Track non-null
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2022-08-22 14:02:41 +09:00 |
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Dean Herbert
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85d0b7fc57
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Reword class xmldoc to better explain that offset application is optional
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2022-08-22 14:02:20 +09:00 |
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Dean Herbert
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bcc153f738
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Add xmldoc and reorganise FramedBeatmapClock
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2022-08-18 18:54:10 +09:00 |
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Dean Herbert
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6003afafc7
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Use FramedBeatmapClock in GameplayClockContainer
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2022-08-18 18:54:10 +09:00 |
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Dean Herbert
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32e127a6fa
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Add FramedBeatmapClock
Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
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2022-08-18 18:54:10 +09:00 |
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