Dan Balasescu
a2fd7707a1
Allow toggling SVs in the editor
2023-08-18 18:55:24 +09:00
Dean Herbert
cbee7c7146
Merge branch 'master' into import-stable-date-added
2023-08-18 18:01:06 +09:00
Dean Herbert
5e0b89a1a8
Rename GetPath
to GetFullPath
to better match expectations
2023-08-18 17:56:43 +09:00
Dean Herbert
864f1bdb3e
Move population of import time to the Populate
method
...
Feels like a better place to be doing this. I think we want to keep any
kind of potentially expensive work in the `Populate` method.
2023-08-18 17:56:11 +09:00
Dean Herbert
eb2460d180
Remove dead metadata transfer code
2023-08-18 17:40:00 +09:00
Dean Herbert
9023059bc0
Convert to switch statement
2023-08-18 17:27:09 +09:00
Dean Herbert
75750957c7
Add note about why pop in samples are disabled for PasswordEntryPopover
2023-08-18 17:11:30 +09:00
Dean Herbert
fc2fac577f
Inverse and xmldoc ShearedToggleButton
sample allowance bool
2023-08-18 17:05:25 +09:00
Pasi4K5
3481c41a22
Fix segmentEnds
being calculated incorrectly
2023-08-18 04:34:10 +02:00
OliBomby
360f9750e1
Allow selecting empty control point groups
2023-08-17 16:30:18 +02:00
Dean Herbert
c811546868
Update resources
2023-08-17 21:09:50 +09:00
Jamie Taylor
d10d7b6ea4
Change some component samples to go better with overlay pop-in samples
2023-08-17 18:36:37 +09:00
Jamie Taylor
3d7ba0e18c
Add pop-in/pop-out sfx to more overlays
2023-08-17 18:36:37 +09:00
Jamie Taylor
04a1f6a508
Add panning to certain overlay pop-in/pop-outs
2023-08-17 18:36:37 +09:00
Jamie Taylor
b15a54c914
Use new overlay pop-in/pop-out samples
2023-08-17 18:36:36 +09:00
Dean Herbert
e2cb0d7afb
Update framework
2023-08-17 17:59:22 +09:00
Dean Herbert
a78c03bd5b
Merge branch 'master' into precise-rotation-2
2023-08-17 17:59:13 +09:00
cdwcgt
0db82e5286
beatmapSetInfo never be null
2023-08-17 17:27:50 +09:00
cdwcgt
61a1460f09
remove useless Using
2023-08-17 17:27:14 +09:00
cdwcgt
3a3951ebf4
remove useless api resolved
2023-08-17 17:26:00 +09:00
Krzysztof Gutkowski
59abb59ee8
Set correct date added value when importing stable beatmapsets
2023-08-17 00:49:48 +02:00
OliBomby
8686b6b1e6
fix The last slider point has effect on previous inherited
2023-08-16 16:44:08 +02:00
Dean Herbert
59a31cc868
Merge pull request #24431 from bdach/slider-with-textbox-instantaneous
...
Add instantaneous mode to `SliderWithTextBoxInput`
2023-08-16 20:10:52 +09:00
Bartłomiej Dach
ed84be2f26
Merge pull request #24566 from peppy/multiplayer-spectator-score-diff
...
Add score difference display to multiplayer spectator
2023-08-16 12:57:17 +02:00
Dean Herbert
49fc9655d2
Apply NRT to osu.Game.Betamaps.Formats
namespace
2023-08-16 19:37:24 +09:00
Bartłomiej Dach
f9ca7f3e0e
Merge pull request #24564 from peppy/multi-spectator-test-improvements
...
Add various testing improvements to various tournament components
2023-08-16 12:29:36 +02:00
Bartłomiej Dach
19f892687a
Add precise rotation control to osu! editor
2023-08-16 11:37:52 +02:00
Bartłomiej Dach
bdf87e43db
Merge branch 'master' into slider-with-textbox-instantaneous
2023-08-16 10:48:45 +02:00
Bartłomiej Dach
35af15f491
Merge branch 'master' into multi-spectator-fix-startup-delay
2023-08-16 10:34:20 +02:00
Dean Herbert
8b9759c569
Apply nullability to MatchScoreDisplay
2023-08-16 17:26:10 +09:00
Dean Herbert
ab826c35b7
Add score diff display to multiplayer spectator
...
Basically pulling changes over from the tournament client implementation
2023-08-16 17:26:10 +09:00
Dean Herbert
56eb44d15b
Change TestSpectatorClient
to provide some better fake data for score / acc
2023-08-16 17:14:42 +09:00
Bartłomiej Dach
add1ef77d0
Fix typo in comment
2023-08-16 10:07:12 +02:00
Bartłomiej Dach
4f47b196c1
Merge branch 'master' into fix-unsafe-realm-access
2023-08-16 09:59:17 +02:00
Bartłomiej Dach
d70a9a5bc4
Fill out xmldoc and adjust inline commentary
2023-08-16 09:40:46 +02:00
Dean Herbert
bb98f10ff6
Use CurrentTime
instead of StartTime
for hotfix seek (and update comment)
2023-08-16 16:38:49 +09:00
Dean Herbert
184eabb902
Merge branch 'master' into multi-spectator-fix-startup-delay
2023-08-16 16:27:49 +09:00
Dean Herbert
caf0fd0742
Refactor migration to read the same as previous one
2023-08-16 16:21:42 +09:00
Dean Herbert
68db112882
Re-date migration
2023-08-16 16:20:17 +09:00
Dean Herbert
c885b71f3a
Add leaderboard toggle as tracked setting to give better use visibility
2023-08-16 16:17:56 +09:00
Dean Herbert
31c2b7f925
Merge branch 'master' into leaderboard-toggle
2023-08-16 15:49:55 +09:00
Dean Herbert
6e11162ab1
Add helper method for safer realm Find<T>
2023-08-16 15:37:09 +09:00
Bartłomiej Dach
88295a49aa
Fix invalid reference in xmldoc
2023-08-16 07:38:31 +02:00
Bartłomiej Dach
6c4c76350f
Remove unused using directive
2023-08-16 07:36:56 +02:00
Dean Herbert
531794b26b
Fix ModelManager
not correctly re-retrieving realm objects before performing operations
...
Falls into the age-old trap of attempting to retrieve an item from realm
without first ensuring that realm is in an up-to-date state.
Consider this scenario:
- Editor is entered from main menu, causing it to create a new beatmap
from its async `load()` method.
- Editor opens correctly, then main thread performs a file operations on
the same beatmap.
- Main thread is potentially not refreshed yet, and will result in `null`
instance when performing the re-fetch in `performFileOperation`.
I've fixed this by using the safe implementation inside `RealmLive<T>`.
Feels like we want this is one place which is always used as the correct
method.
On a quick search, there are 10-20 other usages of `Realm.Find<T>` which
could also have similar issues, but it'll be a bit of a pain to go
through and fix each of these. In 99.9% of cases, the accesses are on
instances which couldn't have just been created (or the usage of
recently-imported/created is blocked by realm subscription flows, ie.
baetmap import) so I'm not touching them for now.
Something to keep in mind when working with realm going forward though.
2023-08-16 14:23:32 +09:00
Dean Herbert
5bd7370439
Add log output when editor is creating a fresh beatmap
2023-08-16 14:23:17 +09:00
Dean Herbert
502844a858
Add ability to construct RealmLive
from ID
2023-08-16 14:23:01 +09:00
Dean Herbert
6001f7e5c7
Rename "dummy" local user to something more descriptive
...
This created weird cases in logs which are very hard to understand. The
one which really got me was this:
```
[runtime] 2023-08-13 07:48:27 [verbose]: Invalidating working beatmap cache for unknown artist - unknown title (Dummy)
```
Which looks like a dummy working beatmap was invalidated, but it turns
out that's just the local user which was populated when creating a new
local beatmap.
2023-08-16 13:52:27 +09:00
Pasi4K5
58bffa13cd
Fix possible IndexOutOfRangeException
2023-08-16 01:19:41 +02:00
Pasi4K5
e7e0c49f42
Replace .Distinct()
with truncateEndingDuplicates()
2023-08-16 01:14:25 +02:00
Pasi4K5
6346872c39
Improve code readability and add assertion to test scene
2023-08-15 23:27:12 +02:00
Dean Herbert
e8bde6504a
Fix score being cloned in async method causing random crashes
...
Closes https://github.com/ppy/osu/issues/24445 .
2023-08-15 16:08:13 +09:00
Dean Herbert
526a145b93
Merge pull request #24546 from peppy/update-framework
...
Update framework
2023-08-15 15:34:56 +09:00
Bartłomiej Dach
ab1d523528
Fix kiai stars flickering on and off during gameplay
...
Closes #24503 .
The problematic reset of `lastParticleAdded` has been moved to a place
that should hopefully (a) not cause such problems and (b) be much more
explicit about what's happening.
2023-08-15 07:44:05 +02:00
Dean Herbert
8c14ff674e
Update framework
2023-08-15 14:33:21 +09:00
Pasi4K5
449bee98cc
Code cleanup
2023-08-14 21:56:08 +02:00
Pasi4K5
19c8b74a47
Remove unnecessary circle arc approximation
2023-08-14 21:09:58 +02:00
Bartłomiej Dach
9e7cc05138
Merge branch 'master' into remove-fps-fade-in-out
2023-08-14 18:46:30 +02:00
Dan Balasescu
90d7e46e20
Fix incorrect truncation to int
2023-08-15 00:58:13 +09:00
Dean Herbert
34c761946c
Don't completely fade FPS counter out when running at full FPS
...
I've heard multiple times from uses that this is distracting or
confusing.
2023-08-14 23:55:57 +09:00
Pasi4K5
55ac942e7a
Fix IndexOutOfRangeException
when trying to reverse a zero-length slider
2023-08-14 14:09:08 +02:00
Pasi4K5
f42b3603b3
Fix linear sliders sometimes being reversed incorrectly
...
Extract control point reversing to separate method
2023-08-14 14:08:02 +02:00
Dan Balasescu
d1a4a46fd3
Temporarily allow new difficulty attributes to not exist
2023-08-14 16:59:01 +09:00
cdwcgt
e7b34cd4da
declare BeatmapSet is not null
2023-08-14 03:43:16 +09:00
Pasi4K5
8912a0e91e
Fix sliders being reversed incorrectly in the editor.
2023-08-12 20:30:48 +02:00
QuantumSno
a0543d97bd
Merge branch 'master' into leaderboard-toggle
2023-08-12 11:21:02 -04:00
Dean Herbert
0eaa383120
Update framework
2023-08-12 17:54:05 +09:00
Bartłomiej Dach
253392409e
Fix LegacyBeatmapExporter
not converting beatmap between decode and re-encode
2023-08-12 00:50:31 +02:00
Bartłomiej Dach
37361cd683
Repurpose Flat{File -> }WorkingBeatmap
2023-08-12 00:49:42 +02:00
OliBomby
90f2acaf0a
Fix typo
2023-08-11 23:50:00 +02:00
OliBomby
5d1ccc2601
Ensure invariant of monotone time
2023-08-11 23:39:28 +02:00
OliBomby
d2f5e696e7
Fix DrawableHitObject state not synchronizing with hitobject edits
2023-08-11 22:34:04 +02:00
Dean Herbert
896cbb0ba0
Update framework
2023-08-11 21:34:59 +09:00
Bartłomiej Dach
2b738edb93
Reword / fix comments
2023-08-10 22:55:02 +02:00
Bartłomiej Dach
1b3806539a
Merge branch 'master' into leaderboard-toggle
2023-08-10 22:50:55 +02:00
QuantumSno
5d6ebb4df9
Removed comments organizing GlobalActionContainer.cs, since they were incorrectly grouping actions
2023-08-10 10:18:15 -04:00
QuantumSno
71c42167e7
Updated wording on realm comments
2023-08-10 10:17:12 -04:00
Bartłomiej Dach
2698ec9206
Merge branch 'master' into block-exit-if-save-failed
2023-08-08 23:41:03 +02:00
Bartłomiej Dach
500a1363ec
Merge branch 'master' into fix-break-info-decimal-separator
2023-08-08 22:49:00 +02:00
Joseph Madamba
49f5d6813e
Block beatmap editor from testing/exiting/exporting when saving fails
2023-08-04 22:08:25 -07:00
cdwcgt
09047538c7
remove all memory stream dispose
2023-08-04 20:02:22 +09:00
cdwcgt
7989286528
scoreStream never been null
2023-08-04 20:02:03 +09:00
Joseph Madamba
d179fe3d96
Add support for changelog entries with url attached
2023-08-03 23:24:37 -07:00
Bartłomiej Dach
785d2ed9b1
Merge branch 'master' into multi-spectator-better-start-time
2023-08-03 22:07:47 +02:00
Bartłomiej Dach
52b1073d93
Fix playfield skin layer not rotating correctly with barrel roll mod
2023-08-03 21:08:00 +02:00
Bartłomiej Dach
dde03b7d46
Merge branch 'master' into playfield-skin-layer
2023-08-03 20:42:15 +02:00
Dean Herbert
d39ef48b71
Return null
intead of FileNotFoundException
on missing file in ZipArchiveReader
2023-08-03 09:01:11 +09:00
Dean Herbert
71f6e5731d
Fix potential null reference if no frames found
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-03 08:58:19 +09:00
Dean Herbert
f38b21110f
Add missing parenthesis to comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-03 08:57:43 +09:00
Bartłomiej Dach
f48b1ebdbf
Merge branch 'master' into fix-transparent-player-background
2023-08-03 00:41:42 +02:00
Joseph Madamba
aab462fd95
Fix valueText
being replaced even if current is not binding to anything
2023-08-02 09:40:22 -07:00
cdwcgt
0e7e36f114
don't passing stream by exception
2023-08-02 22:04:29 +09:00
Dean Herbert
87fee001c7
Fix multiplayer spectator potentially taking too long to start
...
When watching from the middle of gameplay, due to a series of failures,
`SpectatorClock` would not get seeked to the current time, causing all
clients to look like they were out of sync.
This is a hotfix for the issue. A better fix will require framework
changes or considerable restructuring.
I'd recommend testing this works in practice and agreeing that while it
is a hack, it's likely not going to cause issues and is something we
want to see fixed sooner rather than later.
2023-08-02 19:05:43 +09:00
cdwcgt
6637a5e7bc
ensure Performer not null
2023-08-02 18:53:27 +09:00
Dean Herbert
75c1d5ad7f
Add lenience to FramedBeatmapClock
workaround
2023-08-02 18:49:24 +09:00
Dean Herbert
14d87e49c7
Improve choice of where to start playback of multiplayer spectator
2023-08-02 18:46:35 +09:00
cdwcgt
1bdd054bd6
extract method
2023-08-02 18:16:39 +09:00
cdwcgt
4c43c92329
ensure dispose stream
2023-08-02 17:58:17 +09:00
cdwcgt
c07a1ec91e
retrun DefaultBeatmap when beatmapset already delete pending
...
reimplement https://github.com/ppy/osu/pull/22741
2023-08-02 17:58:17 +09:00
cdwcgt
eef63b41da
fetch missing beatmap when import score with missing beatmap
2023-08-02 17:58:05 +09:00
Dean Herbert
0e510088f9
Ensure background of gameplay is black when storyboard is overriding background display
2023-08-02 15:50:15 +09:00
Dean Herbert
a618ed140e
Move StoryboardReplacesBackground
bindable more local to usage
2023-08-02 15:29:18 +09:00
QuantumSno
5443f89dca
Assuming its still set to tab, removes binding for toggle chat so itll be set to the new default
2023-08-01 16:58:52 -04:00
QuantumSno
426bc52fd5
Updated schema_version number and added braces around some migration cases to help with re-using variable names
2023-08-01 14:27:37 -04:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes
2023-08-01 19:03:48 +02:00
Bartłomiej Dach
a75f42f5a9
Merge branch 'master' into multi-spectator-extended-results
2023-08-01 18:25:41 +02:00
Bartłomiej Dach
d65f08a048
Merge pull request #24427 from peppy/fix-skin-editor-crash-multi-spectator
...
Fix game crashing when entering skin editor in multiplayer spectator
2023-08-01 18:25:11 +02:00
Bartłomiej Dach
f7d5ac9f92
Privatise setter
2023-08-01 18:09:48 +02:00
QuantumSno
054ca5e59c
Merge branch 'master' into leaderboard-toggle
2023-08-01 10:06:03 -04:00
Dean Herbert
70bd1d3cf4
Fix centred player not animating correctly
2023-08-01 20:18:21 +09:00
Dean Herbert
df504e1fc2
Show extended statistics in multiplayer spectator automatically
2023-08-01 20:02:36 +09:00
Dean Herbert
fe47dc291b
Fix onLoadRequested
getting early-exited too early in spectator scenarios
...
In some scenarios, multiplayer spectator would not tick over to the next
beatmap.
Here's an example:
- Room has two items queued
- Local user starts download of both
- First beatmap starts and download is complete
- First beatmap ends (spectating is active)
- Second beatmap starts but download is not complete
In this scenario, the local client will get stuck at the spectator
screen due to the `onLoadRequested`-invoked screen change being early
exited.
It would require manual recovery (clicking back button) to return to a
sane state.
2023-08-01 19:22:41 +09:00
Dean Herbert
9fe9ea2c90
Fix potential crash on multiple StartGameplay
calls in multiplayer spectator
2023-08-01 19:22:41 +09:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput
mode
2023-08-01 01:02:16 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour
2023-08-01 01:01:37 +02:00
Bartłomiej Dach
2e2b0c4e41
Move SliderWithTextBoxInput
to more general namespace
2023-08-01 01:01:36 +02:00
Dean Herbert
d78cc60851
Update framework
2023-08-01 07:12:40 +09:00
Dean Herbert
a3afb198a1
Merge pull request #24341 from bdach/selection-operations-refactor
...
Refactor rotation handling in editor to facilitate reuse
2023-07-31 17:18:05 +09:00
Dean Herbert
72005bef7c
Fix skin editor crashing if the same component is provided twice
2023-07-31 15:10:58 +09:00
Bartłomiej Dach
ebe5dd2ac9
Interface with SelectionRotationHandler
via DI rather than explicit passing
2023-07-30 20:21:41 +02:00
Bartłomiej Dach
262f25dce8
Make SelectionRotationHandler
a Component
2023-07-30 20:18:33 +02:00
Bartłomiej Dach
821cd08f34
Merge branch 'master' into selection-operations-refactor
2023-07-30 19:29:06 +02:00
Bartłomiej Dach
7763f3dd40
Fix osu! logo suddenly disappearing during rapid exit
2023-07-30 19:05:37 +02:00
Bartłomiej Dach
d3435483eb
Fix multiplayer match screen being exited from when not current
...
This was supposed to be fixed by #24255 , but has popped up as a
regression on Sentry since:
https://sentry.ppy.sh/organizations/ppy/issues/22749/?project=2&referrer=regression_activity-email
On a fifteen-minute check I cannot figure out how to reproduce, so
rather than spending further brain cycles on this, just apply the same
explicit guard that like fifteen other places do.
2023-07-30 15:50:10 +02:00
Bartłomiej Dach
1f7f336fd5
Merge branch 'master' into fix-replay-export-queued-op
2023-07-30 14:58:14 +02:00
Bartłomiej Dach
1981e49a40
Fix nullability inspection
2023-07-30 14:28:16 +02:00
Bartłomiej Dach
b51e577239
Merge pull request #24418 from peppy/now-playing-async-fix
...
Fix now playing overlay background occasionally showing incorrect background
2023-07-30 14:05:49 +02:00
Bartłomiej Dach
898913f32a
Merge pull request #24415 from peppy/multi-spectator-improvements
...
General visual improvements to mutliplayer spectatator screen
2023-07-30 12:43:26 +02:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
...
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
6d5b3617b3
Remove pending export operation if active score is changed
2023-07-30 16:41:45 +09:00
Dean Herbert
35ec55c1f6
Don't queue export replay operations if button is disabled
2023-07-30 16:41:33 +09:00
Dean Herbert
de61b74e91
Add proper cancellation and out-of-order blocking logic to NowPlayingOverlay
's background carousel
2023-07-30 16:21:35 +09:00
Dean Herbert
07d224ecb6
Apply NRT to NowPlayingOverlay
2023-07-30 16:17:04 +09:00
Dean Herbert
4f83c8661a
Remove unnecessary async fetch of beatmap in NowPlayingOverlay
...
No idea if this was historically required for some reason, but it's
definitely not required now.
2023-07-30 16:16:25 +09:00
Dean Herbert
45ceaba00d
Disable multiplayer spectator zoom when there's only one player's screen visible
2023-07-30 14:40:58 +09:00
Dean Herbert
7138291636
Adjust xmldoc to explicitly metnion it only affects end user control
2023-07-30 13:52:58 +09:00
Dean Herbert
945d89e955
Move disables to loading screens for better coverage of edge cases
2023-07-30 13:45:42 +09:00
Joseph Madamba
4ddf05602f
Update BreakInfoLine
to formatting standards
2023-07-29 11:05:15 -07:00
Joseph Madamba
6ebfafa9c3
Remove unnecessary text comparison
2023-07-29 11:02:04 -07:00
Joseph Madamba
740898dffb
Remove unnecessary prefix parameter
2023-07-29 10:40:18 -07:00
Joseph Madamba
9d928c0225
Apply NRT to BreakInfoLine
2023-07-29 10:39:50 -07:00
Dean Herbert
75625f089e
Hide toolbar when entering multiplayer spectator
2023-07-30 02:29:14 +09:00
Dean Herbert
38244c081f
Further refactorings along with shadow implementation
2023-07-30 02:29:14 +09:00
Dean Herbert
84bc14c1dd
Improve animation and sizing of maximised screen display
2023-07-30 02:29:14 +09:00
Dean Herbert
1826819663
Move Facade
to nested class
2023-07-30 02:29:14 +09:00
Dean Herbert
5fa0a21b56
Add corner radius around player areas
2023-07-30 02:29:14 +09:00
QuantumSno
65b4ae506e
Moved enum to bottom of enumeration table
2023-07-29 13:18:47 -04:00
Bartłomiej Dach
579b0bc570
Merge branch 'master' into fix-autoplay-mod-revert
2023-07-29 16:12:11 +02:00
Joseph Madamba
a3301dc7ff
Fix accuracy break info decimal separator being incorrect in certain languages
2023-07-28 23:26:07 -07:00
Bartłomiej Dach
1fd4a6dc96
Fix tests crashing due to HUDOverlay
not finding DrawableRuleset
in Update()
2023-07-29 01:07:49 +02:00
Bartłomiej Dach
4db203ecc3
Merge branch 'master' into playfield-skin-layer
2023-07-29 00:01:06 +02:00
Bartłomiej Dach
c6f0cf50ca
Use better safety in rectangular grid
...
- Checking `DrawSize != Vector2.Zero` is too specific. It could also
crash on zero-height-but-non-zero-width, or
zero-width-but-non-zero-height.
- Take the `gridCache.Validate()` call out of the zero checks, because
even if the width or height are zero, not generating anything is valid
and there is no reason to validate every frame until `gridCache` gets
invalidated again.
2023-07-28 22:57:02 +02:00
Bartłomiej Dach
0c10d875ce
Merge branch 'master' into ladder-grid-expand
2023-07-28 22:51:33 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place
2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering
to match common understanding
2023-07-28 22:09:28 +02:00
QuantumSno
a4065486c1
bound bind during gameplay
2023-07-28 14:39:41 -04:00
QuantumSno
26c128a093
added keybind and localization string
2023-07-28 14:39:30 -04:00
Dean Herbert
c9155f85ab
Fix playfield not taking up full width correclty when not vertically centered
2023-07-28 16:40:14 +09:00
Dean Herbert
d26164e9fe
Merge branch 'master' into fix-taiko-alignment
2023-07-28 16:32:37 +09:00
Dean Herbert
0e4db9b439
Add safety in RectangularPositionSnapGrid
that size is greater than zero
...
Would crash otherwise
2023-07-28 16:25:40 +09:00
Dean Herbert
6cf065f6d1
Add playfield layer to skin editor
2023-07-28 15:50:44 +09:00
Dean Herbert
5bd06832d0
Fix skin component toolbox not working correctly for ruleset matching
...
Until now, the only usage of ruleset layers was where there is both a
ruleset specific and non-ruleset-specific layer present. The matching
code was making assumptions about this.
As I tried to add a new playfield layer which breaks this assumption,
non-ruleset-specifc components were not being displayed in the toolbox.
This turned out to be due to a `target` of `null` being provided due to
the weird `getTarget` matching (that happened to *just* do what we
wanted previously due to the equals implementation, but only because
there was a container without the ruleset present in the available
targets).
I've changed this to be a more appropriate lookup method, where the
target for dependency sourcing is provided separately from the ruleset
filter.
2023-07-28 15:50:44 +09:00
Dean Herbert
06fe5583cb
Expose a new SSDQ from playfield for skinnable area bounds
2023-07-28 15:47:57 +09:00
Dean Herbert
f15394fb6d
Fix temporary auto mod (ctrl+enter at song select) not reverting in all scenarios
2023-07-28 14:49:06 +09:00
Bartłomiej Dach
22163020c3
Merge pull request #24367 from peppy/fix-replay-export-from-results
...
Fix attempting to export replay from results screen after play not working
2023-07-27 20:47:07 +02:00
Bartłomiej Dach
973e6ded2a
Update wrong comment, too
2023-07-26 21:56:04 +02:00
Bartłomiej Dach
992f78b158
Use more consistent way of closing overlay
2023-07-26 21:54:35 +02:00
Dean Herbert
8d5efc9612
Add back the ability to close mod select using enter key
...
I've seen this brought up a few times (with people thinking
the fact it's not working is a bug) so we'll need to keep this
behaviour for now.
2023-07-27 02:36:25 +09:00
Dean Herbert
deba6e2508
Fix osu!taiko editor playfield missing a piece
...
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00
Joseph Madamba
9d87ff2986
Improve supporter-only duration notice and fix max duration of non-supporter
...
See 3c54229256/.env.example (L230)
. Might have more duration options in the future.
2023-07-26 01:37:55 -07:00
Dean Herbert
30baac0f3d
Avoid reprocessing scores which already failed an upgrade previously
...
Closes https://github.com/ppy/osu/issues/24301 .
2023-07-26 16:22:10 +09:00
Dean Herbert
c1ba8fe175
Rename BackgroundBeatmapProcessor
to BackgroundDataStoreProcessor
2023-07-26 16:22:10 +09:00
Dean Herbert
4889864478
Fix files references not correctly being copied after replay import in Player
2023-07-26 15:22:00 +09:00
Dean Herbert
e26afc2b89
Fix ReplayDownloadButton
handling key repeat
2023-07-26 15:21:43 +09:00
Joseph Madamba
30e0e00c52
Rename selectedAvailableDuration
to hasValidDuration
2023-07-25 22:57:01 -07:00
Dean Herbert
7fd6bb9d5f
Fix a couple of code style issues in SelectionBox
2023-07-26 14:04:38 +09:00
Dean Herbert
39c2bb240b
Apply NRT to SelectionBoxRotationHandle
.
2023-07-26 14:04:21 +09:00
Joseph Madamba
0bd34a4f13
Always show supporter-only playlist durations
2023-07-25 21:14:21 -07:00
Bartłomiej Dach
57ccf82f34
Merge branch 'master' into song-select-drain-length
2023-07-25 22:40:45 +02:00
Bartłomiej Dach
3b11559fd0
Revert "Show only the break length instead of total minute breaks"
...
This reverts commit 9edaa6909e
.
2023-07-25 22:17:55 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains
2023-07-25 21:58:13 +02:00
Dean Herbert
3485b72eaa
Disallow interacting with the global track state in Player
and Editor
2023-07-25 20:20:53 +09:00
Dean Herbert
6146f30541
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
Dean Herbert
157b1f301b
Rename AllowTrackAdjustments
to more understandable ApplyModTrackAdjustments
2023-07-25 20:20:53 +09:00
Dean Herbert
eac6271bd0
Add new property to avoid overlapping usages
2023-07-25 18:14:03 +09:00
Dean Herbert
43107f8cf0
Fix skin mapping not working for menu fountains
2023-07-25 17:46:05 +09:00
Dean Herbert
9edaa6909e
Show only the break length instead of total minute breaks
2023-07-25 17:02:27 +09:00
Dean Herbert
480163ec2e
Show drain length in length tooltip at song select
2023-07-25 16:58:53 +09:00
Dean Herbert
9cfe9164fa
Add helper method to get drain length (and rename some usages)
2023-07-25 16:58:41 +09:00
Dean Herbert
bc671f8ac6
Fix beatmaps being queued for reprocessing every startup when logged out
2023-07-25 03:15:17 +09:00
Dean Herbert
2a06f11026
Merge pull request #24338 from frenzibyte/ios-enable-aot
...
Enable AOT compilation on iOS release builds for much better performance
2023-07-24 18:25:14 +09:00
Dean Herbert
bf89fbcd81
Update framework
2023-07-24 16:38:37 +09:00
Bartłomiej Dach
a201152b04
Add xmldoc to SelectionRotationHandler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
aec3ca250c
Migrate SelectionHandler
to use SelectionRotationHandler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
f8047d6ab6
Migrate skin element rotation handling to SelectionRotationHandler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
ba8ebefb50
Add basic structure for new rotation handler
2023-07-23 20:56:22 +02:00
Bartłomiej Dach
4622255cc7
Move out helper methods to static class
2023-07-23 18:24:20 +02:00
Bartłomiej Dach
9f68bb4e4a
Merge pull request #24333 from peppy/editor-menu-spacer
...
Adjust metrics of editor menu spacers (and make visible)
2023-07-23 15:25:27 +02:00
Dean Herbert
4bf300d64d
Merge pull request #24186 from OliBomby/legacy-export
...
Add ability to export beatmaps from editor in a stable-compatible format
2023-07-23 15:25:06 +09:00
Dean Herbert
4ea8495c61
Adjust metrics of editor menu spacers (and make visible)
2023-07-23 14:12:37 +09:00
Dean Herbert
fb34ee94c2
Move export/save options to bottom of menu
2023-07-23 14:07:31 +09:00
Dean Herbert
20359c90bc
Adjust localisations slightly
2023-07-23 14:06:00 +09:00
Dean Herbert
d11e56b8bb
Add common Export
string and use in editor
2023-07-23 14:03:50 +09:00
Bartłomiej Dach
d7b674bf2b
Merge branch 'master' into verify-breaks
2023-07-22 17:42:55 +02:00
Bartłomiej Dach
699b66be42
Do not reimplement binary sort manually
2023-07-22 17:12:21 +02:00
Bartłomiej Dach
d1c69283b2
Merge branch 'master' into editor-key-count
2023-07-22 16:11:21 +02:00
Bartłomiej Dach
f985bdc10f
Make difficulty sliders private set
2023-07-22 15:55:20 +02:00
Bartłomiej Dach
7e61a10524
Merge pull request #24314 from peppy/reduce-settings-item-spacing
...
Reduce spacing in settings items
2023-07-22 13:15:19 +02:00
Bartłomiej Dach
e2e3581674
Merge pull request #24292 from peppy/legacy-skin-alignment
...
Fix some UI elements in legacy skins not always aligning correctly
2023-07-21 21:48:03 +02:00
Bartłomiej Dach
2f6d125588
Merge pull request #24309 from peppy/tournament-team-editor-improvements
...
General improvements to tournament client team editor and buttons
2023-07-21 20:18:30 +02:00
Dean Herbert
fd2bdc10c7
Fix "key count" setting showing as "circle size" in osu!mania editor
...
Closes https://github.com/ppy/osu/issues/12904 .
2023-07-21 18:52:29 +09:00
Dean Herbert
d23c73a2f1
Adjust with better numbers based off 1920x1080 resolution
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-07-21 17:25:38 +09:00
Dean Herbert
b5c3231feb
Fix SettingsNumberBox
having additional margin
2023-07-21 15:46:28 +09:00
Dean Herbert
741c3b8d21
Reduce spacing in settings items
2023-07-21 15:39:40 +09:00
Dean Herbert
82a5ba66e1
Align mode switcher with rest of interface
2023-07-21 15:27:42 +09:00
Dean Herbert
cdcb10e0e7
Fix timeline centre point being ever-so-slight off
2023-07-21 15:26:41 +09:00
Dean Herbert
b58354ac64
Fix playfield getting cut off (again) at tall aspect ratios
2023-07-21 15:20:20 +09:00
Dean Herbert
f489dbd7a9
Reduce width of right toolbar ever so slightly (and use more shared constants)
2023-07-21 14:39:15 +09:00
Dean Herbert
870f3e324a
Adjust "test" button to better align with rest of interface
2023-07-21 14:26:33 +09:00
Dean Herbert
ca3d1538ae
Merge branch 'master' into editor-metrics
2023-07-21 14:26:32 +09:00
Dean Herbert
2cb1a6fdaa
Adjust metrics further
2023-07-21 14:23:53 +09:00
Dean Herbert
b29a2081ac
Merge branch 'master' into menu-star-fountains
2023-07-21 14:21:16 +09:00
Bartłomiej Dach
c77d3cd6bd
Merge pull request #24294 from peppy/toggle-all-freemods
...
Add ability to toggle all free mods quickly at multiplayer song select
2023-07-20 22:32:53 +02:00
Bartłomiej Dach
07e0a703d7
Adjust inline comment
2023-07-20 20:51:39 +02:00
Bartłomiej Dach
708dd355cd
Merge branch 'master' into editor-cyclic-selection
2023-07-20 20:19:46 +02:00
Bartłomiej Dach
210e114f7d
Merge branch 'master' into editor-prefer-closest
2023-07-20 19:16:09 +02:00
Bartłomiej Dach
511948ba56
Add xmldoc to ApplySelectionOrder()
2023-07-20 19:16:04 +02:00
Dean Herbert
f791f21dcb
Update framework
2023-07-20 20:05:38 +09:00
Dean Herbert
d9d055361a
More realm analytic disables
2023-07-20 17:51:33 +09:00
Dean Herbert
c93d6a4008
Invert text colour when freemods is enabled for better contrast
2023-07-20 13:04:26 +09:00
Dean Herbert
18c5fc689f
Don't expose such specific information from ModSelectOverlay
2023-07-20 12:58:13 +09:00
Dean Herbert
4057fcd70e
Merge branch 'master' into toggle-all-freemods
2023-07-20 12:56:46 +09:00
NiceAesth
fa29c25097
Change check to use binary search
2023-07-20 00:32:35 +03:00
Bartłomiej Dach
285a232cc2
Merge pull request #24290 from peppy/beatmap-offset-all-difficulties
...
Change offset calibration control to adjust for all difficulties of the current beatmap set
2023-07-19 22:31:38 +02:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains
2023-07-19 21:26:41 +02:00
Bartłomiej Dach
764029bde1
Fix nullability inspection
2023-07-19 19:23:08 +02:00
Dean Herbert
e47722565a
Clarify guard condition in RoomSubScreen
2023-07-19 19:39:10 +09:00
Dean Herbert
18aace177a
Fix deadlock when logging out while at the create match screen
...
Closes https://github.com/ppy/osu/issues/24275 .
2023-07-19 19:37:38 +09:00
Dean Herbert
310067b4c3
Update resources
2023-07-19 19:11:19 +09:00
Dean Herbert
eb149942e5
Add ability to toggle all free mods quickly at multiplayer song select
2023-07-19 19:08:32 +09:00
Dean Herbert
61ff3d08d4
Change depth of LegacySongProgress
to allow "skinning" via health bar background
2023-07-19 17:48:19 +09:00
Dean Herbert
e283845b71
Adjust legacy skin elements to better align with skinning expectations
2023-07-19 17:45:07 +09:00
Dean Herbert
cf3949c9e2
Fix double-click handling when cyclic selection is enabled
...
Removes the limitations of cyclic selection as a result.
2023-07-19 17:21:20 +09:00
Dean Herbert
5ec9cd84b2
Change offset calibration control to adjust for all difficulties of the current beatmap set
2023-07-19 17:13:19 +09:00
Dean Herbert
5ade093c5a
Change editor to always perform selection of closest object
2023-07-19 16:56:16 +09:00
Dean Herbert
55a41b0887
Fix overlap between header text and menu items
2023-07-19 15:13:20 +09:00
Dean Herbert
871056790b
Mark editor tile as non-localisable
2023-07-19 15:01:20 +09:00
Dean Herbert
7f336b8dac
Merge branch 'master' into editor-metrics
2023-07-19 15:00:51 +09:00
Dean Herbert
5e2a0bd733
Fix spawning edge case when elapsed became unexpectedly negative
2023-07-19 14:10:27 +09:00
Dean Herbert
7fa95f7512
Fix #region
2023-07-19 13:52:43 +09:00
Dean Herbert
2e3d1fe950
Fix regression in time jumping behaviour
2023-07-19 13:38:04 +09:00
OliBomby
e7a9175aea
fix skin using wrong stream
2023-07-18 13:08:05 +02:00
Dean Herbert
ba237a0e3a
Convert StarFountain
to use ParticleSpewer
...
More efficient
2023-07-18 20:04:52 +09:00
Dean Herbert
ccbb30cdda
Fix ParticleSpewer
not correctly accounting for lower frame rates (and spawning less particles)
2023-07-18 19:52:45 +09:00
OliBomby
63dd8bd991
use base.GetFileContents to get file stream
2023-07-18 12:40:48 +02:00
OliBomby
395dd23966
Put 'Export package' and 'Export legacy package' in one nested menu
2023-07-18 12:37:37 +02:00
OliBomby
bcdf531039
truncate end time before start time
2023-07-18 12:28:35 +02:00
OliBomby
5d82190b70
Merge remote-tracking branch 'upstream/master' into legacy-export
2023-07-18 12:18:49 +02:00
OliBomby
c02684d985
truncate hit object end time
2023-07-18 12:18:43 +02:00
Dean Herbert
f4acc86df8
Adjust metrics to closer match expectations
2023-07-18 16:26:37 +09:00
Dean Herbert
49bb0b190a
Split out star constant to reuse in pool definition
2023-07-18 16:14:54 +09:00
Dean Herbert
e6e66c6aef
Remove mention of clock being nullable in IBeatSyncProvider
...
Co-authored-by: Susko3 <Susko3@protonmail.com>
2023-07-18 13:08:23 +09:00
NiceAesth
ff529d9df7
Rename variables, fix check message formatting
2023-07-17 20:48:53 +03:00
Dean Herbert
66269be189
Merge pull request #24256 from tybug/update-download-icon
...
Use `FontAwesome.Download` for updates instead of `FontAwesome.Upload`
2023-07-17 12:25:04 +09:00
NiceAesth
3888471148
Add break length and bounds checks
2023-07-16 23:03:21 +03:00
Liam DeVoe
6200e207d2
use fa_download for updates instead of fa_upload
2023-07-16 15:21:15 -04:00
Bartłomiej Dach
7fbd47e9ee
Fix MultiplayerMatchSubScreen
erroneously pushing exit dialog on API failure
...
If `IAPIProvider.State` changes from `Online` at any point when being on
an `OnlinePlayScreen`, it will be forcefully exited from. However,
`MultiplayerMatchSubScreen` had local logic that suppressed the exit in
order to show a confirmation dialog.
The problem is, that in the suppression logic,
`MultiplayerMatchSubScreen` was checking
`MultiplayerClient.IsConnected`, which is a SignalR flag, and was not
checking `IAPIAccess.State`, which is maintained separately. Due to
differing timeouts and failure thresholds, it is not impossible to have
`MultiplayerClient.IsConnected == true` but `IAPIAccess.State !=
APIState.Online`.
In such a case, the match subscreen would wrongly consider itself to be
still online and due to that, push useless confirmation dialogs, while
being in the process of being forcefully exited. This then caused the
dialog to cause a crash, as it was calling `.Exit()` on the screen which
would already have been exited by that point, by the force-exit flow.
2023-07-16 19:56:22 +02:00
Bartłomiej Dach
cd02a8a9ca
Fix PopupDialog
potentially accumulating schedules during load
2023-07-16 19:43:37 +02:00
Dean Herbert
acb51dfca3
Merge pull request #24246 from bdach/fix-exit-dialog-crash
...
Fix potential crash in confirm exit dialog while attempting to exit game
2023-07-17 01:11:07 +09:00
Dean Herbert
e25cd03e4b
Update framework
2023-07-17 00:55:25 +09:00
Bartłomiej Dach
d25a03984b
Fix PerformAction<T>()
potentially crashing when no matching button is found
2023-07-16 16:55:20 +02:00
Dean Herbert
2d51aa21b7
Merge pull request #24235 from AkiSakurai/toplocalrank
...
Compute the top local rank directly without an expensive detach call
2023-07-16 12:14:56 +09:00
Dean Herbert
cf70f5e04d
Merge pull request #24219 from peppy/fix-mania-everything
...
Fix osu!mania scores failing to convert to new standardised score due to cast failure
2023-07-16 11:54:42 +09:00
Aki
cb354685ca
simplify code
2023-07-16 10:21:32 +08:00
Aki
309c852222
Compute the top local rank directly without an expensive detach call
2023-07-15 23:00:13 +08:00
Dean Herbert
eb81eac635
Flag decoded scores more correctly
2023-07-15 12:19:18 +09:00
Dean Herbert
1868826d69
Update framework
2023-07-15 01:12:10 +09:00
Dean Herbert
480259b8d2
Ensure migration is never run on scores with new-enough TotalScoreVersion
s
2023-07-14 20:02:25 +09:00
Dean Herbert
85c780ae5b
Allow the osu! logo to be proxied locally into scenes
2023-07-14 19:19:14 +09:00
Dean Herbert
fe70f24925
Update design of summary timeline current time marker
2023-07-14 17:00:42 +09:00
Dean Herbert
e6b8cd0c06
Add editor header
2023-07-14 16:55:12 +09:00
Dean Herbert
57abb15724
Update design of timeline centre marker and adjust surrounding paddings
2023-07-14 16:37:57 +09:00
Dean Herbert
00e9746174
Implement longer design for timing point piece
2023-07-14 16:37:56 +09:00
Dean Herbert
6b222cfafd
Fix slight misalignment so timeline is now completely centered
2023-07-14 14:29:13 +09:00
Dean Herbert
01750dd091
Update metrics of checkboxes and backgrounds to match design better
2023-07-14 14:29:02 +09:00
Dean Herbert
1dc293ed61
Allow specifying a custom width for nubs in OsuCheckbox
es
2023-07-14 14:24:55 +09:00
Dean Herbert
5b2e704264
Move beat divisor control inside of TimelineArea
and adjust metrics to match design
2023-07-14 14:19:04 +09:00
Dean Herbert
ebaf63b764
Apply NRT to timeline related classes
2023-07-14 14:04:12 +09:00
Dean Herbert
56acc9e3dd
Change BeatDivisorControl
to retrive bindable divisor via DI
2023-07-14 14:03:25 +09:00
Bartłomiej Dach
cdbb6f90be
Merge pull request #24199 from peppy/revert-to-default-design-change
...
Update design of "revert to default" button
2023-07-13 23:44:24 +02:00
Bartłomiej Dach
ff56e35093
Merge pull request #24197 from peppy/allow-autoplay-failure
...
Allow autoplay to fail
2023-07-13 23:44:07 +02:00
Bartłomiej Dach
cef0dd1d61
Merge pull request #24190 from novialriptide/emoji-fix
...
Replace emoji unicode with `[emoji]`
2023-07-13 22:05:12 +02:00
Bartłomiej Dach
96e4b8d792
Merge pull request #24204 from peppy/results-screen-component-metrics
...
Touch up various results screen component's metrics
2023-07-13 22:03:49 +02:00
Bartłomiej Dach
9cc2150b5a
Fix mixed [cC]urrent
usage
2023-07-13 22:00:21 +02:00
Bartłomiej Dach
3ca767b7a2
Remove outdated comment
2023-07-13 21:58:55 +02:00
Bartłomiej Dach
eeb50e2700
Do not rely on OverlayColourProvider
presence
2023-07-13 21:45:06 +02:00
Bartłomiej Dach
674eb1a36b
Remove unused property
2023-07-13 21:25:43 +02:00
Bartłomiej Dach
a1e83b20e6
Make autoplay compatible with ModFailCondition
2023-07-13 21:23:57 +02:00
Dean Herbert
ded7ec3aa6
Merge branch 'master' into framework-clipboard
2023-07-14 03:32:37 +09:00
Dean Herbert
4114fab8ea
Update framework
2023-07-14 03:31:36 +09:00
Bartłomiej Dach
20bde40ce2
Fix differing anchor specs on statistics panel flow items
2023-07-13 20:00:29 +02:00
Bartłomiej Dach
d5912165e9
Merge branch 'master' into results-screen-component-metrics
2023-07-13 19:53:52 +02:00
Bartłomiej Dach
9b771ee798
Merge pull request #24202 from peppy/save-preset-on-select
...
Allow saving changes to mod presets using enter key
2023-07-13 19:50:16 +02:00
Bartłomiej Dach
16540d69d5
Merge pull request #24206 from peppy/results-screen-misc
...
Fix some minor issues with results screen
2023-07-13 19:49:49 +02:00
Bartłomiej Dach
1ed15dc42f
Merge pull request #24191 from peppy/fix-hit-distro-code-quality
...
Fix timing distribution graph sometimes not displaying correctly
2023-07-13 18:35:28 +02:00
Dean Herbert
1051982bc5
Tidy up code with constants
2023-07-13 23:25:50 +09:00
Dean Herbert
8f826a3702
Add skinning support for kiai fountain stars
2023-07-13 22:57:04 +09:00
Dean Herbert
53fccaa3bd
Use skinnable sprite
2023-07-13 22:30:27 +09:00
Dean Herbert
1698caa078
Add kiai fountains to main menu
2023-07-13 22:13:40 +09:00
Dean Herbert
20e4e2581a
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
OliBomby
cde8d8e7f1
Optimize realm transactions for editor Save action
2023-07-13 14:33:21 +02:00
Dean Herbert
2c27b17c85
Disable masking on inner scroll container
2023-07-13 19:01:59 +09:00
Dean Herbert
e34839c891
Rename StatisticContainer
to StatisticItemContainer
and add a background
2023-07-13 18:59:11 +09:00
Dean Herbert
b333945cde
Change OverallRanking
to use a two-column layout similar to statistics table
2023-07-13 18:45:32 +09:00
Dean Herbert
1a7b00ec15
Ensure PerformanceBreakdown
pieces cannot be null
2023-07-13 18:45:32 +09:00
Dean Herbert
0881f4772c
Adjust metrics of HitEventTimingDistributionGraph
2023-07-13 18:45:32 +09:00
Dean Herbert
947b40149f
Adjust metrics of SimpleStatisticTable
2023-07-13 18:45:32 +09:00
Dean Herbert
6edaf4f230
Ensure PerformanceBreakdown
pieces cannot be null
2023-07-13 18:38:16 +09:00
Dean Herbert
d54cf63983
Centralise font size specification for statistic items (and reduce slightly)
2023-07-13 18:31:40 +09:00
Dean Herbert
f223fd7c3b
Adjust metrics of PerformanceBreakdown
2023-07-13 18:30:57 +09:00
Dean Herbert
7637a9e603
Adjust metrics of OverallRanking
2023-07-13 18:30:57 +09:00
Dean Herbert
98bf15182e
Remove more GridContainer
nonsense
2023-07-13 18:30:57 +09:00
Dean Herbert
12e8ac09bd
Merge branch 'master' into fix-hit-distro-code-quality
2023-07-13 17:58:27 +09:00
Dean Herbert
db37de45ac
Allow saving changes to presets in popover using "select" binding
2023-07-13 17:53:26 +09:00
Dean Herbert
f5c472c0fe
Don't hide mod select overlay when pressing select binding with no search
2023-07-13 17:50:07 +09:00
Andrew Hong
ea6704ca1d
Move parsing
2023-07-13 04:41:53 -04:00
Dean Herbert
2f40989a4f
Allow no fail mod during autoplay
2023-07-13 17:25:08 +09:00
Andrew Hong
3d17a03dc6
Emojis now represented as "[emoji]"
2023-07-13 03:52:22 -04:00
Dan Balasescu
47a65f8890
Merge branch 'master' into fix-imperfect-simulation
2023-07-13 15:41:54 +09:00
Dean Herbert
1d62a041cc
Fix animation restarting unexpectedly
2023-07-13 15:07:26 +09:00
Dean Herbert
21f26f98da
Fix graph breaking when resized vertically
2023-07-13 14:57:01 +09:00
Dean Herbert
e2b5abd4e8
Split bar drawable creation into own method
2023-07-13 14:43:41 +09:00
Dean Herbert
94201579f6
Update design of "revert to default" button
...
I keep getting feedback that the old design looked like anything *but* a
button to revert defaults. Including people clicking it expecting
opposite behaviour.
This is intended to be a temporary design until we get the full new UI
components online (where this is moved to the right-hand-side).
2023-07-13 14:26:03 +09:00
Dean Herbert
1bfe5a18cb
Rename RestoreDefaultValueButton
to RevertToDefaultButton
...
Because I can't find it every time I search.
2023-07-13 13:46:50 +09:00
Dean Herbert
fbf14a0f7c
Allow autoplay to fail
...
Feels more correct.
2023-07-13 13:41:35 +09:00
Andrew Hong
d62cfc1616
Parse emoji to an empty string
2023-07-12 20:24:09 -04:00
OliBomby
1d837a8725
Move all conversion code to LegacyBeatmapExporter
2023-07-13 00:20:01 +02:00
OliBomby
8ca801a224
dispose the streams
2023-07-12 15:18:16 +02:00
OliBomby
3052c317e1
change .osz2 to .olz (osu lazer zip)
2023-07-12 15:04:06 +02:00
OliBomby
465cc759f0
Add xmldoc to clarify the purpose of BeatmapExporter
2023-07-12 14:49:49 +02:00
Andrew Hong
b05ba8c501
Remove unused code
2023-07-12 06:32:33 -04:00
Dean Herbert
4f4c481a67
Fix timing distribution graph sometimes not displaying correctly
...
Weird "basal" height logic just didn't make any sense (was getting stuck at 1 when `DrawHeight` was 0)
2023-07-12 19:21:39 +09:00
Andrew Hong
b3b6df6e30
Remove emoji regex
2023-07-12 06:19:48 -04:00
Dean Herbert
b20190ed4f
Merge branch 'master' into fix-blueprint-end-placement
2023-07-12 17:38:47 +09:00
Dan Balasescu
41d3924326
Update localisation analyser packages
2023-07-12 16:30:26 +09:00
Dean Herbert
8e1e8a2807
Merge pull request #24169 from bdach/legacy-score-v2
...
Backpopulate stable ScoreV2 scores with ScoreV2 system mod (and don't recalculate their total score)
2023-07-12 12:44:04 +09:00
Bartłomiej Dach
851e6d111a
Merge branch 'master' into verify-drain-time
2023-07-11 23:29:18 +02:00
OliBomby
b577b6b6ae
Export legacy converted beatmaps as .osz and non-converted beatmaps as .osz2
2023-07-11 21:04:09 +02:00
OliBomby
2db25722cb
It works now
2023-07-11 20:18:54 +02:00
NiceAesth
1dae1d8f0a
Account for break time
2023-07-11 13:40:19 +03:00