EVAST9919
7492ab6495
Use GridContainer to place the bottom bar objects
2017-11-18 01:48:50 +03:00
EVAST9919
07e0aba01c
Remove using
2017-11-17 14:10:13 +03:00
EVAST9919
1680c0905f
Fix track tempo could be less than 1 on exiting the editor
2017-11-17 14:02:07 +03:00
EVAST9919
cc04d5bc61
Add all the objects to the PlaybackContainer
2017-11-17 13:35:41 +03:00
EVAST9919
d62da4334e
Add and place all the bottom bar objects
2017-11-17 12:26:13 +03:00
smoogipoo
cd8d7af9db
Clean up a few warnings in preparation for net-standard
2017-11-14 13:06:25 +09:00
Dean Herbert
6fa02ce9bb
Use internal less
...
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
smoogipoo
04b271cce9
Migrate osu.Game project to VS2017 project structure
2017-10-30 22:24:11 +09:00
Dean Herbert
dc9c474033
Move all TestCases to Testing project
...
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
Dean Herbert
c0d64bf409
Use Gray instead of FromHex for grays
2017-10-12 22:19:29 +09:00
Dean Herbert
37fc69b9f7
Set a default zoom level that isn't the whole track
2017-10-12 22:19:02 +09:00
Dean Herbert
37b88d834e
Adjust padding slightly
2017-10-12 22:10:37 +09:00
smoogipoo
ab62390336
Make TimelineButtons combined take up the full height of the timeline
2017-10-12 18:32:39 +09:00
smoogipoo
a6901c0a27
Change TimelineButton icon colour to white when hovered
2017-10-12 18:17:36 +09:00
smoogipoo
5ccfc1918e
Hook up more bindables for hitobjects/hitsounds
2017-10-12 17:51:01 +09:00
smoogipoo
db672becbc
Implement waveform checkbox
2017-10-12 17:50:51 +09:00
smoogipoo
3c35a7a6ae
graph -> waveform
2017-10-12 17:37:40 +09:00
smoogipoo
4586877239
Implement magnification buttons
2017-10-12 17:31:21 +09:00
smoogipoo
de8f9325a3
Implement TimelineButton and use for the magnification buttons
2017-10-12 16:10:33 +09:00
smoogipoo
2844764e3c
Hit Objects/Hit Sounds -> Hitobjects/Hitsounds
2017-10-12 15:37:45 +09:00
smoogipoo
e12fa49436
Integrate timeline into Compose
2017-10-12 15:37:00 +09:00
smoogipoo
6fbf52c3eb
Remove unused usings
2017-10-12 15:32:18 +09:00
smoogipoo
1cf8c0284a
Re-namespace a few classes
2017-10-10 15:22:39 +09:00
smoogipoo
166194e6b6
Further logic simplification
2017-10-10 15:09:26 +09:00
smoogipoo
074a1db4a1
Implement scrolling and better zoom
2017-10-10 12:45:27 +09:00
smoogipoo
cb58a1371e
Merge branch 'editor-waveform' into editor-waveform-timeline
...
# Conflicts:
# osu.Game/osu.Game.csproj
2017-10-09 18:10:52 +09:00
smoogipoo
b97b575b27
Merge remote-tracking branch 'origin/master' into editor-waveform
...
# Conflicts:
# osu-framework
2017-10-09 17:20:24 +09:00
smoogipoo
19b38983df
Update in-line with framework
2017-10-09 17:18:11 +09:00
smoogipoo
10abaa866b
Put screens below the top and bottom bars of the editor
2017-10-07 01:56:11 +09:00
smoogipoo
c0b394811f
Make compose mode the default
...
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.
2017-10-07 01:46:54 +09:00
smoogipoo
d432ab7510
Reorder screen tab control items
2017-10-07 01:44:20 +09:00
smoogipoo
38ae9d905e
Fix bindable binding to make the editor load a screen by default again
2017-10-07 01:42:45 +09:00
smoogipoo
837d1ba12e
Remove rounded corners on the editor menu bar
2017-10-07 01:38:13 +09:00
smoogipoo
a154ee3a89
Add File -> Exit to editor menu
2017-10-07 00:51:30 +09:00
smoogipoo
fc99860f4e
Remove EditorMenuBarItem
2017-10-07 00:51:20 +09:00
Dean Herbert
19c663da11
Remove scale effect on editor screen switches
2017-10-06 23:41:49 +08:00
smoogipoo
0a9d23b4ba
Update with framework changes (removal of WaveformDisplay)
2017-10-05 14:33:39 +09:00
smoogipoo
dcd5cc6753
Merge branch 'editor-waveform' into editor-waveform-timeline
2017-10-04 22:00:44 +09:00
smoogipoo
8427bb44d1
Implement basic layout for the compose screen ScrollableTimeline
2017-10-04 22:00:42 +09:00
smoogipoo
ea45452993
Allow resolution > 1
2017-10-04 21:57:46 +09:00
smoogipoo
1377f73b46
Multiply resolution before clamping
2017-10-04 21:57:29 +09:00
smoogipoo
8bc20a2545
Merge branch 'editor-waveform' into editor-waveform-timeline
2017-10-04 19:49:23 +09:00
smoogipoo
8a52fdc8fa
Use a bindable for the current screen in EditorMenuBar
...
Replaces the current Action.
2017-10-04 19:37:17 +09:00
smoogipoo
34eede0d04
Re-namespace EditorScreenMode
2017-10-04 19:36:55 +09:00
smoogipoo
e2824d4732
Reduce harshness of scale for now
...
Though I don't feel like we should worry about this much just yet until we have actual designs and can see how it looks. It's very well possible that we use different transitions here...
2017-10-04 19:26:26 +09:00
smoogipoo
357a467337
Implement design mode
2017-10-04 19:24:19 +09:00
smoogipoo
5ca4a2d2c8
Add some nullchecks to WaveformDisplay
2017-10-04 19:09:39 +09:00
smoogipoo
81960c7b48
CI fixes
2017-10-04 19:03:02 +09:00
smoogipoo
80e984f72d
Update in-line with framework
2017-10-04 18:55:38 +09:00
smoogipoo
01c839eda7
Move WaveformDisplay into separate class and add some commenting
2017-10-04 17:51:28 +09:00