Dean Herbert
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7097ecb740
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Fix discrepancies in how elements of play mode fade when restarting/exiting
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2018-08-02 19:08:23 +09:00 |
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ekrctb
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ecc6d55380
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Fix player loader not gets ready when multiple mouse button is down
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2018-08-01 16:20:29 +09:00 |
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Dan Balasescu
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090bc592b5
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Merge branch 'master' into add-skip-button-sound
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2018-07-30 17:56:08 +09:00 |
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Dean Herbert
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8c3583ac54
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Remove newline
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2018-07-30 14:55:03 +09:00 |
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phosphene47
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d32a3ff052
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Esc at the end of play should push to result screen
Closes #3060
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2018-07-28 08:34:51 +10:00 |
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Dan Balasescu
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ceaa23fbbb
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Merge branch 'master' into fix-turkish-i
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2018-07-26 18:06:58 +09:00 |
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Dean Herbert
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5364a6148a
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Use ToUpperInvariant
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2018-07-24 14:42:06 +02:00 |
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Dean Herbert
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ab9340f4be
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Fix usage of culture local ToUpper causing incorrect display on Turkish machines
Closes #3098.
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2018-07-24 11:37:43 +02:00 |
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Dean Herbert
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44a2ae5f9a
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Fix incorrect variable usage
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2018-07-23 08:33:47 +02:00 |
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Dean Herbert
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479fe98335
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Add more prominent sound when skipping
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2018-07-22 22:57:55 +02:00 |
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Dean Herbert
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3c59ccadd0
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Fix gameplay always skipping to first hitobject time
Regresssed with previous build
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2018-07-22 22:19:58 +02:00 |
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Dean Herbert
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0f37758314
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Update framework
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2018-07-21 16:21:53 +09:00 |
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Dean Herbert
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241437c819
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Remove unnecessary counting change logic
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2018-07-20 17:08:25 +09:00 |
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Dean Herbert
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82ddbb3f5d
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Delay key count stop
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2018-07-19 01:18:07 +09:00 |
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Dean Herbert
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8414fe9d05
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Add key counter exceptions for paused state
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2018-07-18 22:19:32 +09:00 |
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Dean Herbert
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a01361f833
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Set restart count
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2018-07-18 22:05:24 +09:00 |
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Dean Herbert
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c2cdf12986
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Better pause logic
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2018-07-18 19:59:04 +09:00 |
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Dean Herbert
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b967fe714b
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Fix lead-in time now being long enough in many cases
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2018-07-17 14:29:22 +09:00 |
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Dean Herbert
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da300baff1
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Update hide logic
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2018-07-17 00:06:51 +09:00 |
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Dean Herbert
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ca7b61367f
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Merge branch 'master' into correctQuickFade
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2018-07-17 00:02:15 +09:00 |
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HoutarouOreki
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453d58bcbd
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Hide Content instead of particular overlays
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2018-07-15 01:10:05 +02:00 |
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Berkan Diler
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c8697e1743
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Fix KeyCounter counting clicks when game is paused
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2018-07-14 03:08:28 +02:00 |
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HoutarouOreki
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1e48582dc2
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Instantly hide pause menu for quick retry
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2018-07-11 13:49:37 +02:00 |
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Dean Herbert
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8cf1553fd5
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Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
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2018-06-29 20:30:42 +09:00 |
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Dean Herbert
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750f5a86c3
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Fix catch test failing due to disabled bindable
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2018-06-29 16:49:11 +09:00 |
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Dean Herbert
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0866dd11bd
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DefaultBackAction -> BackAction, defaults to last button
The last button is more commonly the escape condition.
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2018-06-27 12:57:26 +09:00 |
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Dean Herbert
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d7ce4ab6fd
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Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
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2018-06-27 12:36:10 +09:00 |
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ekrctb
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d6084c0b30
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Adapt to new input handling changes
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2018-06-22 18:10:27 +09:00 |
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Dean Herbert
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a7ed3ea80b
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Rename alwaysVisible to explain where it comes from
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2018-06-13 11:38:15 +09:00 |
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Dean Herbert
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d9e7a324c0
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Revert HudOverlay to private field
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2018-06-13 11:30:22 +09:00 |
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smoogipoo
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67aa52fb1d
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Use bindable binding
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2018-06-12 19:34:49 +09:00 |
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smoogipoo
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c70c7a476b
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Always display the key counter during replay/autoplay
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2018-06-12 17:59:59 +09:00 |
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smoogipoo
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b9391b3c6b
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Fix bindable not working under non-debug due to weak references
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2018-06-11 18:18:24 +09:00 |
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Aergwyn
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b9b04c1b6e
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move back logic into GameplayMenuOverlay
|
2018-06-09 09:28:02 +02:00 |
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Aergwyn
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792d3b8215
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allow "go back" keybind in play
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2018-06-09 09:14:58 +02:00 |
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Dean Herbert
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0b4f5af52e
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Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
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2018-06-08 03:17:12 +09:00 |
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Dean Herbert
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f3c9049660
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Merge branch 'master' into disallow-beatmap-change
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2018-06-07 15:34:19 +09:00 |
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smoogipoo
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d516a0a05c
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Store platform offset clock in variable for visibility
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2018-06-07 13:42:31 +09:00 |
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smoogipoo
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3745f9000b
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Merge remote-tracking branch 'origin/master' into remove-decoder-offset
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2018-06-07 13:37:19 +09:00 |
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Dan Balasescu
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c30861186b
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Merge branch 'master' into disallow-beatmap-change
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2018-06-06 20:26:17 +09:00 |
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smoogipoo
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4086ff7313
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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
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2018-06-06 18:26:51 +09:00 |
|
Dean Herbert
|
55921efffb
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Rewrite much state logic
|
2018-06-06 16:17:51 +09:00 |
|
Dean Herbert
|
86be1bef6b
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Use UserTriggered in Player
|
2018-06-06 15:10:15 +09:00 |
|
Thomas Müller
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88b23d4e66
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Merge branch 'master' into netcoreapp2.1
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2018-06-04 05:30:25 +02:00 |
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Dean Herbert
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4b604bf055
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Merge branch 'master' into disallow-beatmap-change
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2018-06-04 10:53:04 +09:00 |
|
Dean Herbert
|
7ca437aa8e
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Merge branch 'master' into fix-expand-button-colour
|
2018-06-04 02:16:27 +09:00 |
|
Joehu
|
0f13acf67e
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Use updateExpanded method
|
2018-06-02 12:52:31 -07:00 |
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Dean Herbert
|
652e2ccaf5
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Merge branch 'master' into netcoreapp2.1
|
2018-06-03 03:55:33 +09:00 |
|
Dean Herbert
|
64eda27547
|
Update framework
|
2018-06-03 03:05:53 +09:00 |
|
FreezyLemon
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a0c643fae5
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Fix SongProgressInfo timespan formatting
|
2018-06-02 11:25:49 +02:00 |
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