Dean Herbert
36e1fb6da8
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00
Dean Herbert
5eee46074c
Ensure the current screen is current when a sub screen is found as the target
2021-02-19 19:45:29 +09:00
Dean Herbert
362e4802f7
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
Dean Herbert
1701d69a60
Fix calls to IsAssignableFrom being back-to-front
2021-02-19 14:33:08 +09:00
Dean Herbert
d85a4a22e5
Allow beatmap imports from any derived version of SongSelect, rather than only PlaySongSelect
2021-02-18 19:19:28 +09:00
Bartłomiej Dach
00c6703c51
Inline complete method as well
...
For better guarantees that `finalAction` is actually called on the same
screen that `checkCanComplete()` was (uses result of one
`getCurrentScreen()` call throughout instead of calling multiple times).
2020-12-31 10:27:42 +01:00
Dean Herbert
f9196ae976
Fix PerformFromMenuRunner failing if CurrentScreen is null
2020-12-31 16:36:20 +09:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
Dean Herbert
0985cb3327
Fix perform from menu not hiding overlays if already on target screen
2020-11-13 14:08:08 +09:00
Dean Herbert
ad79c2bc62
Avoid multiple enumeration by converting to array at construction time
2020-11-12 10:55:22 +09:00
Dean Herbert
c308eb75d9
Move logic for performing actions from specific screen to its own component
2020-11-11 14:45:50 +09:00