Dean Herbert
c51bad0e35
Cache ManiaPlayfield instead
2020-04-13 13:42:21 +09:00
Dean Herbert
886914cfe9
Merge pull request #8733 from TheWildTree/remove-old-comments
...
Remove unused changelog comments class
2020-04-13 13:15:31 +09:00
Dean Herbert
cdff6060d3
Remove recursive hierarchy traversal for mania sample balance
2020-04-13 13:01:27 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Endrik Tombak
633b969017
Apply review suggestions
2020-04-12 21:57:35 +03:00
Bartłomiej Dach
3efb4aba25
Use BindTarget
2020-04-12 19:48:15 +02:00
Endrik Tombak
1cf240b5ff
Test new predicate behaviour
2020-04-12 20:04:25 +03:00
Endrik Tombak
3b9e0fa67d
Use readonly IBindable
2020-04-12 19:42:28 +03:00
Endrik Tombak
ed28e8c8f5
Rename param
2020-04-12 19:38:09 +03:00
Endrik Tombak
ecd25e567d
Present selected difficulty
2020-04-12 16:00:05 +03:00
TheWildTree
07dc277321
Remove unused changelog comments class
2020-04-12 14:55:42 +02:00
Dean Herbert
c5d6c7728a
Update resources
2020-04-12 18:29:25 +09:00
Dean Herbert
575a882c38
Merge branch 'master' into taiko-hit-skinning
2020-04-12 18:23:49 +09:00
Dean Herbert
c3f0475748
Make CirclePiece abstract
2020-04-12 17:40:22 +09:00
Andrei Zavatski
7a9ee907bf
Fix incorrect button state in some cases
2020-04-12 07:34:58 +03:00
Dean Herbert
25f36e87a6
Merge branch 'master' into overlay-scroll-container
2020-04-12 12:34:41 +09:00
Fire937
22d89dbff7
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
2020-04-12 01:46:32 +02:00
Fire937
f274ec297c
Add positional sound support for all rulesets
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The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
Dean Herbert
2393ce5f51
Merge pull request #8337 from smoogipoo/add-notelock
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Block out-of-order judgements from occurring (aka "note lock")
2020-04-12 00:34:21 +09:00
Dean Herbert
3b6d893dcf
Merge branch 'master' into add-notelock
2020-04-11 23:42:00 +09:00
Endrik Tombak
fc1d497a86
Change PlaylistDownloadButton default
2020-04-11 14:21:28 +03:00
Endrik Tombak
df76636ffc
Implement "prefer no video" option
2020-04-11 14:08:16 +03:00
Dean Herbert
4d0454f2bf
Merge pull request #8712 from peppy/update-framework
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Update framework
2020-04-11 17:29:11 +09:00
smoogipoo
a84fe2525b
Fix nested hitobjects potentially indirectly masked away
2020-04-11 16:53:45 +09:00
Dean Herbert
eb1fbdacde
Remove unintentional edge effect
2020-04-11 15:29:52 +09:00
Dean Herbert
12c21cba7e
Add missing masking specification
2020-04-11 15:20:27 +09:00
Dean Herbert
e206df479b
Update framework
2020-04-11 15:13:20 +09:00
Dean Herbert
3d5a622db7
Tidy up comments
2020-04-11 15:04:58 +09:00
Dean Herbert
63ebb7f80c
Add support for taikobigcircle and fix exception on missing layers
2020-04-11 15:02:50 +09:00
Dean Herbert
bf938a37e3
Add old skin test resources (with "animation")
2020-04-11 15:00:39 +09:00
Dean Herbert
96bf86099c
Fix scaling of strong hits
2020-04-11 14:43:57 +09:00
Dean Herbert
dc56be0a1d
Add support for skinned hits
2020-04-11 14:23:13 +09:00
Dean Herbert
009b138364
Prepare for skinnable versions
2020-04-11 14:19:59 +09:00
Dean Herbert
78db83fd0e
Remove TaikoPiece class and localise kiai for now
2020-04-11 14:19:59 +09:00
Dean Herbert
ca2df77c76
Add default skin test resources
2020-04-11 14:19:59 +09:00
Dean Herbert
7fba291134
Change inheritance of taiko hit pieces to better allow for skinning
2020-04-11 13:33:49 +09:00
Dean Herbert
3a36c0008f
Merge pull request #8703 from smoogipoo/fix-editorbeatmap-updates
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Fix EditorBeatmap potentially not updating hitobjects
2020-04-10 23:36:12 +09:00
smoogipoo
4a87ac7840
Add support for sample changes
2020-04-10 13:53:09 +09:00
smoogipoo
79983415a0
Merge branch 'editor-undo-redo' into more-change-state-support
2020-04-10 13:36:13 +09:00
smoogipoo
41caa37856
Add tests
2020-04-10 13:29:49 +09:00
smoogipoo
ee7e2b0854
Fix editor beatmap potentially not updating hitobjects
2020-04-10 13:29:46 +09:00
Fire937
c17e470266
Fix PositionalSound calculation implementation
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The position used to calculate the stereo balance is now the position of
the drawable (as opposed to the position specified in the beatmap file
previously).
2020-04-10 00:01:35 +02:00
smoogipoo
6988df30bd
Rename variable, add comment
2020-04-10 03:12:13 +09:00
smoogipoo
15a92d1451
Rename test scene
2020-04-10 03:07:44 +09:00
smoogipoo
42b3ff805b
Rename methods + fix incorrect method usage
2020-04-10 03:07:44 +09:00
smoogipoo
b54bbc5f6a
Improve commenting + refactor
2020-04-10 02:41:48 +09:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
ea1bec85ae
Simplify code/language
2020-04-10 01:41:00 +09:00
smoogipoo
b8d7b78b55
Remove unnecessary null set
2020-04-10 01:21:37 +09:00
smoogipoo
116b952dfe
Change param to hitobject rather than result
2020-04-10 01:20:43 +09:00