Bartłomiej Dach
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6509d3538c
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Fix counter initially rolling down from 100% to 0% in minimum achievable mode
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2022-12-30 21:13:41 +01:00 |
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Bartłomiej Dach
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7580ab78be
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Move binding to LoadComplete()
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2022-12-30 21:08:48 +01:00 |
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Bartłomiej Dach
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6d42cc5a36
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Naming pass
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2022-12-30 20:30:58 +01:00 |
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cdwcgt
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d60349c7c6
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add description
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2022-12-30 23:24:41 +09:00 |
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cdwcgt
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8beb168be9
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remove nullable disabled
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2022-12-30 23:24:20 +09:00 |
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cdwcgt
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784fe7ecf2
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rename AccType to AccuracyDisplay
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2022-12-30 23:06:10 +09:00 |
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cdwcgt
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3c32a50c12
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add new accuracy counter display
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2022-12-30 21:19:46 +09:00 |
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Berkan Diler
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08d2fbeb8e
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Use new ArgumentNullException.ThrowIfNull throw-helper API
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2022-12-22 21:27:59 +01:00 |
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Dean Herbert
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27c497145f
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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d59befc9d3
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Fix initial visual state of positions before sort runs
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2022-11-18 16:08:27 +09:00 |
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Dean Herbert
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aff218dfd5
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Redirect through validity function rather than overriding Sort
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2022-11-18 16:03:40 +09:00 |
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Dean Herbert
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20af8217f4
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Tidy up bindable flow
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2022-11-18 15:50:41 +09:00 |
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Dean Herbert
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e4f522aad1
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Fix inspections / typos
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2022-11-18 15:47:37 +09:00 |
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Dean Herbert
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d17c091d63
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Move constant to a better location
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2022-11-18 15:47:31 +09:00 |
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Dean Herbert
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3faa7f5f74
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Merge branch 'master' into gameplay-leaderboard-fix
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2022-11-18 15:44:30 +09:00 |
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Dan Balasescu
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57b8495c7a
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Merge branch 'master' into long-standard
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2022-11-18 14:24:04 +09:00 |
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Dawid Sośnia
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0dbf491872
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Merge branch 'master' into gameplay-leaderboard-fix
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2022-11-17 22:06:51 +01:00 |
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Piggey
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eb691266c1
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cleanup
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2022-11-17 21:50:39 +01:00 |
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Piggey
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fa00fc5c6d
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change scoresType to be a bindable
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2022-11-17 13:27:56 +01:00 |
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Piggey
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dea2a6ed8d
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override sort() function in SoloGameplayLeaderboard
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2022-11-17 12:12:36 +01:00 |
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Dean Herbert
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489dca79a1
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Remove upper limit for pooling
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2022-11-15 12:31:25 +09:00 |
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Dean Herbert
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308ed1abd1
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Fix number of judgements shown potentially exceeding upper limit
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2022-11-15 12:31:25 +09:00 |
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Dean Herbert
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59a8603728
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Ensure flowing animation starts correctly from zero
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2022-11-15 12:04:40 +09:00 |
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Dean Herbert
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aef6ee23eb
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Apply pooling support to ColourHitErrorMeter
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2022-11-15 12:04:40 +09:00 |
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Dean Herbert
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a86b50d62a
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Apply nullability to BarHitErrorMeter
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2022-11-15 11:33:27 +09:00 |
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Dean Herbert
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576f462f59
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Add pooling support to BarHitErrorMeter
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2022-11-15 11:33:27 +09:00 |
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Piggey
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0011f4e7be
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fix comment lol
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2022-11-09 19:59:04 +01:00 |
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Piggey
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ab53fb17d3
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change displayed text from #? to -
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2022-11-09 19:53:36 +01:00 |
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Piggey
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d48c56818f
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change positionText to display "#?" if tracked score is being 51st on the leaderboard
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2022-11-08 20:02:21 +01:00 |
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maromalo
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8eef2ba8de
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quality shenanigans
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2022-11-06 20:12:26 -03:00 |
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maromalo
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b7ef9b176d
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Make score type consistent
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2022-11-06 19:59:27 -03:00 |
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Joseph Madamba
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87328dd1f5
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Fix bar hit error meter labels not clearing when setting to none
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2022-10-27 23:59:01 -07:00 |
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Dean Herbert
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71970d83cf
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Remove obsoleted ShowProgressGraph global setting
This was moved to the component itself.
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2022-10-28 12:47:45 +09:00 |
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Dean Herbert
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1e7b8cd227
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Fix formatting issues
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2022-10-17 13:22:06 +09:00 |
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outfoxxed
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85de802793
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Only create hit error bar icon containers once
Move icon container creation to BDL, and only recreate the contained
icon when `recreateLabels` is called
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2022-10-16 11:47:21 -07:00 |
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outfoxxed
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d6030891a2
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Reuse existing code in hit error bar fix
Use `UprightAspectMaintainingContainer` instead of a local fix for
hit error bar orientation
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2022-10-16 10:06:38 -07:00 |
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outfoxxed
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cd1885a17b
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Fix hit error bar icon orientation
Icons now keep their original orientation when the hit error bar is
flipped
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2022-10-16 02:55:10 -07:00 |
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Dean Herbert
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19f3810020
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Revert namespace change
Let's not
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2022-10-12 18:50:47 +09:00 |
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Dario Headley
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b72c8970eb
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Max Combo Counter added
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2022-10-12 09:50:01 +02:00 |
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Dan Balasescu
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c18d4afdcc
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Merge branch 'master' into fix-leaderboard-first-place-fade
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2022-10-07 19:55:16 +09:00 |
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Dean Herbert
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276021dd85
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Remove now unnecessary ScheduleAfterChildren
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2022-10-05 14:20:01 +09:00 |
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Dean Herbert
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42aac16b37
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Adjust leaderboard score panels sizing based on accuracy/combo width
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2022-10-03 18:12:36 +09:00 |
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nanashi-1
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2493468800
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display highest combo instead of current combo
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2022-10-02 18:40:31 +08:00 |
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Dean Herbert
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cbbca616c1
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Merge branch 'master' into fix-leaderboard-first-place-fade
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2022-09-28 17:58:45 +09:00 |
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Dean Herbert
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cdcc8494c9
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Fix fade being applied for too long when leaderboard scrolls to start
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2022-09-28 16:10:19 +09:00 |
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Dean Herbert
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c8643ed265
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Set ClampExtension to zero to stop jittering
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2022-09-28 15:58:00 +09:00 |
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Dean Herbert
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8edb1cb98a
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Add test coverage of current score staying on screen
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2022-09-28 15:57:50 +09:00 |
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Dean Herbert
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0296685c74
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Start key counter / gameplay leaderboard hidden to avoid initial fade out
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2022-09-27 17:25:24 +09:00 |
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Dean Herbert
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320f134634
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Use same logic as KeyCounterDisplay
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2022-09-27 15:01:18 +09:00 |
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