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Commit Graph

19040 Commits

Author SHA1 Message Date
KingLuigi4932
619071b7ee Unnecessary 'using' directive 2019-04-25 14:23:00 +03:00
smoogipoo
f8c5ee457b Reduce tabcontrol spacing 2019-04-25 20:09:42 +09:00
smoogipoo
8329e53b6c Remove extra space from header title 2019-04-25 20:08:14 +09:00
smoogipoo
2caea38f8c Cleanup centre header container 2019-04-25 20:05:59 +09:00
KingLuigi4932
4e0f21102b Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2 2019-04-25 14:04:12 +03:00
iiSaLMaN
45d9f42c98
Merge branch 'master' into sh-xh-grading-2 2019-04-25 14:01:38 +03:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
smoogipoo
9d5b81165e Adjust button stylings 2019-04-25 19:51:05 +09:00
smoogipoo
0eca9b9683 Center -> centre 2019-04-25 18:43:29 +09:00
smoogipoo
b33c0e9a93 Cleanup bottom header container 2019-04-25 18:42:19 +09:00
smoogipoo
1766ed8f9e Fix warnings/remove obsolete usages 2019-04-25 18:05:46 +09:00
smoogipoo
3b0d4c1bad Merge branch 'turn-on-warnings' into profile-header-update 2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa Don't play screen "back" sample when retrying 2019-04-25 14:15:07 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues 2019-04-25 12:34:29 +09:00
Dan Balasescu
8d8258c039
Merge pull request #4643 from peppy/update-framework
Update framework
2019-04-25 12:34:02 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework 2019-04-25 12:25:17 +09:00
Dean Herbert
8dc7fd8223 Update framework 2019-04-25 12:16:12 +09:00
iiSaLMaN
d3bc443810
Merge branch 'master' into sh-xh-grading-2 2019-04-25 06:11:07 +03:00
Dan Balasescu
c961d95989
Merge pull request #4673 from peppy/frame-stability-initial-seek
Amend FrameStabilityContainer's initial seek behaviour
2019-04-25 11:41:44 +09:00
David Zhao
90d5c64cf3 Remove unused usings 2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60 Remove unnecessary multi-slider tracking logic 2019-04-24 18:25:38 +09:00
Dean Herbert
4f31eee5ad
Merge branch 'master' into flashlight-dim 2019-04-24 17:01:11 +09:00
Dean Herbert
67382724f6 Reword and reoganise logic 2019-04-24 16:58:13 +09:00
David Zhao
8222923ab8 Only track logo if we're still the current screen 2019-04-24 16:20:51 +09:00
iiSaLMaN
c5ca337e66
Merge branch 'master' into sh-xh-grading-2 2019-04-24 10:08:08 +03:00
Dean Herbert
73401ebf65 Merge branch 'frame-stability-initial-seek' into fix-lead-in-issues 2019-04-24 15:56:19 +09:00
Dean Herbert
f273f5daae Remove unnecessary using statement 2019-04-24 15:55:51 +09:00
Dean Herbert
3b36a4982d Fix tests running under nUnit and running multiple times in concession 2019-04-24 15:46:49 +09:00
Dean Herbert
bb69330e9f Call ProcessFrame on the userOffsetClock after a seek
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08 Fix (legacy) AudioLeadIn being used incorrectly.
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Dean Herbert
e69963e60e Ensure there is enough time before the first object in osu! (roughly following osu-stable specs) 2019-04-24 15:28:14 +09:00
Dean Herbert
a3e7ec0a14 Add tests for FrameStabilityContainer 2019-04-24 15:25:53 +09:00
Dean Herbert
60328cf1fb Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek 2019-04-24 15:25:53 +09:00
Dean Herbert
80e1568e97 Fix FrameStabilityContainer performing frame-stable seeks 2019-04-24 15:25:52 +09:00
Dean Herbert
65f5318298
Shorten multiplayer header to multi (#4669)
Shorten multiplayer header to multi
2019-04-24 10:32:21 +09:00
iiSaLMaN
a29c7d81ee
Merge branch 'master' into sh-xh-grading-2 2019-04-23 10:31:17 +03:00
Joehu
0838206ddd Shorten multiplayer header to multi 2019-04-22 22:44:43 -07:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
Dean Herbert
3bfd2a4d2f
Fix gameplay cursor being hidden in tests/replays (#4667)
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:54:44 +09:00
smoogipoo
6c568d228f Add comment 2019-04-23 13:45:51 +09:00
smoogipoo
6add395288 Fix gameplay cursor being hidden in tests/replays 2019-04-23 13:32:44 +09:00
Dean Herbert
52336e9062 Fix pause tests 2019-04-23 11:54:41 +09:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework 2019-04-23 11:31:17 +09:00
Dean Herbert
b8712b36ec
Fix possible exit from non-current screen (#4663)
Fix possible exit from non-current screen

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-04-23 09:52:20 +09:00
Dean Herbert
c88a11a38f
Merge branch 'master' into fix-multiplayer-crash 2019-04-23 09:28:03 +09:00
iiSaLMaN
a6b60a2fc2
Merge branch 'master' into sh-xh-grading-2 2019-04-22 19:39:20 +03:00
smoogipoo
414d555484 Fix possible exit from non-current screen 2019-04-22 19:24:57 +09:00
Dean Herbert
1f18c08cfc Update framework 2019-04-22 19:17:58 +09:00
Dean Herbert
5fe45c9bed
Merge branch 'master' into update-framework 2019-04-22 19:17:14 +09:00