It could potentially never fade in on quick presses.
# Conflicts: # osu.Game/Screens/Select/FilterControl.cs
Updates design to match new `osu-web` design. Adds TestCase for visual testing.
# Conflicts: # osu-framework # osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs # osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs
It should now be retrieved via the linked BeatmapSetInfo
They were previously breaking the two-class-per-file rule.