Dean Herbert
dcb463acaf
Split out classes and avoid weird configuration stuff
2024-09-05 12:08:48 +09:00
Dean Herbert
6c07b873af
Isolate configuration container from analysis overlay
2024-09-04 19:37:36 +09:00
Bartłomiej Dach
130802e480
Add hotkey hints to editor menus
2024-09-04 12:16:54 +02:00
Dean Herbert
9b81deb3ac
Fix settings not working if ReplayPlayer
is not available
2024-09-04 19:09:23 +09:00
Dean Herbert
cc3d220f6f
Allow settings to be added to replay HUD from ruleset
2024-09-04 19:00:23 +09:00
Dean Herbert
992a0da957
Rename classes slightly
2024-09-04 19:00:22 +09:00
Dean Herbert
a417fec234
Move analysis container implementation completely local to osu! ruleset
2024-09-04 19:00:22 +09:00
Sheppsu
c89597b060
fix config mistake
2024-09-04 03:37:52 -04:00
Sheppsu
a549cdd5b9
persist analysis settings
2024-09-03 04:49:50 -04:00
Sheppsu
56db29d0f5
make test go indefinitely
2024-09-03 01:38:54 -04:00
Sheppsu
a2b15fcdee
rework code logic to make more sense
...
analysis container creates settings and the settings items are created more nicely
also removed use of localized strings because that can be done separately
2024-09-03 00:59:42 -04:00
Sheppsu
1ed94e598a
Merge branch 'master' into replay-analysis-settings
2024-09-01 19:32:25 -04:00
Andrei Zavatski
501ea68a21
Merge branch 'master' into fast-circle
2024-08-31 17:31:30 +03:00
Andrei Zavatski
f5a2b5ea03
Use FastCircle in demanding places in the editor
2024-08-30 17:45:26 +03:00
Dan Balasescu
4e8fb0dcab
Merge branch 'master' into scroll-speed-std
2024-08-30 00:41:05 +09:00
StanR
7fda8bc95b
Reduce repetition nerf for non-consecutive islands
2024-08-27 23:48:15 +05:00
StanR
ed45c947fc
Adjust max history by clockrate to make rhythm calculation more consistent between rates
2024-08-27 15:50:08 +05:00
Bartłomiej Dach
7c0550d251
Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time
...
Fix oversight in osu! pause input handling
2024-08-27 10:04:47 +02:00
Dean Herbert
1b26e1c126
Merge branch 'master' into free-sliders
2024-08-27 13:32:24 +09:00
Dean Herbert
50a8348bf9
Apply NRT to remaining classes in slider blueprint namespace
2024-08-27 13:18:55 +09:00
Dean Herbert
4fc96ebfde
Tidy some thing up
2024-08-27 13:13:22 +09:00
StanR
ce8286d299
Scale difficulty with doubletapness, make kicksliders not reduce the difficulty of the next object, adjust balancing
2024-08-24 04:37:58 +05:00
Dean Herbert
48cfd77ee8
Component
-> Lookup
2024-08-23 14:48:50 +09:00
OliBomby
2de5ecceb8
Merge remote-tracking branch 'upstream/master' into scroll-speed-std
2024-08-22 20:17:14 +02:00
OliBomby
998b5fdc12
Add property EditorShowScrollSpeed to Ruleset
2024-08-22 19:53:34 +02:00
StanR
f1adc6f98c
Don't cap max island size, make repetition nerf more lenient on high bpm, adjust balancing
2024-08-22 15:59:13 +05:00
Dean Herbert
1435fe24ae
Remove requirement of base
calls to ensure user skin container layouts are retrieved
2024-08-22 19:14:30 +09:00
Dean Herbert
b57b8168a6
Rename Target
lookup to Component
2024-08-22 19:00:28 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
Dean Herbert
36b4013fa6
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup
to GlobalSkinnableContainerLookup
2024-08-22 18:39:36 +09:00
OliBomby
094b184191
snap the slider duration in normal drag
2024-08-21 12:28:56 +02:00
Dan Balasescu
f4b8fc6165
Merge pull request #29536 from frenzibyte/fix-legacy-key-counter-position
...
Fix legacy key counter position not matching stable
2024-08-21 01:05:46 +09:00
Salman Ahmed
20658ef4ee
Fix legacy key counter position not matching stable
2024-08-21 00:10:16 +09:00
Dean Herbert
ebff2ebf01
Merge pull request #29528 from smoogipoo/invert-snapping-binds
...
Make grid/distance snap binds T/Y respectively
2024-08-20 19:23:42 +09:00
Dan Balasescu
180c4a0248
Fix tests by removing assumption
2024-08-20 14:20:52 +09:00
Dan Balasescu
86c3c115f6
Make grid/distance snap binds T/Y respectively
2024-08-20 12:15:33 +09:00
TheOmyNomy
67de43213c
Apply current cursor expansion scale to trail parts
2024-08-19 23:21:06 +10:00
Salman Ahmed
2a49167aa0
Remove flac whatever
2024-08-19 15:44:17 +09:00
Salman Ahmed
86d0079dcd
Rewrite the fix to look less hacky and direct to the point
2024-08-19 15:43:59 +09:00
Dean Herbert
0c6bee4033
Merge branch 'master' into free-sliders
2024-08-19 14:27:54 +09:00
Salman Ahmed
62dec1cd78
Fix oversight in input blocking from osu! gameplay resume
2024-08-19 14:14:40 +09:00
Dean Herbert
7248c04ba4
Merge branch 'master' into polygon-tool
2024-08-19 13:54:02 +09:00
Dean Herbert
95d06333c1
Fix typo in editor field
2024-08-19 13:49:59 +09:00
Dean Herbert
f34132fd6b
Merge branch 'master' into polygon-tool
2024-08-19 13:00:02 +09:00
Dan Balasescu
3b94d1f8eb
Merge pull request #29433 from OliBomby/grid-anchors
...
Fix grid snap slider placement double-click not making new segment if anchor not hovered
2024-08-16 17:42:15 +09:00
OliBomby
00e210147a
Fix inputs being eaten by PathControlPointVisualizer when no control points are selected
2024-08-15 23:11:07 +02:00
OliBomby
f717938a28
Fix grid snap slider placement double-click does not make new segment if anchor not hovered
2024-08-15 22:49:05 +02:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
...
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
49c71f7863
Fix beatmap skin always overriding ruleset HUD components
2024-08-15 16:47:10 +09:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter
2024-08-14 15:12:00 +09:00
OliBomby
ae47671d17
clarify angle ranges in HandleFlip
2024-08-13 14:21:42 +02:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3
2024-08-12 13:55:35 +02:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure
2024-08-12 14:27:21 +09:00
StanR
3acd00b9b7
Tweak some values
2024-08-10 22:30:24 +05:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
80c814008f
Update in line with new changes
2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
...
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter
2024-08-08 03:21:52 +09:00
Dean Herbert
b1488fd5b7
Merge pull request #29027 from normalid-awa/feature/skin/legacy-input-overlay
...
Add legacy key counter support
2024-08-07 17:48:30 +09:00
Givikap120
a28913af7a
multiplied numbers in multipliers
2024-08-06 14:47:05 +03:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation
2024-08-06 18:17:21 +09:00
Givikap120
ace1a57242
Update SpeedEvaluator.cs
2024-08-05 16:53:06 +03:00
Givikap120
ac57cdd1b3
speed eval refactoring
2024-08-05 16:50:06 +03:00
Givikap120
8431e62c47
fixed CI
2024-08-05 16:14:32 +03:00
Givikap120
251d009394
moved conversion formulas to respective classes
2024-08-05 16:08:30 +03:00
Givikap120
0a9b11d3a7
removed default difficulty multiplier
2024-08-05 15:57:02 +03:00
Dan Balasescu
117d6bf8d1
Merge branch 'master' into stacking-updates
2024-08-05 14:39:29 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
...
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
Dean Herbert
419d5a76ce
Merge branch 'master' into fix-pause-in-osu-again
2024-08-05 12:00:21 +09:00
Caiyi Shyu
4b5c163d93
remove unnecessary LayoutValue
2024-08-02 17:45:05 +08:00
Caiyi Shyu
06af8cb952
interpolate parts in local space to avoid broken trails
2024-08-02 16:23:37 +08:00
Salman Ahmed
dc9f6a07cb
Fix inspections
2024-08-02 11:16:32 +03:00
Salman Ahmed
f5a3eb5612
Add comment
2024-08-02 11:01:40 +03:00
Salman Ahmed
5368a43633
Fix clicking resume overlay hitting underlying hit circle
2024-08-02 10:22:01 +03:00
Salman Ahmed
eafc0f79af
Fix clicking resume cursor not triggering a gameplay press in osu!
2024-08-02 10:21:44 +03:00
Dan Balasescu
ff7815c3c5
Submit vertices in local space to avoid cross-thread access
2024-07-30 20:13:00 +09:00
Caiyi Shyu
e564b1dc9e
Fix cursor trail alignment issue with UI panels
...
- Convert cursor trail coordinates to local space before storing.
- Apply necessary transformations to align with other UI elements.
- Ensure cursor trail remains connected during UI panel movements.
2024-07-25 18:23:01 +08:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
...
Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
OliBomby
c57232c220
enforce minimum duration based on snap
2024-07-22 11:58:53 +02:00
OliBomby
9fb9a54a4d
hold shift to adjust velocity instead of duration
2024-07-22 11:34:07 +02:00
Bartłomiej Dach
088b8aff11
Merge pull request #28881 from smoogipoo/fix-judgement-cut
...
Fix judgement animation getting cut early
2024-07-22 09:24:57 +02:00
Salman Ahmed
e539670df1
Add explanatory note
2024-07-19 19:19:36 +03:00
Salman Ahmed
4f6c7fe7c3
Schedule resume operation by one frame to ensure the triggered key down event does not cause a gameplay press
2024-07-19 18:48:35 +03:00
StanR
c1532bcb57
Reduce base ratio a bit
2024-07-19 11:01:42 +05:00
StanR
bae9625b0b
Make repetition nerf harsher, buff initial rhythm ratio, small refactoring
2024-07-19 10:13:50 +05:00
Dan Balasescu
a7e110f669
Don't rely on single-use properties
2024-07-18 19:07:02 +09:00
Dean Herbert
c1414f332e
Merge branch 'master' into free-sliders
2024-07-18 18:13:43 +09:00
OliBomby
7dc006f9ba
fix horizontal flip rotation
2024-07-16 13:19:01 +02:00
Dan Balasescu
ced11e6949
Even better readability
2024-07-16 12:23:46 +09:00
Dan Balasescu
fcc8e7be8a
Invert condition to reduce number of brain flips required
2024-07-16 12:09:09 +09:00
StanR
67cb4a2d02
InspectCode
2024-07-15 22:54:25 +05:00
StanR
e25642b484
Implement a bunch of rhythm difficulty calculation fixes
2024-07-15 14:45:31 +05:00
OliBomby
2bbaa8e43c
make flips grid-type aware
2024-07-14 18:12:55 +02:00
OliBomby
a80e333786
add playfield origin as third origin option
2024-07-14 17:27:04 +02:00
OliBomby
9e5d099b1b
rename playfield centre origin to grid centre
2024-07-14 17:13:22 +02:00
OliBomby
7a319a6d74
dont rotate scale when in selection origin mode
2024-07-14 17:03:17 +02:00
OliBomby
58eb7f6fe1
fix rotated scale bounds again
2024-07-14 16:58:05 +02:00
OliBomby
ae38002777
Revert "fix incorrect rotated bound checking"
...
This reverts commit 4165ded813
.
2024-07-14 15:46:40 +02:00
Bartłomiej Dach
37a296ba4c
Limit per-frame movement hitobject processing to stacking updates
2024-07-11 13:36:14 +02:00
Bartłomiej Dach
38796aa7e7
Merge branch 'master' into stacking-updates
2024-07-11 13:23:11 +02:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Bartłomiej Dach
9cc0e0137b
Snap to stack in osu! composer when dragging to any of the items on it
...
Previously it would be required to drag to the starting position of the
stack which feels weird.
2024-07-09 13:58:58 +02:00
Bartłomiej Dach
ec9040798f
Run stacking when performing movement in osu! composer
...
Closes https://github.com/ppy/osu/issues/28635 .
2024-07-09 13:52:36 +02:00
OliBomby
89f106d14f
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-07-03 20:40:25 +02:00
OliBomby
5697c82bb8
add a small bias towards longer distances to prevent jittery behaviour on path self-intersections
2024-07-03 20:33:00 +02:00
OliBomby
3926af1053
Use draggable handle for length adjust
2024-07-03 20:17:39 +02:00
OliBomby
dfe6c70996
prevent flipping objects far offscreen
2024-07-03 19:08:31 +02:00
OliBomby
4165ded813
fix incorrect rotated bound checking
2024-07-03 19:03:15 +02:00
Dean Herbert
e151454c4e
Add missing check for curve menu items not yet being created
2024-07-04 01:00:51 +09:00
Dean Herbert
f7339e3e8b
Remove outdated(?) todo
2024-07-04 00:26:00 +09:00
Dean Herbert
6abb728cd5
Change menu items to be in same order as hotkeys
2024-07-04 00:22:46 +09:00
Dean Herbert
42aff953d9
Ensure menu items update when curve type changes
2024-07-04 00:19:20 +09:00
OliBomby
0797d942ae
fix warning
2024-07-03 16:41:57 +02:00
OliBomby
979a5e9f3e
simplify code
2024-07-03 16:41:41 +02:00
OliBomby
d0715c5f12
scale along rotated axis
2024-07-03 16:23:19 +02:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching
2024-07-03 22:36:57 +09:00
OliBomby
5f8512896e
use grid origin in scale tool
2024-07-03 12:40:22 +02:00
OliBomby
b15028a918
fixes
2024-07-03 12:36:12 +02:00
OliBomby
c285744509
Merge remote-tracking branch 'upstream/master' into grids-3
2024-07-03 12:25:57 +02:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
7203cb7d6f
Merge branch 'master' into better-slider-selection-box-size
2024-07-03 16:30:10 +09:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c
Merge branch 'master' into ruleset-specific-combo-counter
2024-07-01 08:31:40 +03:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed
2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec
2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-27 14:46:57 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod
2024-06-27 16:00:22 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active
2024-06-26 16:26:32 +02:00
Dean Herbert
dc817b62cc
Fix editor performance dropping over time when hit markers are enabled
...
There's probably a better solution but let's hotfix this for now.
2024-06-26 01:06:37 +09:00
Bartłomiej Dach
2fda45cad4
Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-25 15:20:59 +02:00
Bartłomiej Dach
2cb18820ea
Fix incorrect slider judgement positions when classic mod is active
...
Regressed in https://github.com/ppy/osu/pull/27977 .
Bit ad-hoc but don't see how to fix without just reverting the change.
2024-06-25 10:07:58 +02:00
Dean Herbert
df43a1c6cc
Add note about every-frame-transforms
2024-06-23 03:31:40 +08:00
Olivier Schipper
4c6741e8aa
Fix exception type
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-20 17:27:38 +02:00
Bartłomiej Dach
225b309ba3
Reimplement stable polygon tool
...
Addresses https://github.com/ppy/osu/discussions/19970 .
While yes, https://github.com/ppy/osu/pull/26303 is also a thing,
in discussing with users I don't think that grids are going to be able
to deprecate this feature.
Logic transcribed verbatim from stable.
2024-06-20 16:29:46 +02:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations
2024-06-20 13:42:32 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching
2024-06-20 19:01:22 +09:00
OliBomby
956bdbca50
fix tests
2024-06-20 00:17:16 +02:00
OliBomby
b24bfa2908
click to choose length instead of drag
2024-06-20 00:02:43 +02:00
OliBomby
d7fee53d67
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-06-19 23:15:41 +02:00
OliBomby
efc8e1431a
activate length change with context menu
2024-06-19 23:15:35 +02:00
OliBomby
f2bd6fac47
fix codefactor
2024-06-19 21:10:30 +02:00
OliBomby
ce4567f87b
adjust rotation bounds based on grid type
2024-06-19 20:46:55 +02:00
Bartłomiej Dach
5fe21f16b9
Fix test failures
2024-06-18 10:41:26 +02:00
Bartłomiej Dach
87888ff0bb
Extend slider selection box bounds to contain all control points inside
...
Previously, the selection box was only guaranteed to contain the actual
body of the slider itself, the control point nodes were allowed to exit
it. This lead to a lot of weird interactions with the selection box
controls (rotation/drag handles, also the buttons under/over it) as the
slider anchors could overlap with them.
To bypass this issue entirely just ensure that the selection box's size
does include the control point nodes at all times.
2024-06-18 10:28:36 +02:00
Bartłomiej Dach
a3326086f7
Adjust hotkeys to address feedback
2024-06-18 08:25:05 +02:00
Bartłomiej Dach
310265c43f
Add slider placement binding description in tooltip
2024-06-18 08:16:25 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
...
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Bartłomiej Dach
683d5310b1
Implement direct choice of slider control point path type via Alt
-number
2024-06-17 18:33:36 +02:00
Bartłomiej Dach
a631d245da
Fix test failure
2024-06-17 18:14:33 +02:00
Bartłomiej Dach
88bdc12022
Add ability to cycle through available types when selecting single control point on a slider
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
16ea8f67b0
Add ability to start a new segment during placement via S
key
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
b5f0e58524
Add ability to better control slider control point type during placement via Tab
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
1b00d0181a
Fix playfield border size not updating in editor on circle size change
2024-06-17 09:36:01 +02:00
Bartłomiej Dach
97003b3679
Account for osu! circle radius when drawing playfield border
...
Addresses https://github.com/ppy/osu/discussions/13167 .
2024-06-17 09:08:43 +02:00
Bartłomiej Dach
25b2dfa601
Fix stack leniency not applying immediately after change
2024-06-10 14:34:22 +02:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample
2024-06-06 13:42:25 +02:00
OliBomby
fe738a0951
Fix missing container inject
2024-06-05 18:12:02 +02:00
OliBomby
d8994786f6
Merge remote-tracking branch 'upstream/master' into grids-2
2024-06-05 17:18:48 +02:00
OliBomby
82919998da
dont light up tail piece when hovering anchor
2024-06-04 18:26:32 +02:00
Bartłomiej Dach
5fcea01c13
Merge branch 'master' into ruleset-specific-combo-counter
2024-06-04 15:44:11 +02:00
OliBomby
34c4ee7de8
add CanBeNull attribute to LastRepeat
2024-06-03 13:38:42 +02:00
OliBomby
484e04acfb
Merge branch 'free-sliders' of https://github.com/OliBomby/osu into free-sliders
2024-06-03 13:24:01 +02:00
Olivier Schipper
77b47ad2b4
simplify nullability annotation
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-03 13:23:39 +02:00
OliBomby
bb38cb4137
simplify tracking changes in shift key status
2024-06-03 13:18:36 +02:00
Bartłomiej Dach
4fcb902341
Merge branch 'master' into grids-1
2024-06-03 12:33:51 +02:00
OliBomby
ca41c84ba2
trim excess control points on drag end
2024-06-01 21:15:54 +02:00
OliBomby
7254096c90
fix isDragging being always true
2024-06-01 20:28:39 +02:00
Bartłomiej Dach
b2722521fa
Merge branch 'master' into account-for-sliders-in-accuracy-pp
2024-05-31 07:41:04 +02:00
Dean Herbert
b46222db19
Merge pull request #28359 from smoogipoo/autopilot-resume-overlay
...
Use delayed resume overlay for autopilot
2024-05-30 19:52:58 +09:00
Dan Balasescu
f6a59bee9a
Use delayed resume overlay for autopilot
2024-05-30 19:17:18 +09:00
Bartłomiej Dach
8916f08f86
Only take initial judgement position from object instead of following
...
Looks less bad with mods like depth active.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-05-30 09:03:02 +02:00
Bartłomiej Dach
a6c776dac8
Use hopefully safer implementation of anchoring judgements to objects
2024-05-29 11:11:43 +02:00
Bartłomiej Dach
22a2adb5e6
Revert unrelated changes
2024-05-29 10:57:30 +02:00
Bartłomiej Dach
9fb7cc5900
Merge branch 'master' into magnetised-judgements
2024-05-29 10:56:53 +02:00
Bartłomiej Dach
84513343d6
Remove unused fields
2024-05-29 10:18:22 +02:00
Bartłomiej Dach
7b7e439d03
Merge branch 'master' into scale-tool
2024-05-29 10:15:48 +02:00
Bartłomiej Dach
9bd4b0d613
Rename method
2024-05-29 10:04:51 +02:00
Bartłomiej Dach
ba40737356
Simplify logic
2024-05-29 10:01:04 +02:00
Bartłomiej Dach
96a8bdf920
Use more generic tooltip copy
2024-05-29 09:59:19 +02:00
Bartłomiej Dach
bd5060965f
Simplify toolbox button enable logic
2024-05-29 09:49:16 +02:00
Bartłomiej Dach
4a8273b6ed
Rename another method
2024-05-29 09:43:09 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming
2024-05-29 09:40:29 +02:00
Aurelian
b74f66e335
SliderBall's rotation updates based on CurvePositionAt
2024-05-28 19:38:33 +02:00
OliBomby
203e9284eb
End circle only gets brighter once shift is held
2024-05-28 19:01:53 +02:00
OliBomby
2261d65b01
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-05-28 18:42:34 +02:00
OliBomby
9a18ba2699
disable playfield centre origin when scaling slider and simplify logic
2024-05-28 18:27:01 +02:00
OliBomby
9548585b15
fix axis checkboxes being disabled in playfield origin scale
2024-05-28 17:24:31 +02:00
OliBomby
d143a697d2
refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class
2024-05-28 17:12:16 +02:00
OliBomby
7cdc755c16
Bind axis checkbox disabled state to CanScaleX/Y
2024-05-28 16:57:24 +02:00
OliBomby
8eb23f8a60
remove redundant CanScaleFromSelectionOrigin
2024-05-28 16:19:57 +02:00
OliBomby
a89ba33b47
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
2024-05-28 16:14:16 +02:00
js1086
c25e1bdeb5
Use correct operation for 0 difficulty case
2024-05-26 14:21:47 +01:00
js1086
61afda1089
Fix NaN case when difficulty is 0
2024-05-26 11:24:06 +01:00
Fina
8dea601329
Merge branch 'master' into estimation-removal
2024-05-25 14:21:34 -07:00
OliBomby
d4489545f2
add axis toggles
2024-05-25 21:44:08 +02:00
OliBomby
37530eebcc
Enable scale buttons at the correct times
2024-05-25 20:35:06 +02:00
OliBomby
4eeebdf60c
calculate max scale bounds for scale slider
2024-05-25 20:17:27 +02:00
OliBomby
88314dc584
select all input text on popup for an easy typing experience
2024-05-25 18:41:31 +02:00
OliBomby
6aa92bcc45
Add simple scale tool
2024-05-25 18:31:19 +02:00
Fina
6c9e906b2d
Revert "merged givi's accuracy changes"
...
This reverts commit 1f55c1413b
.
2024-05-24 14:00:42 -07:00
Fina
1f55c1413b
merged givi's accuracy changes
...
stat acc save me
2024-05-24 13:50:26 -07:00
Bartłomiej Dach
9f19ab092d
Merge branch 'master' into grids-1
2024-05-24 14:39:55 +02:00
Bartłomiej Dach
2be50c1a2a
Merge branch 'master' into undo_sliderpoint_curvetype_change
2024-05-24 10:45:31 +02:00
Dean Herbert
c7a89c35af
Merge pull request #28285 from tsunyoku/rank-traceable
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Set `Ranked` to `true` for `OsuModTraceable`
2024-05-24 11:39:30 +08:00
js1086
20c54ab697
Apply code quality changes
2024-05-23 19:08:32 +01:00
Dan Balasescu
863f7151e0
Merge pull request #28288 from Hecatia-Lapislazuli/selection-mathing-slider-size
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Fix path blueprint becoming desynced from slider path size
2024-05-24 00:19:34 +09:00
Dan Balasescu
b1c7afd75b
Move to ctor
2024-05-23 23:45:04 +09:00
Bartłomiej Dach
d8ba95f877
Remove leftover log
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whooops.
2024-05-23 15:13:42 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling
2024-05-23 15:10:40 +02:00
Bartłomiej Dach
3e34b2d37e
Bring back clamping in osu! scale handler
...
Being able to flip doesn't really feel all that good and `master` was
already clamping, so let's just bring that back for now. Flipping can be
reconsidered in a follow-up if it actually can be made to behave well.
2024-05-23 15:01:29 +02:00
Bartłomiej Dach
f7bcccacb0
Simplify original state management in osu! scale handler
2024-05-23 15:01:29 +02:00
Aurelian
f17f70dca7
Changed Size to be handled by AutoSizeAxes
2024-05-23 14:36:49 +02:00
Aurelian
c3a2a1361d
SliderBody's Size getter updates size to the body/path's Size
2024-05-22 18:42:23 +02:00
tsunyoku
97fe59cb24
set Ranked
to true
for OsuModTraceable
2024-05-22 10:38:47 +01:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
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This reverts commit d7d569cf4e
.
2024-05-22 16:29:39 +08:00
danielthirtle
c1efcc054c
Change miss penalty (nerf longer maps)
2024-05-21 21:03:53 +12:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3
2024-05-21 14:36:16 +08:00
Dan Balasescu
976c6c4f25
Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic
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Reduce `Previous` calls in `RhythmEvaluator` by optimising loop logic
2024-05-20 20:31:46 +09:00
James Wilson
f31928875b
Reduce Previous
calls in RhythmEvaluator
by optimising loop logic
2024-05-19 16:26:51 +01:00
James Wilson
609268786f
remove unneeded extra Previous
calls from RhythmEvaluator
2024-05-19 13:29:49 +01:00
Andrei Zavatski
614cbdf0a4
Reduce container nesting in PathControlPointPiece
2024-05-18 22:51:58 +03:00
OliBomby
8df5f22b4e
Merge remote-tracking branch 'upstream/master' into scaling
2024-05-15 23:05:19 +02:00
Dan Balasescu
ff0c0d54c9
Fix taps on judged circles changing cursor position
2024-05-14 01:23:55 +09:00
apollo-dw
9b60abe486
Merge branch 'ppy:master' into no-combo-scaling
2024-05-11 13:24:16 +01:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates
2024-05-09 20:18:53 +09:00
Andrei Zavatski
e319a3e885
Don't perform masking updates in PathControlPointVisualiser
2024-05-04 22:07:08 +03:00
Andrei Zavatski
cf313cd67f
Use single path to display slider control point connections
2024-05-04 21:53:48 +03:00
Bartłomiej Dach
94275f148e
Fix adding slider control points via context menu not undoing correctly
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Closes https://github.com/ppy/osu/issues/27985 .
2024-04-25 09:01:47 +02:00
DavidBeh
8c2a4eb78a
Fix formatting
2024-04-24 12:40:23 +02:00
DavidBeh
16190a4ed7
Made judgements follow DrawableOsuHitObjects. Enabled judgements for depth mod
2024-04-24 00:23:45 +02:00
DavidBeh
7dac5afd90
Enabled judgements for repel (but not in depth). Updated comments in repel, mag, depth
2024-04-23 23:57:27 +02:00
DavidBeh
f863ea30e1
Made judgements always on and disabled follow paths again
2024-04-23 23:31:23 +02:00
DavidBeh
3a914b9337
Fixed judgements with MG mod without causing side effects
2024-04-23 23:24:51 +02:00
DavidBeh
331f1f31b0
Attempt to position DrawableOsuJudgement based on its DrawableOsuHitObject instead of DrawableOsuHitObject.HitObject
2024-04-23 19:19:11 +02:00
DavidBeh
beee76d64a
enabled and fixed judgements for the magnetised mod
2024-04-22 20:25:43 +02:00
Dean Herbert
fb1d20bd39
Comment in some clarification
2024-04-22 15:07:11 +08:00
Dan Balasescu
0170c04baf
Fix cursormiddle
not using the same source as cursor
2024-04-22 15:01:28 +09:00
Dan Balasescu
40c48f903b
Add failing test
2024-04-22 15:01:28 +09:00
Fina
4fe55d437a
Renamed useSliderHead to useClassicSlider (and refactored code accordingly)
2024-04-20 14:16:02 -07:00
Fina
d1dcac08c6
fix code formatting
2024-04-19 16:11:26 -07:00
Fina
4a7b8138ae
Re-add bool useSliderHead
...
oops
2024-04-19 16:07:54 -07:00
Fina
759a82655c
Clamp estimatedSliderEndsDrop
2024-04-19 16:04:49 -07:00
Fina
77814ec69f
Fix getting slider head drops
2024-04-19 16:04:17 -07:00
Fina
ca246015d5
Add bool useSliderHead
2024-04-19 16:03:46 -07:00
Dan Balasescu
362a7b2c77
Remove unused members from GameplaySkinComponentLookup
2024-04-19 18:03:13 +09:00
TextAdventurer12
e2a5d1904b
adjust count difficult strains formula
2024-04-17 01:21:06 +12:00
Bartłomiej Dach
e5e345712e
Fix resume overlay not appearing after pausing inside window but outside of actual playfield area
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Related to https://github.com/ppy/osu/discussions/27871 (although does
not actually fix the issue with the pause button, _if_ it is to be
considered an issue - the problem there is that the gameplay cursor
gets hidden, so the other condition in the modified check takes over).
Regressed in
bce3bd55e5
.
Reasoning for breakage is silent change in `this` when moving the
`Contains()` check (`DrawableRuleset` will encompass screen bounds,
while `OsuResumeOverlay` is only as big as the actual playfield).
2024-04-16 13:45:09 +02:00
Bartłomiej Dach
f9873968a5
Apply NRT in OsuResumeOverlay
2024-04-16 13:39:06 +02:00