The "Key Count" metric in mania is very useless since you are already
expected to play maps with a specific Key Count when you are queueing.
This PR inserts the proportion of LNs (Long Notes) in the place of that
metric since it is one of the ways players can gudge their skillsets
(This idea comes from reddit)
Also improved the test suite for other skillsets by making the
architecture more minor ruleset friendly
Addresses https://github.com/ppy/osu/discussions/37568.
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Co-authored-by: Dean Herbert <pe@ppy.sh>
Kao Li Chin (Gao Li Jin)
·
2026-05-08 18:04:29 +09:00