1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 05:32:54 +08:00
Commit Graph

40 Commits

Author SHA1 Message Date
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
d0007c047a PlayfieldLayer -> PlayfieldAdjustmentContainer 2018-10-05 10:39:18 +09:00
Kyle Chang
2069467434 Use HitObject scale to determine judgement size 2018-09-24 21:18:55 -04:00
Kyle Chang
7a43677849 Make judgements scale with cs 2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
a166d03ede Remove duplicate implementation of the Osu playfield layer 2018-09-21 14:43:38 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
Dean Herbert
cacabeb67e Remove unused field 2018-06-29 17:00:41 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
smoogipoo
c9e4a07e12 Merge remote-tracking branch 'origin/master' into remove-approachcircle-hax
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/OsuEditPlayfield.cs
#	osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
2018-04-20 18:04:43 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
cea3e1c7f5 Remove now unnecessary approachcircle proxy disables
Prereqs:
- [ ] ppy/osu-framework#1505
2018-04-09 18:44:50 +09:00
smoogipoo
d4cb00e08f Don't display judgements in OsuEditPlayfield 2018-04-04 17:12:41 +09:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
smoogipoo
ef11ce3dd1 Remove Size override from OsuPlayfield 2018-02-19 17:02:27 +09:00
smoogipoo
c309cc9454 Privatise OnJudgements as much as possible 2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
def2e5bd17 Make editor discard approach circles
Temporary solution for now.
2017-12-22 22:16:54 +09:00
smoogipoo
6a690908cf Fix up possible nullref due to early access of Parent 2017-12-14 20:24:24 +09:00
smoogipoo
677f3653eb Hide osu! playfield cursor 2017-11-30 19:19:34 +09:00
Dean Herbert
d5892cf54e Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
1fe273cbc0 Move GameplayCursor to osu! ruleset and make work with OsuActions 2017-08-10 18:37:41 +09:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00