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h1or4dme8
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osu-lazer
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25,546
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4
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796
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4e884fc6f48ccd0c480159d2c8a8090411ea35d3
Commit Graph
50 Commits
General refactoring
smoogipoo
·
2020-01-24 17:50:36 +09:00
811ddb02a4
Rename test scene to match
Dean Herbert
·
2020-01-24 13:39:47 +09:00
0e9ab8c76b
Move beat snapping to its own interface
Dean Herbert
·
2020-01-23 14:30:25 +09:00
56c044c44a
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
Dean Herbert
·
2020-01-23 14:30:25 +09:00
477e1b7d27
Cache EditorBeatmap in test
Dean Herbert
·
2020-01-21 17:35:36 +09:00
195068ba9a
Update MathUtils namespace usages
smoogipoo
·
2020-01-09 13:43:44 +09:00
91735ff367
Fix remaining tests
Dean Herbert
·
2020-01-02 01:43:37 +09:00
2d6482f586
Move EditorBeatmap construction/conversion to Editor
smoogipoo
·
2019-12-30 14:51:14 +09:00
8c378dc625
Remove generic editor beatmap
smoogipoo
·
2019-12-27 19:39:30 +09:00
6069d98ced
Fix waveform test beatmap accessing zip archive across multiple threads
Dean Herbert
·
2019-12-19 19:48:48 +09:00
81e842f6b4
Refactor distance snap grid to not require hitobjects
smoogipoo
·
2019-12-10 16:00:09 +09:00
94a298a82d
Update test scene
Dean Herbert
·
2019-12-06 11:27:24 +09:00
28400aa865
Fix warnings
Dean Herbert
·
2019-12-05 23:31:21 +09:00
e76f8bdd64
Add basic hitobject display to timeline
Dean Herbert
·
2019-12-05 19:31:40 +09:00
e225b0032a
Limit distance snap between two adjacent hit objects (
#6740
)
Limit distance snap between two adjacent hit objects
Dean Herbert
·
2019-11-06 17:18:00 +09:00
a2963b66f6
Merge pull request
#6718
from peppy/update-framework
Update framework
Dan Balasescu
·
2019-11-06 16:38:15 +09:00
ff6bfc453b
Add tests
smoogipoo
·
2019-11-06 16:20:13 +09:00
b83ceab1c1
Initial implementation of limited distance snap
smoogipoo
·
2019-11-06 15:27:48 +09:00
020b08b450
Move button implementation to OsuButton
Dean Herbert
·
2019-11-06 14:08:52 +09:00
4ce3450cfc
Update button usage
Dean Herbert
·
2019-11-05 16:26:31 +09:00
44d0791676
Merge branch 'bindable-control-points' into editor-timing-screen
Dean Herbert
·
2019-10-28 12:00:51 +09:00
1953aa64b6
Merge remote-tracking branch 'upstream/master' into bindable-control-points
Dean Herbert
·
2019-10-28 11:52:04 +09:00
8069674824
Add the ability to add new ControlPoint types to existing groups
Dean Herbert
·
2019-10-27 15:19:36 +09:00
0fba272e78
Add grouping of ControlPoints
Dean Herbert
·
2019-10-25 19:52:02 +09:00
e987db37ec
Group timing points
Dean Herbert
·
2019-10-25 19:36:12 +09:00
94ffe03e6e
Fix testcase failure
smoogipoo
·
2019-10-25 19:00:10 +09:00
a9ec6b2562
Fix distance snap grid test scenes
smoogipoo
·
2019-10-25 17:25:46 +09:00
ae011e8ee8
Refactor flow of snapping through HitObjectComposer
smoogipoo
·
2019-10-25 16:40:30 +09:00
607b4d874a
Rename grid snapping methods
smoogipoo
·
2019-10-24 18:18:04 +09:00
d83b9ef0e4
Split out more classes
Dean Herbert
·
2019-10-20 23:42:13 +09:00
0fbba9a5e5
Add missing required types
Dean Herbert
·
2019-10-20 23:32:49 +09:00
7dc65ec964
Merge branch 'master' into editor-timing-screen
Dean Herbert
·
2019-10-18 16:57:46 +09:00
f22ec6f5bd
Rename grid to DistanceSnap to be more in line with its purpose
Dean Herbert
·
2019-10-17 15:32:02 +09:00
f92331531c
Add grid to make the test not appear empty
smoogipoo
·
2019-10-11 18:24:33 +09:00
631f155554
Always use the local coordinate space
smoogipoo
·
2019-10-11 18:24:33 +09:00
050d86a741
Rename grid creation method + parameter
smoogipoo
·
2019-10-11 18:24:33 +09:00
9ecec806c2
Rename startPosition to centrePosition
smoogipoo
·
2019-10-11 18:24:33 +09:00
5f0cd356d7
Remove extra whitespace
smoogipoo
·
2019-10-11 18:24:33 +09:00
824595427d
Implement base class for beat snapping grids
smoogipoo
·
2019-10-11 18:24:33 +09:00
2aa3d0bb39
Initial layout for timing screen
Dean Herbert
·
2019-10-11 16:22:24 +09:00
937dbb7bf6
Rename test case to better match underlying class
Dean Herbert
·
2019-10-09 16:05:38 +09:00
f2adae8fd1
Move WaveContainer test out of editor namespace
Dean Herbert
·
2019-10-08 18:08:05 +09:00
4446a2972c
Hook up + use editor beatmap
smoogipoo
·
2019-08-29 16:06:40 +09:00
7927b684d3
Update with further framework-side changes
smoogipoo
·
2019-06-04 11:04:28 +09:00
cea353975f
Pass individual components to DummyWorkingBeatmap, not game
Dean Herbert
·
2019-05-31 14:51:12 +09:00
b52276c489
Centralise and update WorkingBeatmap creation in test cases
Dean Herbert
·
2019-05-31 14:40:53 +09:00
f33a5bc54c
Rename test cases to test scenes inline with the framework change
Roman Kapustin
·
2019-05-14 22:37:25 +03:00
459a285cd8
Give ZoomableScrollContainer an initial width
David Zhao
·
2019-05-08 13:37:03 +09:00
ff3c226596
Improve waveform graph testing
smoogipoo
·
2019-04-22 13:58:05 +09:00
a47f5040af
Add grouping of visual tests
Dean Herbert
·
2019-03-25 01:02:36 +09:00
a1c5eda05b