Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
24d8d357d0
Only bounce and flash notification count when increasing
2017-12-26 15:54:37 +09:00
Dean Herbert
0886107ec9
Connect counter with button display
2017-12-26 01:56:57 +09:00
Dean Herbert
bb33d0211a
Add a count of unread notifications to the toolbar
2017-12-26 01:36:58 +09:00
Dean Herbert
dff082ed94
Make toolbar testable and add the most basic of visual tests
2017-12-26 01:12:46 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
f705589bf2
Rename NotificationManager to NotificationOverlay
2017-07-28 15:03:42 +09:00
Huo Yaoyuan
ced2332d20
Handle overlay in ToolbarOverlayToggleButton.
2017-05-08 19:37:41 +08:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
8ec927899f
Implement notifications.
2017-02-10 16:30:23 +09:00