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Commit Graph

1019 Commits

Author SHA1 Message Date
Joseph Madamba
36c02573a8 Fix osu! logo being clicked when exiting via cmd-q on initial state 2022-03-30 21:26:30 -07:00
Dan Balasescu
6384531317 Fix LogoVisualisation draw thread safety 2022-03-27 01:43:47 +09:00
Dean Herbert
416b57ea69 Fix main menu buttons handling keys when super (cmd) is held 2022-03-25 15:13:22 +09:00
Dean Herbert
816fcae3a1 Rename Button to MainMenuButton to differentiate better 2022-03-25 15:12:39 +09:00
Salman Ahmed
8cbc8b944f Rescope scheduling and improve comment 2022-03-10 17:25:13 +03:00
Salman Ahmed
2c1589e068 Add skinning support for "seeya" sample 2022-03-10 05:52:45 +03:00
Salman Ahmed
b8ee786d77 Add skinning support for "welcome" sample 2022-03-10 05:52:45 +03:00
Salman Ahmed
b38de6e580 Add skinning support for welcome sprite text 2022-03-10 05:52:43 +03:00
Dean Herbert
7854a0a913 Use double instead of float for UIHoldActivationDelay configuration value
All times use double, so let's also use double here.
2022-03-04 12:22:56 +09:00
Susko3
33a87976a8 Rewrite to read better
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-02-24 21:11:49 +01:00
Susko3
6f29cbccd1 Remove unused using 2022-02-24 10:36:10 +01:00
Susko3
255b3b067b Remove track fade 2022-02-24 10:13:27 +01:00
Dean Herbert
2a2b8912c1
Merge branch 'master' into android-allow-exiting 2022-02-24 13:22:52 +09:00
Susko3
5dd0d48df9 Move the key handling logic to MainMenu and simplify it
Also makes use of the host.SuspendToBackground() return value.
2022-02-23 14:06:22 +01:00
Susko3
3eee505aa2 Update "exit" flow when pressing back on Android 2022-02-21 20:24:17 +01:00
Susko3
8d70b85e41 Revert changes 2022-02-21 20:20:24 +01:00
Dean Herbert
656c58567d Add safeties to skip attempted import of the intro beatmap when osu! ruleset not present
In general running this import will not cause any critical failures, but
the import itself *will* fail – and more loudly with the upcoming
changes to `RulesetStore` (https://github.com/ppy/osu/pull/16890). Due
to it being a loud failure, it will cause the notification overlay to
display a parsing error, which can interrupt the flow of some tests.

See test failure at
https://github.com/ppy/osu/runs/5268848949?check_suite_focus=true as an
example (video coverage at
https://github.com/ppy/osu/pull/16890#issuecomment-1046542243).
2022-02-21 16:21:38 +09:00
Susko3
7ef710de22 Allow exiting/minimizing on Android when on the initial cookie screen 2022-02-19 18:15:49 +01:00
Dean Herbert
82806d7aeb Ensure the background is eventually displayed when IntroTriangles suspends 2022-01-30 21:32:39 +09:00
Dean Herbert
52f1c2bfdb Add failsafe to IntroScreen to stop users with incorrect audio configuration getting stuck
The most common case of this seems to be linux users with incorrect or
unsupported audio driver configurations. It continues to be brought up
in discussions as people are unsure of why their game freezes on
startup, and unable to easily recover.
2022-01-30 18:51:16 +09:00
Dean Herbert
b87d1a61a8 Fix ButtonSystem null reference crash due to missing null check in delayed animations
```csharp
[runtime] 2022-01-27 07:36:34 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
[runtime] 2022-01-27 07:36:34 [error]: at osu.Game.Screens.Menu.ButtonSystem.<>c__DisplayClass56_0.<updateLogoState>b__1() in /Users/dean/Projects/osu/osu.Game/Screens/Menu/ButtonSystem.cs:line 357
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
```
2022-01-27 16:39:38 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Dean Herbert
a5493ce0d1 Fix incorrect nesting of statements causing completely broken logic 2022-01-23 17:51:32 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Dean Herbert
9946003069
Update osu.Game/Screens/Menu/IntroScreen.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-01-22 05:09:40 +09:00
Dean Herbert
2006620a2c Fix IntroScreen retrieving and iterating all realm beatmap sets 2022-01-21 18:03:16 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
7acd1b545f Remove unnecessary Live conversion in IntroScreen (handled by GetWorkingBeatmap) 2022-01-14 19:55:09 +09:00
Dean Herbert
0a133c7e97 Fix typo in comment in IntroScreen 2022-01-13 13:47:23 +09:00
Dean Herbert
46e92c3b60 Clean up BeatmapManager query methods 2022-01-12 17:49:11 +09:00
Dean Herbert
e8dcbaf29a Fix intro screen hitting null reference if intro beatmap is unavailable 2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551 Fix most remaining test issues 2022-01-12 17:49:11 +09:00
Dean Herbert
80eee6d7b0 Make RealmArchiveModelManager.Update work using automapper 2022-01-12 17:49:11 +09:00
Dean Herbert
33060990b7 Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows 2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e Update ToLive usages in line with recent changes 2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc Start introducing ILive 2022-01-12 17:00:16 +09:00
Dean Herbert
8696f82627 Fix intro screen
Fix things
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
3de8125eac Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Bartłomiej Dach
30efc589d1
Fix logo sample always playing in main menu when initially logged out 2021-11-10 14:03:34 +01:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename 2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
6399c695e8 Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
f88d898960 Allow intro screens to be created without loading a MainMenu 2021-10-07 16:38:22 +09:00
Dean Herbert
a2e61883e3 Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
AbstractQbit
f0439ef50b Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
94702ee7e3 Fix triangles intro attempting to restart track after it is disposed 2021-09-10 18:23:00 +09:00
Dean Herbert
6c18df24ec Change how UsingThemedIntro is set to improve clarity 2021-09-09 22:04:16 +09:00
Dean Herbert
99b6f0352c Always start decoupled clock regardless of track source 2021-09-09 22:04:00 +09:00
Dean Herbert
ba99a808af Use a decoupled clock for triangles intro to avoid startup freezes on broken audio device 2021-09-09 01:21:19 +09:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus 2021-09-05 21:48:09 +02:00
Dean Herbert
77149044a5 Allow intro screen to retrieve beatmap even if rulesets is not loaded 2021-08-20 19:43:48 +09:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Henry Lin
89e8296eb1 Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
Dean Herbert
d0fc258886 Remove unused OsuLogo.BeatMatching 2021-07-15 15:11:42 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
ec71deec51 Remove some mentions of "lazer"
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
62c125d7a2 Tidy up font formatting methods 2021-07-02 12:21:28 +09:00
Dean Herbert
f0727a63be Reduce usable width 2021-07-02 12:18:52 +09:00
Dean Herbert
a1eaf39645 Slightly change wording to hopefully read better 2021-07-02 12:15:16 +09:00
Dean Herbert
4c1b8bc427 Update disclaimer 2021-07-01 20:23:12 +09:00
aitani9
6bc71590c5 Disable logo click sound when exiting 2021-06-25 09:21:26 -07:00
aitani9
c8022126dc Add logo sound case for transitioning to song select 2021-06-23 13:39:12 -07:00
Dean Herbert
f1b5aced6f Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
Dean Herbert
fb5672814d Add remaining strings for ButtonSystem 2021-05-22 13:56:59 +09:00
Dean Herbert
0acf4cf85c Translate remaining ButtonSystem strings and rename to match class name 2021-05-21 18:48:11 +09:00
Dean Herbert
b83322281e Consume updated logic at MainMenu 2021-05-19 16:51:54 +09:00
Dean Herbert
60acd824cb Add two sample implementations 2021-04-20 17:30:40 +09:00
Dean Herbert
765cc5cf37 Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
Dean Herbert
74fc5d5b8c Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
Dean Herbert
23a46819dc
Merge branch 'master' into multiplayer-confirm-on-exit 2021-03-03 20:35:31 +09:00
Dean Herbert
0f5bce70ad Split confirmation dialog classes apart 2021-03-03 20:34:37 +09:00
Dean Herbert
7dce9b04fa Add a more basic ConfirmDialog implementation 2021-03-03 14:50:45 +09:00
Dean Herbert
fcea900a53 Move main menu (song select) presentation logic to a local implementation
Reduces cross-dependencies between OsuGame and MainMenu.
2021-03-03 14:13:51 +09:00
Dean Herbert
90e8308716 Merge branch 'master' into localisation-refactor-framework 2021-02-25 17:28:55 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
e1f71038e3 Remove unncessary action 2021-02-24 12:13:55 +09:00
Dean Herbert
71182347d6 Also add a notifiation when trying to enter the multiplayer screen
Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.

This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dean Herbert
421cdb6650 Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
Dean Herbert
49589b64c3 Intro track should not restart from preview point 2021-02-18 14:55:15 +09:00
Dean Herbert
c1620ce21b Fix intro beatmap always being imported even if already in a good state 2021-02-17 19:19:49 +09:00
smoogipoo
c6ed3efa4a Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
4ab16694d1 Fix classic "welcome" intro not looping as expected 2021-02-12 16:22:19 +09:00
Dean Herbert
3344e9f27f
Merge pull request #11720 from nekodex/new-buttonsystem-edit-sound
Use unique sample for edit button click (ButtonSystem)
2021-02-11 15:10:35 +09:00
Jamie Taylor
996f1098f6 Use alternate sample on the downbeat while hovering OsuLogo 2021-02-10 18:17:48 +09:00
Jamie Taylor
22995c216d Use unique sample for edit button click (ButtonSystem) 2021-02-10 17:23:55 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
0560eb4120 Reduce final fill alpha of main menu confirm-to-exit 2021-01-18 18:22:21 +09:00
Dean Herbert
35be7ec0e1 Add back button but rename to "browse" 2021-01-06 23:28:14 +09:00
Dean Herbert
cfbfb8d58b Revert "Remove related events"
This reverts commit 59025e9d50.
2021-01-06 23:21:46 +09:00
Dean Herbert
59025e9d50 Remove related events 2021-01-06 23:09:58 +09:00
Dean Herbert
32accc8eab Remove "osu!direct" button 2021-01-06 22:56:10 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Bartłomiej Dach
361d215ab4 Reword notification messages to match new logic 2020-12-29 10:56:59 +01:00
Bartłomiej Dach
5d23199233 Trim redundant IsLoggedIn checks 2020-12-29 10:56:29 +01:00
Dean Herbert
4d04e0dee7 Disallow entering the playlists/multiplayer screens if API is failing 2020-12-29 16:25:51 +09:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
836d1491d0 PlaylistsMultiplayer -> Playlists 2020-12-25 23:47:18 +09:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Dean Herbert
a1384942b1 Timeshift -> Playlists at a code level 2020-12-25 13:11:21 +09:00
Dean Herbert
60c7c8b63b
Pluralise playlists in tip 2020-12-25 00:44:42 +09:00
Dean Herbert
aec25e2d73 Rename "timeshift" to "playlists"
This only covers the user-facing instances. Code and class name changes
will happen once things have calmed down.
2020-12-24 21:53:20 +09:00
Dean Herbert
85e93c5dde Fix main menu multiplayer icons being back to front 2020-12-22 15:22:27 +09:00
smoogipoo
3bf670510a Split into two actions 2020-12-22 14:55:25 +09:00
smoogipoo
0566ed1a9b Add button to main menu 2020-12-21 18:38:44 +09:00
smoogipoo
4494bb1eb5 Abstract RoomManager and Multiplayer 2020-12-19 00:52:27 +09:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Dean Herbert
898e2dae27 Restore kiai time flashing behaviour 2020-11-23 14:27:02 +09:00
Dean Herbert
ae609b9d48 Remove unnecessary local variable 2020-11-23 13:35:13 +09:00
Dean Herbert
2ae5a95d77 Change opacity value to match master implementation 2020-11-23 13:35:02 +09:00
Derrick Timmermans
61078e9ae1
Use 0.2f instead of .2f 2020-11-22 18:59:16 +01:00
Derrick Timmermans
ba7ce4c933
Make colour readonly 2020-11-22 18:37:49 +01:00
Derrick Timmermans
458016d17d
Remove AccentColour member variable from LogoVisualisation 2020-11-22 17:36:59 +01:00
Derrick Timmermans
1551402a8d
Change IntroWelcome visualiser to use Colour instead of AccentColour 2020-11-22 17:33:40 +01:00
Derrick Timmermans
b468f061f1
Remove unused using 2020-11-22 17:20:00 +01:00
Derrick Timmermans
cc33b0f2c6
Apply MenuGlow to Visualisation Colour instead of AccentColour 2020-11-22 16:53:53 +01:00
Dean Herbert
46f6e84a33 Fix disclaimer potentially running same code from two different threads 2020-10-06 12:33:57 +09:00
Dean Herbert
4792b44911 Merge branch 'master' into editor-new-beatmap 2020-09-07 18:42:51 +09:00
Dean Herbert
1f2f21e07a Merge branch 'master' into editor-new-beatmap 2020-09-04 13:11:59 +09:00
Lucas A
82e314da59 Fix merge conflicts. 2020-09-03 21:56:47 +02:00
Dan Balasescu
cf89a6e1a4
Merge pull request #10043 from peppy/better-outro-music-fade
Improve music fade on game exit
2020-09-03 14:24:46 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode 2020-09-03 13:34:22 +09:00
Dean Herbert
e032844570 Start with a fresh beatmap when entering editor from main menu 2020-09-03 13:20:23 +09:00
Dean Herbert
2f42c57f4b Add safeties to ensure the current track doesn't loop or change 2020-09-03 13:15:23 +09:00
Dean Herbert
547c8090e5 Improve game exit music fade 2020-09-03 13:15:23 +09:00
Dean Herbert
6a765d2d76 Add smooth fading between audio tracks on transition 2020-09-02 20:04:56 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
Lucas A
8de7744b52 Add back disabling of overlays on exiting game. 2020-08-29 19:34:53 +02:00
Lucas A
ad223bc460 Make game bindable immutable. 2020-08-29 19:34:53 +02:00
Poliwrath
edc15c965c
Update osu.Game/Screens/Menu/IntroSequence.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-26 12:52:39 -04:00
Dean Herbert
f65991f31f Revert some usages based on review feedback 2020-08-26 23:28:58 +09:00
Poliwrath
c50e495e03 fix lingering small ring in circles! intro 2020-08-26 02:49:55 -04:00
Dean Herbert
f63d1ba612 Remove stray call to LoadTrack that was forgotten 2020-08-21 18:52:53 +09:00
Dean Herbert
1edafc39ba Fix intro welcome playing double due to missing conditional 2020-08-21 18:33:24 +09:00
Dean Herbert
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
Dean Herbert
d9debef156 Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
Dean Herbert
0c4aefb15e Merge branch 'master' into beatmap-track-rework 2020-08-17 15:00:29 +09:00
Dean Herbert
5d433c0b05 Fix a couple of new Resharper inspections 2020-08-16 23:11:29 +09:00
Dean Herbert
a6708c4286 Rename resolved variable in MainMenu 2020-08-16 23:04:54 +09:00
smoogipoo
c0031955c9 Update with further framework changes 2020-08-12 01:50:18 +09:00
smoogipoo
070d71ec27 More cleanups 2020-08-12 00:48:38 +09:00
smoogipoo
7d35893ecd Make MusicController non-nullable 2020-08-11 12:40:58 +09:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e Ensure CurrentTrack is never null 2020-08-07 19:43:16 +09:00
smoogipoo
f8279dab32 Refactor MainMenu 2020-08-06 18:54:14 +09:00
smoogipoo
ef689d943a Fix intros playing incorrectly 2020-08-06 18:54:08 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Lucas A
71895964f4 Refactor overlay activation logic and reword tip. 2020-08-05 11:21:09 +02:00
Dan Balasescu
33330701e1
Merge branch 'master' into osu-logo-no-update-transforms 2020-07-28 15:36:37 +09:00
Dean Herbert
5b724d9659 Adjust damp base component to provide ample tweening 2020-07-27 15:10:32 +09:00
jorolf
50f72ac9cb rename classes 2020-07-22 22:10:59 +02:00
Dean Herbert
20096f9aea Remove remaining per-Update transform in OsuLogo to reduce allocations 2020-07-18 11:44:18 +09:00
jorolf
87f7d8744d simplify transform 2020-07-15 12:40:46 +02:00
Dean Herbert
fe68e8276d Merge branch 'master' into logo-shader 2020-07-15 19:06:35 +09:00
Dean Herbert
675544ec2f Tidy up colour and variable usage 2020-07-15 19:03:59 +09:00
Dean Herbert
1760cc2427 Fix behavioural regression by splitting methods out 2020-07-10 18:03:56 +09:00
Dean Herbert
44fdb5b82e Ensure music starts when returning to lounge or main menu 2020-07-10 17:20:27 +09:00
Dean Herbert
efdf179906 Replace poo icon at disclaimer screen 2020-07-09 12:31:20 +09:00
Dean Herbert
3f3bfb1ffb Minor reshuffling / recolouring 2020-07-06 23:51:16 +09:00
Dean Herbert
a650a5ec83 Move dialog classes to own file 2020-07-06 23:44:26 +09:00
smoogipoo
ddac511c8c Move start fresh button above 2020-07-06 22:41:51 +09:00
Dan Balasescu
8f792603ee
Apply suggestions from code review
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-07-06 22:40:45 +09:00
smoogipoo
1effe71ec2 Add dialog for storage options 2020-07-06 22:03:09 +09:00
jorolf
52b313f290 change textures 2020-07-04 19:06:26 +02:00
Shivam
444504f2b9 Expose MainMenu Track as internal get private set 2020-06-29 02:10:40 +02:00
Shivam
24dceb9f84 Make only "Welcome" loop 2020-06-29 01:41:47 +02:00
Shivam
270384e71e Remove redundant get set 2020-06-29 00:59:44 +02:00
Shivam
5689f27987 Make sure it only loops for themed intros if true 2020-06-29 00:54:06 +02:00
Shivam
ffbce61ca8 Add the option to loop the intro in the main menu 2020-06-29 00:42:47 +02:00
jorolf
820056cc4e update colours/transformations 2020-06-28 17:53:53 +02:00
jorolf
1409ace282 apply suggestions 2020-06-25 00:59:12 +02:00
jorolf
6f0ec36407 remove size from hue animation 2020-06-24 16:27:00 +02:00
jorolf
768e28faba generalize and simplify animation 2020-06-24 14:11:38 +02:00
Sebastian Krajewski
68f078c9e6 Replace logo-triangles.mp4 with shadered logo-triangles.png 2020-06-24 10:30:33 +02:00
Dean Herbert
ccb27082d5 Fix background appearing too late 2020-06-24 11:08:32 +09:00
Dean Herbert
4244024fc3 Merge branch 'master' into fallback-intro 2020-06-24 10:49:45 +09:00
Dean Herbert
9d753a4fc2 Update intro resource locations 2020-06-23 21:34:57 +09:00
Dean Herbert
5cdabbc8bb Update access to FrequencyAmplitudes via span 2020-06-23 21:33:03 +09:00
Dean Herbert
14ad3835ff Update naming 2020-06-23 21:27:01 +09:00
Dean Herbert
49d3511063 Read amplitudes from piano reverb source 2020-06-23 13:55:44 +09:00
Dean Herbert
4554a7db33 Update naming 2020-06-23 13:49:18 +09:00
Dean Herbert
b289beca53 Fix samples being played too early 2020-06-23 13:33:33 +09:00
Dean Herbert
f60a80b263 Fix animations and general code quality 2020-06-22 21:35:52 +09:00
Dean Herbert
8d3ed05848 Update welcome text sprite location 2020-06-22 17:42:54 +09:00
Shivam
693a760a19 Use RelativeSizeAxes for width 2020-06-16 15:44:59 +02:00