smoogipoo
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91302ea0bc
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Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
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2019-01-29 21:21:36 +09:00 |
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smoogipoo
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7b1c1f3728
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Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
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2019-01-28 15:42:06 +09:00 |
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smoogipoo
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8ea7ec6445
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Convert everything to use IScreen
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2019-01-24 19:47:44 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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9f3f07df2e
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Fix notifications appearing too early in load process
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2018-08-23 11:21:56 +09:00 |
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Dean Herbert
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b68a5f5eab
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Tidy up Loader logic
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2018-05-31 20:07:44 +09:00 |
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Dean Herbert
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dfbcf4d7b7
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Add tests
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2018-05-31 17:29:59 +09:00 |
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Dean Herbert
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7487c82ec1
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Stop the logo from beating
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2018-05-31 17:14:47 +09:00 |
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Dean Herbert
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c161d82474
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Reduce the length of the fadeout animation
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2018-05-31 17:14:04 +09:00 |
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Dean Herbert
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9497db0b0b
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Add a delay before the loading logo is displayed
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2018-05-30 20:22:26 +09:00 |
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Aergwyn
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b7e3ea348b
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expose two Bindables with split logic instead of one with mixed logic
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2018-05-21 15:53:55 +02:00 |
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Aergwyn
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1482bca147
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Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
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2018-05-21 09:42:29 +02:00 |
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Roman Kapustin
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f2f2fb8c73
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Use both OnKeyDown and GlobalAction.Back
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2018-05-14 22:09:09 +03:00 |
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Roman Kapustin
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e802b722f0
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Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
This reverts commit 44bbb8700e .
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2018-05-14 20:27:05 +03:00 |
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Roman Kapustin
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44bbb8700e
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Handle mouse back button using OnMouseDown override instead of using GlobalAction
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2018-05-08 00:22:11 +03:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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5eb2dc3d64
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Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
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2018-01-05 01:20:24 +09:00 |
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Dean Herbert
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71a94d6b44
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Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
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2017-12-25 20:53:23 +09:00 |
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Dean Herbert
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fb6408257a
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Add shader precompile step
Resolves https://github.com/ppy/osu-framework/issues/1180 in a way.
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2017-12-05 17:41:47 +09:00 |
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Dean Herbert
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49a5af60e2
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Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
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2017-11-13 18:43:16 +09:00 |
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Dean Herbert
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5eb94f7e68
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Fix loader pushing children screens before it is displayed itself
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2017-11-09 23:29:56 +09:00 |
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Dean Herbert
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e3a868744e
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Merge branch 'master' into intro-v2
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2017-11-09 17:48:42 +09:00 |
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Dean Herbert
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4874371dbf
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Rename methods back
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2017-11-09 17:38:20 +09:00 |
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Dean Herbert
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cabb22b6d1
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Merge branch 'single-osu-logo' into intro-v2
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2017-11-08 16:43:07 +09:00 |
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Dean Herbert
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c2d4a213b1
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Rename logo-related methods
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2017-11-08 16:34:03 +09:00 |
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Dean Herbert
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d8d7165164
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Add a test case which starts the game
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2017-11-08 13:52:44 +09:00 |
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Dean Herbert
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b8b05fe8d2
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Make the osu! logo shared game-wide
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
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2017-11-02 20:38:02 +09:00 |
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Dean Herbert
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6fa02ce9bb
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Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
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2017-11-01 17:10:54 +09:00 |
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Dean Herbert
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cbf188c293
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Add new main menu backgrounds
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2017-06-26 19:10:13 +09:00 |
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Dean Herbert
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6f1fff4ee7
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Update async load usage to new style.
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2017-04-02 15:56:12 +09:00 |
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Dean Herbert
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0cad5d7d41
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Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
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Thomas Müller
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2689de0c0c
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Update framework and add "Async" suffix to asynchronous methods
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2017-02-23 22:32:10 +01:00 |
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Dean Herbert
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fe3a6248ec
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Add better screen hierarchy and placeholder for dev build disclaimer.
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2017-02-17 20:07:16 +09:00 |
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