Dean Herbert
02ae92418f
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dan Balasescu
e988976012
Merge branch 'master' into mod-autoopen
2020-01-23 15:34:19 +09:00
Dean Herbert
ccf911884b
Remove passed in BaetDivisor
2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955
Move beat snapping to its own interface
2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
98aaf38649
Fix playfield movement regressing
2020-01-21 23:58:51 +09:00
Dean Herbert
24a466ab24
Avoid null by calling initial OnDeselected later
2020-01-21 17:36:21 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
ProTheory8
02f26e4a4d
Update comment
...
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-21 08:44:22 +05:00
ProTheory8
41295bc27c
Difficulty Adjust mod customisation menu opens automatically now
2020-01-20 21:06:36 +05:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
mcendu
e096688ac8
simplify some stuff
2020-01-16 17:58:47 +08:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
mcendu
970653470c
format
2020-01-15 17:49:45 +08:00
mcendu
12cf304598
Update ModDaycore icon
2020-01-14 21:23:09 +08:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
mcendu
abdebcfddc
switch to changing Mod property
2020-01-14 20:11:32 +08:00
mcendu
c08fc62e00
expose setter of Mod
2020-01-14 19:59:43 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Albie Spriddell
23ed64c5fd
Merge branch 'rpc' of https://github.com/aspriddell/osu into rpc
2020-01-03 13:08:06 +00:00
Albie Spriddell
71a3db7cd6
remove from rulesetinfo
2020-01-03 13:08:01 +00:00
Albie
b500ee44fb
Update osu.Game/Rulesets/Ruleset.cs
...
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-03 13:00:57 +00:00
Albie Spriddell
5940851519
remove database dependency
2020-01-03 12:17:01 +00:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly
2020-01-03 17:56:25 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
smoogipoo
0f8a76afde
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
ca90f708f1
Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics
2020-01-01 21:03:31 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
Huo Yaoyuan
1b33581667
Construct DllResourceStore with assemblies
2019-12-28 21:13:18 +08:00
Bartłomiej Dach
3621362a48
Merge branch 'master' into scrolling-container-origin-adjust
2019-12-27 16:52:21 +01:00
Dean Herbert
5efb7e8015
Always update default value
2019-12-27 23:01:52 +09:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dan Balasescu
199c0bca02
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:45:24 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:29:13 +09:00
Dean Herbert
b330aec03e
Drain starting at the first hitobject, not gameplay start
2019-12-27 16:16:30 +09:00
smoogipoo
c22744de2c
Better define minimum health targets
2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0
Remove healthIncreases nullability
2019-12-27 12:39:25 +09:00
Bartłomiej Dach
193e41f878
Add origin adjustment for hitobject lifetime
...
Visual inspection of taiko gameplay has shown that hitobjects appeared
on screen only when the origin of the hitobject came into the bounds
of the screen, instead of appearing when any visible part of the
hitobject came into the screen bounds.
This behaviour was due to lifetime calculation being based on the origin
of the hitobject and not taking into account the actual object
dimensions. Adjust the lifetime start of the hitobject by subtracting
the time needed to show the part of the hitobject that should already
be visible on screen when the origin comes into frame.
2019-12-26 20:37:29 +01:00
Dean Herbert
a4d4efc312
Fix missing comments
2019-12-26 19:33:59 +09:00
smoogipoo
35f64d9aae
More comments
2019-12-26 17:54:31 +09:00
smoogipoo
f5dbd57d55
Refactor drain calculation for resiliency
2019-12-26 17:36:40 +09:00
smoogipoo
662ec2d812
Refactor gameplay-time drain limitation
2019-12-26 15:46:07 +09:00
smoogipoo
e0c1072ab2
Add xmldocs
2019-12-26 15:01:19 +09:00
smoogipoo
eba6371526
Re-implement taiko's accumulating health processor
2019-12-26 15:01:19 +09:00
smoogipoo
3b07c3913d
Add perfect and ok values, move to base Judgement
2019-12-26 15:00:59 +09:00
smoogipoo
0454c5022d
Fix some maps potentially starting with 0 health
2019-12-26 15:00:59 +09:00
smoogipoo
90a0569660
Tweak drain values
2019-12-26 15:00:58 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07
Only drain health in non-break times
2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf
Make processors and break overlay frame-stable
2019-12-26 14:59:49 +09:00
smoogipoo
85c44b5a5a
Disable list additions during gameplay
2019-12-26 14:59:49 +09:00
smoogipoo
bd74d086fb
Remove adjustment factor
2019-12-26 14:59:49 +09:00
smoogipoo
70d2d8a2fa
Add adjustable target percentage
2019-12-26 14:59:49 +09:00
smoogipoo
a4b1c79e18
Initial implementation of HP drain
2019-12-26 14:59:49 +09:00
smoogipoo
985277da79
Add time elapsation to judgement simulation
2019-12-26 14:59:49 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc
Fix difficulty adjust mod not correctly reading settings while leaderboard visible
2019-12-26 14:52:08 +09:00
Dean Herbert
a47e5aeead
Fix sample lookup not working correctly for custom rulesets
2019-12-26 00:51:44 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable ( #7331 )
...
Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
d84b319a3a
Merge remote-tracking branch 'upstream/master' into adjustable-map-settings
2019-12-25 15:20:17 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
e019ea408a
Merge branch 'master' into adjustable-map-settings
2019-12-25 13:16:47 +09:00
Lucas A
e3753ae29f
Make the easy mod's extra life count customizable
2019-12-24 10:13:12 +01:00
smoogipoo
00546787c8
Remove unused method
2019-12-24 16:52:49 +09:00
Dean Herbert
fcb7a9ade5
Update RulesetStore to read from populated defaults
2019-12-24 16:16:55 +09:00
Dean Herbert
5738267642
Copy ruleset info over default
2019-12-24 16:05:20 +09:00
Dean Herbert
d87203857b
Move default construction into constructor
2019-12-24 16:02:35 +09:00
Dean Herbert
a324bfbc2c
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
Salman Ahmed
55be4478aa
Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours
2019-12-21 12:36:09 +03:00
unknown
1bd44529dd
add full-stop to mod description for consistency
2019-12-20 18:31:16 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
50fa6c5f77
Update score on reverts
2019-12-19 20:18:23 +09:00
smoogipoo
04c3a6f8a4
Move more properties to the base class
2019-12-19 20:18:17 +09:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
smoogipoo
1da8cc8690
Encapsulate common logic of ScoreProcessor
2019-12-19 19:03:27 +09:00
smoogipoo
39489e2901
Merge remote-tracking branch 'refs/remotes/origin/master' into fix-editor-movement-crash
2019-12-18 18:51:56 +09:00
smoogipoo
5664ce3109
Add hitobject container regression test
2019-12-18 18:51:12 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
Dean Herbert
5cdc7d3b18
Merge pull request #7183 from smoogipoo/legacy-beatmap-saving
...
Add initial implementation of a legacy beatmap encoder
2019-12-18 18:43:14 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
...
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dean Herbert
fa067b8799
Merge branch 'master' into legacy-beatmap-saving
2019-12-18 17:17:03 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
smoogipoo
df8f8ffd0d
Fix potential exception during removal
2019-12-18 12:03:15 +09:00
smoogipoo
bcc19e29f2
Fix editor crashing after re-ordering objects
2019-12-18 02:56:29 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
...
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
d5994ed484
CA2208: create exceptions correctly.
2019-12-17 13:00:10 +08:00
Huo Yaoyuan
3c39fde7ff
CA1065: throw NotSupportedException in properties.
2019-12-17 13:00:05 +08:00
Huo Yaoyuan
d7b3578cc6
CA2201: throw correct exception type.
2019-12-17 13:00:02 +08:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Dean Herbert
272d7d0ca9
Merge branch 'master' into fallback-to-skin-combo-colours
2019-12-17 12:36:20 +09:00
Dean Herbert
87035f8251
Simplify complex method
2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5
Rename variable for clarity
2019-12-16 19:42:28 +09:00
Dean Herbert
cfd8111120
Better initial beat handling
2019-12-16 19:41:02 +09:00
Dean Herbert
72404bff9a
Add support for simple triple time
2019-12-16 19:16:54 +09:00
Dean Herbert
210fecc951
Fix incorrect hat logic; add support for first barline omission
2019-12-16 18:57:11 +09:00
Dean Herbert
0f9ff32cdc
Fix beat playing while paused
2019-12-16 18:51:22 +09:00
Dean Herbert
c883c97bab
Fix off-by-one starting bar
2019-12-16 18:50:58 +09:00
Dean Herbert
3e0fda58ea
Play finish in addition to kick, not isolated
2019-12-16 18:47:06 +09:00
Dean Herbert
9de6b62fb1
Fix nightcore beat not playing if song doesn't hit beat index 0
2019-12-16 18:24:29 +09:00
smoogipoo
8beb6b534f
Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving
2019-12-16 17:09:03 +09:00
unknown
88d3a1707d
ensure beatIndex is 0 before starting beats
2019-12-16 06:35:18 +08:00
Huo Yaoyuan
c457571da6
Use index and range expressions
2019-12-15 20:17:35 +08:00
unknown
c06e558f87
add setting to start fully wounded
2019-12-15 18:12:37 +08:00
unknown
154bc57c6e
remove unused dependency
2019-12-15 17:46:44 +08:00
unknown
6da168118e
remove unused usings
2019-12-15 17:02:29 +08:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
Huo Yaoyuan
ddb2cfc46d
Use GetEndTime in Taiko and Mania
2019-12-14 18:16:13 +08:00
Dean Herbert
59538bfd32
Merge branch 'global-available-mods' into adjustable-rate-mods
2019-12-13 21:57:27 +09:00
smoogipoo
72ea871bff
Make constructor protected
2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856
Fix WindUp applying too much change
2019-12-13 21:55:07 +09:00
smoogipoo
abf3f341b7
Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving
2019-12-13 19:01:25 +09:00
unknown
ab5aa8594d
remove whitespace
2019-12-13 15:46:58 +08:00
unknown
0311cc83ad
add whitespace
2019-12-13 15:27:34 +08:00
unknown
ababe7b6c9
refactor mod to make use of #7175
2019-12-13 15:22:07 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Salman Ahmed
a9125f6544
Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours
2019-12-12 12:37:51 +03:00
Dean Herbert
623ab1ef3b
Update time ramp preview on setting change
2019-12-12 17:38:18 +09:00
Dean Herbert
d15f49f60f
Also hide the break overlay
2019-12-12 16:13:02 +09:00
Dean Herbert
99280db694
Add note about AlwaysPresent requirement
2019-12-12 16:12:40 +09:00
Dean Herbert
e4297ffead
Hide HUD in a better way
2019-12-12 16:12:32 +09:00
Dean Herbert
37a94988a3
Merge branch 'improve-hud-hiding' into cinema-mod
2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
Dean Herbert
4c4199269c
Use protected constructors
2019-12-12 15:25:37 +09:00
Dean Herbert
9961fa7385
Merge branch 'master' into adjustable-rate-mods
2019-12-12 15:10:23 +09:00
Dean Herbert
d2ada90434
Merge branch 'master' into single-scoreprocessor
2019-12-12 11:36:45 +09:00
unknown
472fa9822c
make ModDifficultyAdjust incompatible with ModEasy and ModHardRock
2019-12-12 08:25:51 +08:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod
2019-12-11 18:00:17 +00:00
Albie
caa9286a90
update tests, change binding and reduce lines in cinema mod
2019-12-11 17:39:40 +00:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
40f918dce6
Remove unused using
2019-12-11 19:49:32 +09:00
smoogipoo
c34b6b59ed
Remove time ramp and rate adjust mod incompatibility
2019-12-11 19:48:57 +09:00
smoogipoo
404d3207ff
Refactor ModNightcore/ModDaycore
2019-12-11 19:43:32 +09:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
9eed64997f
Merge branch 'customized-mods' into adjustable-rate-mods
2019-12-11 13:26:05 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
smoogipoo
c378e525da
Extract the rest of legacy enums
2019-12-10 20:23:15 +09:00
smoogipoo
e3f925f69a
Extract legacy hitobject type enum
2019-12-10 20:19:16 +09:00
smoogipoo
8012b21ffa
Extract legacy sound type enum
2019-12-10 20:18:44 +09:00
Dean Herbert
138b83c9ea
Merge branch 'master' into customized-mods
2019-12-10 19:13:32 +09:00
Dean Herbert
f7f4a57c5f
Update bindable types in line with framework
2019-12-10 16:48:24 +09:00
Dan Balasescu
bd6a08a21b
Merge branch 'master' into apply-to-track
2019-12-10 16:15:24 +09:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3
2019-12-10 14:28:20 +09:00
smoogipoo
ab0f2e7c6a
Apply suggested refactorings
2019-12-10 13:12:54 +09:00
Dean Herbert
dc9775742c
Fix incorrect code migration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2019-12-10 02:23:17 +09:00
Dean Herbert
12bdb1dafd
Pin DC/NC pitch
2019-12-09 20:40:38 +09:00
smoogipoo
47f3c4a596
Don't serialise path version
2019-12-09 20:18:18 +09:00
Dean Herbert
edc8220554
Add time ramp settings
2019-12-09 19:58:51 +09:00
Dean Herbert
7fd52c21f5
Update mods and user adjust to use adjustments
2019-12-09 19:41:31 +09:00
Dean Herbert
6b667daf09
Update bindable types in line with framework
2019-12-09 19:41:18 +09:00
Huo Yaoyuan
04b3297a05
Constrain configuration lookup as enum.
2019-12-09 17:45:26 +08:00
smoogipoo
6d9cd0fafe
Split out complex method
2019-12-09 18:25:13 +09:00
smoogipoo
b6e2738236
Remove unused using
2019-12-09 18:15:00 +09:00
smoogipoo
a1798fd38d
Fix bad ctor implementation
2019-12-09 18:01:13 +09:00
smoogipoo
bfbb9aa18e
Remove outdated assert
2019-12-09 18:01:02 +09:00
smoogipoo
883d5bc11d
Remove automatic slider path offsetting
2019-12-09 17:54:22 +09:00
smoogipoo
9cb649436c
Default to linear control point type
2019-12-09 17:47:05 +09:00
smoogipoo
5a093c039c
Simplify path/point construction
2019-12-09 17:46:40 +09:00
Dean Herbert
ba538cf09b
Merge branch 'apply-to-track' into adjustable-double-time
2019-12-09 17:45:19 +09:00
Dean Herbert
eb074b7058
Allow mods to apply to track, not clock
2019-12-09 17:44:45 +09:00
Dean Herbert
0c7e5a2e3b
Add bindable adjustments for DT/HT rate
2019-12-09 16:54:00 +09:00
Dean Herbert
e37526888c
Merge remote-tracking branch 'upstream/master' into adjustable-double-time
2019-12-09 16:43:17 +09:00
smoogipoo
c18f2e6436
Merge remote-tracking branch 'refs/remotes/origin/master' into segmented-slider-paths-3
2019-12-09 15:34:49 +09:00
smoogipoo
4905709ea4
Remove unused usings
2019-12-09 13:19:21 +09:00
smoogipoo
16f8341a02
Handle control point positional updates within SliderPath
2019-12-06 18:49:01 +09:00
Dean Herbert
a5d5099868
Use SettingsSource for mod cusomisation
2019-12-06 17:09:48 +09:00
smoogipoo
b4e1b5fa98
Explose + use the full calculated length of the path
2019-12-06 15:53:19 +09:00
smoogipoo
2654710d91
Add tests and fix negative expected distances
2019-12-06 15:37:06 +09:00
Dean Herbert
170954bc6e
Merge remote-tracking branch 'upstream/master' into customized-mods
2019-12-06 15:31:20 +09:00
smoogipoo
27dd12a66d
Rewrite slider length calculation for readability
2019-12-06 15:06:31 +09:00
Dean Herbert
9f4c8db395
Add xmldoc
2019-12-06 12:17:41 +09:00
smoogipoo
23c7132c4f
Add missing license header
2019-12-06 11:53:22 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
smoogipoo
c9a66c0d07
Expose a version to indicate path changes
2019-12-05 18:31:28 +09:00
smoogipoo
1585d83b96
Add legacy constructor
2019-12-05 18:19:42 +09:00
smoogipoo
986ac1cee4
Make expected distance a bindable
2019-12-05 17:51:29 +09:00
smoogipoo
2702edfa55
Rename new path, replace existing one
2019-12-05 17:49:32 +09:00
smoogipoo
5e9b739b67
Re-implement slider paths to support multiple segments
2019-12-05 16:45:02 +09:00
smoogipoo
0149e47673
Expose general control point change event
2019-12-05 14:38:32 +09:00
smoogipoo
3e0f499e72
Add xmldocs
2019-12-05 14:38:21 +09:00
smoogipoo
40d0700fa5
Add structure for path control points
2019-12-05 13:43:38 +09:00
Huo Yaoyuan
05cfef92f9
Don't compare spans with null.
2019-12-03 20:09:58 +08:00
Huo Yaoyuan
a42f9447e6
Don't use Equals(object) on T?.
2019-12-03 20:07:22 +08:00
Dean Herbert
f181ee1843
Hide the menu cursor while inside the playfield by default
2019-11-29 17:35:11 +09:00