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mirror of https://github.com/ppy/osu.git synced 2025-03-11 06:37:19 +08:00

16280 Commits

Author SHA1 Message Date
Dan Balasescu
446718f929
Merge branch 'master' into remove-roommanager 2025-03-04 13:17:04 +09:00
Dan Balasescu
8c13a86ad1
Merge pull request #32200 from andy840119/remove-handle-scale-base-method
Remove unused virtual method after refactor the scale handling.
2025-03-04 13:14:14 +09:00
Dean Herbert
58a671decb
Merge pull request #31637 from smoogipoo/room-management-lio
Create, join, and part multiplayer rooms only via the multiplayer server
2025-03-04 13:13:55 +09:00
Bartłomiej Dach
c30f334cf9
Merge pull request #32197 from peppy/zoom-to-centre-always
Always zoom timeline to centre rather than focus point
2025-03-03 20:12:28 +01:00
andy840119
23a5d6dc40 This method is not being used anymore.
see:
https://github.com/ppy/osu/pull/26643
2025-03-03 22:10:41 +08:00
Dean Herbert
6aaec144c8
Merge pull request #32162 from nekodex/kiai-sfx
Add SFX for kiai/star fountain activation
2025-03-03 19:05:05 +09:00
Dean Herbert
52860def6c
Always zoom timeline to centre rather than focus point
Closes https://github.com/ppy/osu/issues/32183.
2025-03-03 18:53:41 +09:00
Bartłomiej Dach
8539745667
Merge pull request #32153 from peppy/carousel-design-fixes
Apply first wave blanket fixes to new beatmap carousel design
2025-03-03 08:13:43 +01:00
Jamie Taylor
881534eb7f
Add SFX for kiai/star fountain activation 2025-03-01 01:51:37 +09:00
Dean Herbert
38de3566b1
Adjust set panel display and animations slightly 2025-02-28 22:54:00 +09:00
Dean Herbert
4beac64bdb
Remove unused container level 2025-02-28 22:54:00 +09:00
Dean Herbert
29c35529d2
Fix activation flash being applied twice (and adjust duration) 2025-02-28 22:54:00 +09:00
Dean Herbert
8032b68932
Stop using padding for panel x offsets 2025-02-28 22:54:00 +09:00
Bartłomiej Dach
c4e37a1566
Merge pull request #32109 from smoogipoo/results-beatmap-lookup
Fix multiplayer results screen displaying same beatmap for all users
2025-02-28 12:36:28 +01:00
Dan Balasescu
993473c081
Pass through artist/title in beatmap transform 2025-02-28 18:40:54 +09:00
Dean Herbert
51cb0bea1c
Fix carousel taking up too much space on new song select implementation 2025-02-28 16:45:49 +09:00
Dean Herbert
1e46dc6b0a
Adjust animation duration to roughly match scroll operations
Previous value felt wrong when using keyboard selection for iteration.
2025-02-28 16:27:42 +09:00
Dean Herbert
a8fbac0f0d
Add better selection visibility via another tint layer 2025-02-28 16:27:18 +09:00
Dean Herbert
02b950223c
Adjust x offsets to work again for keyboard selection 2025-02-28 16:08:11 +09:00
Dan Balasescu
306b30cb12
Add failing test 2025-02-28 15:51:54 +09:00
Dean Herbert
e1723ec1bb
Adjust preview time display to not conflict with bookmarks 2025-02-28 14:05:49 +09:00
Dean Herbert
a659936c57
Inline some methods 2025-02-28 13:25:21 +09:00
Dean Herbert
0b453772da
Disable button instead of hiding (and add tooltip) 2025-02-27 15:15:58 +09:00
Dan Balasescu
a33aff9bbd
Merge branch 'master' into room-management-lio 2025-02-27 14:14:19 +09:00
Dan Balasescu
d31588939c
Disallow attempting to close multiplayer rooms 2025-02-27 13:39:16 +09:00
Dan Balasescu
d3c4afe65d
Fix typo 2025-02-27 13:16:51 +09:00
Bartłomiej Dach
6b76b8ccdd
Do not allow adding more than 8 combo colours in editor 2025-02-26 11:24:06 +01:00
Dan Balasescu
c2875423ee
Cleanup score fetching a bit 2025-02-26 18:58:29 +09:00
Dan Balasescu
3dde024650
Replace error handling with logs
- Handling all errors matches master a little bit better. Logging
exceptions in any case.
- Not throwing when beatmaps are missing simplifies tests.
2025-02-26 18:02:13 +09:00
Dan Balasescu
c7fd7cf9cd
Add missing ConfigureAwait 2025-02-26 17:39:56 +09:00
Dean Herbert
abc12abded
Fix PlayerTeamFlag skinnable component not showing team details during replay
For now, let's fetch on demand.

Note that song select local leaderboard has the same issue. I feel we should be
doing a lot more cached lookups (probaly with persisting across game restarts).
Maybe even replacing the realm user storage. An issue for another day.
2025-02-26 16:48:18 +09:00
Dan Balasescu
b7d431fdde
Include author 2025-02-26 15:04:43 +09:00
Dan Balasescu
59cfcb3595
Prefer local models where available 2025-02-26 15:04:37 +09:00
Dan Balasescu
90290997a7
Fix score panel difficulty depending on local beatmap
This is a very special case where online beatmap/ruleset models are
being ferried via `ScoreInfo` in what appear to `BeatmapDifficultyCache`
as local `BeatmapInfo`/`RulesetInfo` models. Here, BDC will incorrectly
attempt to proceed with calculating true difficulty where it cannot, and
return 0.

This is fixed locally because `ScoreInfo` is a very weird model, and I'm
not sure whether BDC should contain logic to work around this.
2025-02-26 14:49:00 +09:00
Dan Balasescu
baf20d8484
Fix loading spinners not hiding correctly 2025-02-25 23:17:23 +09:00
Dan Balasescu
bb457ca8e2
Clean up completion handling 2025-02-25 23:17:02 +09:00
Dan Balasescu
116b5a335a
ConfigureAwait(false) everywhere 2025-02-25 22:56:38 +09:00
Dan Balasescu
3b5bf391da
Arrays instead of enumerables 2025-02-25 22:55:55 +09:00
Dan Balasescu
8a27b6689e
Replace virtual async method with better abstraction 2025-02-25 22:51:36 +09:00
Dan Balasescu
dfae11101f
Populate playlists results screen with online beatmaps 2025-02-25 22:37:12 +09:00
Dan Balasescu
13ca8c20f6
Make results screens use tasks to fetch scores 2025-02-25 21:54:16 +09:00
Bartłomiej Dach
0312467c88
Fix hash comparison being case sensitive when choosing files for partial beatmap submission
Noticed when investigating https://github.com/ppy/osu/issues/32059, and
also a likely cause for user reports like
https://discord.com/channels/188630481301012481/1097318920991559880/1342962553101357066.

Honestly I have no solid defence, Your Honour. I guess this just must
not have been tested on the client side, only relied on server-side
testing.
2025-02-24 12:30:37 +01:00
Dean Herbert
e9b8154090
Merge pull request #32005 from smoogipoo/fix-multi-leave-host-sound
Fix host change sounds playing when exiting multiplayer rooms
2025-02-24 00:23:39 +09:00
Bartłomiej Dach
a690b0bae9
Adjust rounding tolerance in distance snap grid ring colour logic 2025-02-21 12:05:23 +01:00
Dan Balasescu
f868f03e1b
Fix host change sounds playing when exiting multiplayer rooms 2025-02-21 16:38:55 +09:00
Dan Balasescu
49c192b173
Fix wrong beatmap attributes in multiplayer spectate 2025-02-21 16:19:05 +09:00
Dean Herbert
a75ec75a8f
Fix using 2025-02-20 23:48:21 +09:00
Dean Herbert
4f4d2b3b3f
Fix results screen applause playing too loud during multiplayer spectating 2025-02-20 23:42:32 +09:00
Dean Herbert
1e3d5d7d81
Remove left-over debug code 2025-02-20 23:05:47 +09:00
Dean Herbert
4c934dae51
Merge pull request #31774 from frenzibyte/carousel-v2-implement-designs
Implement designs for beatmap carousel v2
2025-02-20 17:56:40 +09:00