Naxess
3e1b6b3b34
Simplify verifier run call args
...
Uses the resolved working beatmap instead of resolving it every time.
Also uses the EditorBeatmap itself as playable beatmap, as it is of type `IBeatmap` already, and `.PlayableBeatmap` forwards everything anyway.
2021-04-20 13:34:12 +02:00
Naxess
496df411a7
Remove now unused import
2021-04-20 02:39:11 +02:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks
2021-04-20 02:36:13 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Bartłomiej Dach
0825fc57a9
Move foreground colour helper into OsuColour
2021-04-19 18:24:48 +02:00
Bartłomiej Dach
97573fb11d
Merge branch 'master' into combo-colours-display
2021-04-19 18:21:57 +02:00
Dean Herbert
a40dcd4b8d
Add a touch more space in the timing column
2021-04-19 18:53:06 +09:00
Dean Herbert
097a347533
Adjust Add different background colour for timing area
2021-04-19 18:25:30 +09:00
Dean Herbert
5bce5d2057
Update design logic
2021-04-19 18:25:20 +09:00
Dean Herbert
1ebc5ac5cc
Remove unused legacy class
2021-04-19 16:36:00 +09:00
Dean Herbert
8da561a2a6
Soften colours and adjust padding slightly
2021-04-19 16:35:36 +09:00
Dean Herbert
f8b20ca8aa
Add new display for effect row attribute
2021-04-19 16:35:36 +09:00
Dean Herbert
ec249a0edb
Add new display for sample row attribute
2021-04-19 16:23:28 +09:00
Dean Herbert
6465a72060
Add bubbled word class for use in attribute rows
2021-04-19 16:23:28 +09:00
Dean Herbert
3aad0a8b9c
Add new display for difficulty row attribute
2021-04-19 16:23:06 +09:00
Dean Herbert
d3cebfb6fb
Use explicit label
2021-04-19 16:23:06 +09:00
Dean Herbert
a10a8680d0
Add new display for timing row attributes
2021-04-19 16:23:06 +09:00
Dean Herbert
f4baff9e04
Make TimingScreen
use rounded screen and adjust spacing/padding
2021-04-19 14:35:35 +09:00
Dean Herbert
e143afb598
Split out rounded content screen from SetupScreen for use in other places
2021-04-19 14:28:32 +09:00
Dean Herbert
513e470b52
Adjust grid spacing to allow attributes to use more width
2021-04-19 13:24:53 +09:00
Dean Herbert
0c918410d0
Make "add" button more visible
2021-04-19 13:15:24 +09:00
Dean Herbert
658c23c925
Give more space to the parameter adjustment area
2021-04-19 13:15:17 +09:00
Bartłomiej Dach
6f2ebb20a7
Fix test failing due to null beatmap skin
...
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
07a00cd681
Add colours section with combo colour display
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
a8027d87b6
Fix unreadable colour hex code text due to low contrast
...
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.
Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
Dean Herbert
cfc7664094
Use full path
2021-04-18 21:05:23 +09:00
Dean Herbert
e76565dbc5
Fix selection box not displaying after pasting a selection in the editor
...
Closes #12471 .
2021-04-18 20:28:39 +09:00
Naxess
ef65c8910f
Fix resolved fields
2021-04-18 01:15:13 +02:00
Naxess
400f8b3938
Add GetStream
to IWorkingBeatmap
...
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Naxess
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
Dean Herbert
d9d50f0e88
Add border showing selected blueprints in timeline
2021-04-16 18:16:22 +09:00
Dan Balasescu
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash
2021-04-16 16:27:47 +09:00
Dan Balasescu
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
...
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
Dean Herbert
c59906e925
Fix an occasional crash when deleting a HitObject via internal means
2021-04-16 15:55:33 +09:00
Dean Herbert
119c9b4294
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 14:11:33 +09:00
Dean Herbert
42c066e6f2
Fix slider not displaying in timeline during zero-duration placement
2021-04-16 13:38:55 +09:00
Dean Herbert
c2340f1fe8
Move zoom settings back to run in a non-loaded state
2021-04-16 01:01:03 +09:00
Dean Herbert
15d48a924b
Set the timeline's height to a sane non-zero default
...
This isn't required but makes the initial appearance animation nicer.
2021-04-16 00:58:32 +09:00
Dean Herbert
7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
...
Update timeline control point display
2021-04-15 22:43:26 +09:00
Andrei Zavatski
71b06d7e61
Simplify ExtendableCircle even more
2021-04-15 15:53:21 +03:00
Dan Balasescu
7beaf0ce55
Merge branch 'master' into timeline-adjustments
2021-04-15 21:51:00 +09:00
Dean Herbert
ad671ee07a
Merge branch 'master' into timeline-adjustments
2021-04-15 20:42:38 +09:00
Dean Herbert
0dc1577f68
Split out control point visualisation logic and add special kiai duration handling
2021-04-15 18:42:30 +09:00
Dean Herbert
153ee25510
Update base specifications to a more sane default
2021-04-15 18:42:07 +09:00
Dean Herbert
bf5af3310a
Update break colour to not look like kiai time
2021-04-15 17:04:11 +09:00
Dean Herbert
18e8682f39
Remove unused using statements
2021-04-15 17:01:25 +09:00
Dean Herbert
757475e6d4
Use correct representation colours
2021-04-15 16:39:20 +09:00
Dean Herbert
da6f9060fa
Centre end circles to avoid visual gaps
2021-04-15 16:39:20 +09:00
Dean Herbert
73821beb1d
Fix break display looking bad on very long beatmaps due to fixed corner radius
2021-04-15 16:39:20 +09:00
Dean Herbert
bc3b2af39d
Add rounded corners to timeline ticks display
2021-04-15 15:29:22 +09:00
Dean Herbert
d1c68cb92b
Simplify content creation of Timeline / TimelineArea
2021-04-14 21:03:52 +09:00
Dean Herbert
be08b9d1ef
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
Dean Herbert
afbb674e52
TopLeft align check buttons so they don't move while interacting with them
2021-04-14 20:54:35 +09:00
Dean Herbert
99f05253fd
Adjust timeline sizing to closer match designs (but not 1:1 yet)
2021-04-14 20:54:35 +09:00
Dean Herbert
f9b1b7fe25
Update SamplePointPiece design
2021-04-14 20:54:35 +09:00
Dean Herbert
a8df2388eb
Update design for TimingControlPoint
2021-04-14 20:11:47 +09:00
Dean Herbert
1209c9fa32
Allow timeline to expand in height when control points are to be displayed
2021-04-14 20:10:50 +09:00
Dean Herbert
26110cd777
Fix timeline not receiving input (being eaten by composer)
2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37
Allow timeline to govern the size of the rest of the editor content
2021-04-14 18:17:27 +09:00
Dean Herbert
e543db9bee
Use additive blending for background box
...
Doesn't make a huge difference but this was intended.
2021-04-14 14:56:28 +09:00
Dean Herbert
b7d2821b55
Display the centre marker above the waveform
...
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
...
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Dean Herbert
21e8e5fbca
Move common table layout logic into EditorTable
abstract class
2021-04-13 23:26:19 +09:00
Dean Herbert
0edc1a850d
Split out common EditorTable base class
2021-04-13 23:05:58 +09:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Andrei Zavatski
e601141be2
Simplify ExtendableCircle component
2021-04-13 14:57:02 +03:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
...
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
...
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
Dean Herbert
464fc02875
Fix some styling issues with the verify screen layout
2021-04-13 19:55:17 +09:00
Dean Herbert
03ba04e8ce
Split out general checks into its own verifier class (and remove static
usage)
2021-04-13 19:50:22 +09:00
Dean Herbert
e7b0042a60
Remove unnecessary hover / shadow logic
2021-04-13 19:30:20 +09:00
Dean Herbert
b2c17979de
Update colours of all overlay components in one swoop (based off combo colour)
2021-04-13 19:26:20 +09:00
Dean Herbert
495fdd8d65
Update drag area display to match new design logic
2021-04-13 19:26:20 +09:00
Dean Herbert
109ee395bf
Fix input and remove outdated hover logic
2021-04-13 19:26:20 +09:00
Dean Herbert
00f235760d
Update visual appearance of timeline blueprints to close match new designs
2021-04-13 19:26:20 +09:00
Naxess
60c2494b31
Make BeatmapVerifier
an interface
2021-04-13 10:40:56 +02:00
Salman Ahmed
36510309d1
Merge EnableUserDim
and IgnoreUserSettings
to one bindable
2021-04-13 10:58:56 +03:00
Dean Herbert
27e851c2ee
Also adjust height
2021-04-13 16:43:29 +09:00
Dean Herbert
ebf97ff48f
Update timeline ticks to use width as a differentiation method, rather than height
2021-04-13 16:29:35 +09:00
Dean Herbert
66e74da2b7
Fix regression in quick delete mouse action blocking
2021-04-13 13:03:14 +09:00
Naxess
008dbc7dd6
Reverse IssueType
ordering
...
Reversed both in the enum and where it's displayed, so ends up the same in the end.
2021-04-12 15:49:13 +02:00
Naxess
1c69829ad4
Fix Template.Origin
-> Check
2021-04-12 15:47:58 +02:00
Dean Herbert
cc2acf5e54
Fix ctrl-dragging on an existing selection causing deselection of the hovered object
2021-04-12 19:05:23 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Naxess
a2fc9c398f
Rename CreateChecker
-> CreateBeatmapVerifier
2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a
Move check origin from IssueTemplate
to Issue
...
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
8bf85d737c
Change Metadata into a get property
2021-04-12 15:52:29 +09:00
Dean Herbert
3551322f1d
Fix formatting of colour getter
2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48
Checker -> BeatmapVerifier
2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
Naxess
7d40b01722
Remove old todo
2021-04-10 15:18:15 +02:00
Naxess
747e0f00dc
Improve table formatting
2021-04-10 13:10:05 +02:00
Naxess
3a4f2e3d7e
Show table even if no issues
2021-04-10 13:09:16 +02:00
Naxess
c995eca029
Remove todo
...
Doesn't really matter in the end, as only one checker will run at a time in this case.
2021-04-10 13:05:24 +02:00
Naxess
6d3cf78e4a
Add issue selection
...
This mainly helps with keeping track of which issue was clicked, since doing so switches tab.
2021-04-10 13:04:39 +02:00
Naxess
d1007ff26a
Move components to more appropriate spot
2021-04-10 13:02:22 +02:00
Naxess
43174b708c
Remove visibility settings
...
Can look into this later, not really important for a first iteration.
2021-04-10 12:58:40 +02:00
Naxess
bab36e529a
Update UI with new components
2021-04-07 14:38:43 +02:00
Naxess
b24ce66a0d
Add check/issue classes
2021-04-07 14:35:33 +02:00
Dean Herbert
d4c55070e7
Merge pull request #12283 from bdach/setup-screen-design-refresh
...
Refresh setup screen appearance to be closer to design
2021-04-06 18:33:34 +09:00
Dean Herbert
9d0839be8f
Remove no longer necessary FinishTranforms call
2021-04-06 15:35:07 +09:00
Dean Herbert
316a557a99
Split select area background into own class to reduce hover state complexity
2021-04-06 15:34:34 +09:00
Dean Herbert
7d301a6336
Improve timeline hover display before time zero with a gradient fade
2021-04-06 14:34:16 +09:00
Dean Herbert
35dd1c68aa
Fix drag/selection events not propagating correctly to TimelineBlueprintContainer when before time zero
2021-04-06 14:34:16 +09:00
Dean Herbert
8ff13845d1
Add marker showing where 00:00:000 is
2021-04-06 14:24:22 +09:00
Bartłomiej Dach
0a1417bc67
Swap order of background/audio track changing methods
...
Mostly for quality of reviewing (restores previous order) and more
consistency overall.
2021-04-04 13:10:12 +02:00
Bartłomiej Dach
a0f0ae7979
Adjust spacings in resources section
2021-04-04 12:53:51 +02:00
Bartłomiej Dach
f2d4ca7676
Add background chooser text box
2021-04-04 12:50:50 +02:00
Bartłomiej Dach
9394af32f5
Move drag & drop support logic to chooser component
2021-04-04 12:34:52 +02:00
Bartłomiej Dach
294d911426
Move background chooser to header
2021-04-03 20:53:07 +02:00
Bartłomiej Dach
61f9eb51c4
Split background chooser to own component
2021-04-03 20:36:30 +02:00
Bartłomiej Dach
3572178bdc
Add tab control to setup screen header
2021-04-03 20:13:20 +02:00
Bartłomiej Dach
95d7e6c74b
Explicitly associate setup sections with titles
2021-04-03 19:58:49 +02:00
Bartłomiej Dach
bdd1072dce
Adjust colours and spacing to be closer to design
2021-04-03 18:52:50 +02:00
Bartłomiej Dach
4df7ff21c7
Fix editor arrow seek snapping not updating after control point changes
...
The editor clock, which is responsible for performing the seek, was not
aware of changes in control points due to reading from the wrong
beatmap. `loadableBeatmap` is not actually changed by any of the editor
components; `playableBeatmap` and `editorBeatmap` are.
For now this is changed to use `playableBeatmap`. A better follow-up
would be to use `editorBeatmap`, but it would probably be best to move
the beat snap bindable into `EditorBeatmap` first.
2021-04-03 14:02:46 +02:00
hbnrmx
824fb9f398
reopen FileSelector in the directory of the previous selection
2021-04-02 18:01:26 +02:00
hbnrmx
438f3e6349
move fallback text to PlaceholderText
2021-04-02 17:57:21 +02:00
Dan Balasescu
f8c1dfe57f
Merge branch 'master' into editor-fix-speed-multiplier-precision
2021-03-31 17:17:25 +09:00
Dean Herbert
90c75a64cf
Fix legacy control point precision having an adverse effect on the editor
2021-03-30 15:24:11 +09:00
Dan Balasescu
d2ef0ba644
Merge branch 'master' into add-editor-nudging-support
2021-03-30 14:34:43 +09:00
Dan Balasescu
1bb9f018a0
Merge branch 'master' into fix-timeline-depth-ordering
2021-03-29 20:47:47 +09:00
Dan Balasescu
3cf6a3f56d
Merge pull request #12076 from peppy/add-timeline-stacking-support
...
Implement editor timeline stacking support
2021-03-29 20:44:52 +09:00
Dean Herbert
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
2021-03-29 19:31:16 +09:00
Dean Herbert
3909eda095
Avoid using a StringBuilder
2021-03-29 18:51:28 +09:00
Dean Herbert
90ab765cf5
Reorder methods and surround with region
2021-03-29 18:46:32 +09:00
Nathan Alo
cdb779f764
move copy logic inside ComposeScreen
2021-03-29 17:30:23 +08:00
Naxess
d58ef5310b
Add verify tab
...
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Nathan Alo
21398e25b5
null check composer and ensure the correct start time from selected hit objects
2021-03-27 10:02:21 +08:00
Nathan Alo
c96321206a
fix appveyor complaints
2021-03-26 16:17:24 +08:00
Nathan Alo
71a0616861
remove extra semi colons
2021-03-26 15:34:45 +08:00
Nathan Alo
374f8c5e22
move to compose namespace and add license header
2021-03-26 15:33:28 +08:00
Dean Herbert
cb48e5f158
Fix timeline not visually ordering hitobjects in a stable way
2021-03-26 16:33:18 +09:00
Nathan Alo
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
Dean Herbert
77969bb223
Merge branch 'master' into add-timeline-stacking-support
2021-03-26 16:17:10 +09:00
Dean Herbert
f6647de769
Add support for nudging objects in the editor using ctrl+arrow keys
...
Closes #12042 .
2021-03-25 19:56:28 +09:00
Dean Herbert
8d4ff867bf
Fix barlines showing up in the osu!mania editor's timeline
2021-03-25 16:30:31 +09:00
Dean Herbert
9fdd23b134
Fix various issues with stacking
2021-03-25 16:28:30 +09:00
Dean Herbert
bdc783b55f
Merge branch 'master' into add-timeline-stacking-support
2021-03-25 15:28:30 +09:00
Dean Herbert
7b3336783f
Stabilise ordering instead of simple reversing
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
Bartłomiej Dach
dd48b68f8a
Ensure selected blueprints are given selection priority
2021-03-19 22:44:33 +01:00
Dean Herbert
71a361337d
Add comment regarding usage of Reverse()
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-03-19 21:57:48 +09:00
Dan Balasescu
e72205eea2
Merge pull request #12080 from peppy/add-25-playback-editor
...
Change editor speed adjust to adjust frequency (and restore 25% option)
2021-03-19 21:04:12 +09:00
Dean Herbert
8955071703
Change editor speed adjust to adjust frequency
2021-03-19 20:01:45 +09:00
Dean Herbert
9be7981e0d
Adjust timeline ticks to be more visible
2021-03-19 19:45:00 +09:00
Dean Herbert
563a0584d5
Implement editor timeline stacking support
2021-03-19 18:48:51 +09:00
Dean Herbert
32c571fc94
Adjust keyboard step to be something sensible
2021-03-19 17:13:30 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end
2021-03-19 16:32:23 +09:00
voidedWarranties
b9761c8196
Further simplify logic
2021-03-18 16:20:31 -07:00
voidedWarranties
df6570ebf5
Improve logic and add previously failing test
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
2e63c2ce20
Fix selection box operation hotkeys not registering in change handler
...
Could lead to crashes after reversing a note cluster and playing it
back.
The root cause of the crash was that the hotkey operations were not ran
inside of an editor change handler operation. This, in turn, caused the
autoplay replay to not be regenerated after flipping an object cluster,
therefore finally manifesting as a hard crash due to negative time
offsets appearing in judgement results, which interfered with the
default implementation of note lock.
Note that this incidentally also fixes the fact that selection box
hotkey operations (reverse and flip) did not handle undo/redo.
2021-03-17 22:17:42 +01:00
Bartłomiej Dach
a691291ae8
Merge branch 'master' into editor-song-end
2021-03-17 18:18:19 +01:00
Dan Balasescu
5a7e416495
Merge pull request #12027 from peppy/new-beatmap-empty-fields
...
Don't fill beatmap metadata with template values on creating a new beatmap
2021-03-17 19:36:21 +09:00
Nathan Alo
51e0304c54
properly format strings per ruleset
2021-03-17 18:31:09 +08:00
Nathan Alo
133ff085a5
refactor code
2021-03-17 18:06:40 +08:00
Nathan Alo
8046b5a818
set text to platform clipboard on copy
2021-03-17 17:35:49 +08:00
Dean Herbert
d0e61e5b4d
Put back the label
2021-03-17 17:14:04 +09:00
Dean Herbert
3b6a1180b6
Remove non-accessed field
2021-03-17 17:02:11 +09:00
Dean Herbert
5adc675862
Focus artist textbox on entering song setup if fields are empty
2021-03-17 16:57:14 +09:00
Dean Herbert
eda891223c
Start the editor with empty artist/creator/difficulty name fields
2021-03-17 16:47:12 +09:00
Dean Herbert
c7740d1181
Fix opening the editor occasionally causing a hard crash due to incorrect threading logic
...
Setting one of the global screen `Bindable`s (in this case, `Beatmap`)
is not valid from anywhere but the update thread. This changes the order
in which things happen during the editor startup process to ensure
correctness.
Closes #11968 .
2021-03-17 15:52:25 +09:00
Dean Herbert
cd1c1bf534
Centralise cases of performing actions on the current selection
...
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901 , but not fix it completely.
2021-02-26 14:15:13 +09:00
Dean Herbert
e9730d4782
Move default sample addition to inside PlacementBlueprint
...
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
smoogipoo
3ce605b5e5
Small refactoring to use .Trim() instead
2021-02-09 12:00:03 +09:00
Joehu
414e05affd
Fix editor effect attribute tooltip having unnecessary whitespace when only one is enabled
2021-02-08 10:16:16 -08:00
Dean Herbert
0dd1b1026c
Merge pull request #11495 from smoogipoo/more-accurate-most-common-bpm
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Make most common BPM more accurate
2021-02-08 20:08:58 +09:00
smoogipoo
69ca440ae5
Merge branch 'master' into more-accurate-most-common-bpm
2021-02-08 18:40:58 +09:00
Joehu
5e7823b289
Fix attributes content being zero size and disappearing after being half off-screen
2021-02-08 01:37:34 -08:00
Joehu
6b26a18a23
Fix attributes header not being aligned with content in editor timing mode
2021-02-08 01:34:32 -08:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider
2021-02-05 09:40:55 -05:00
vmaggioli
5061231e59
Switch to beat length
2021-02-05 09:39:14 -05:00
Dan Balasescu
c70dd2edfc
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
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Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-02-01 21:01:51 +09:00
Dan Balasescu
30f7e4c794
Merge branch 'master' into fix-timeline-parts-working-beatmap
2021-01-25 21:22:45 +09:00
Dean Herbert
b489e92c9e
Fix TimelineParts not using correct beatmap
2021-01-25 18:44:36 +09:00
Dean Herbert
4ac362ee1a
Move cloning local to editor
2021-01-25 18:29:00 +09:00
Dean Herbert
f054b38105
Merge branch 'master' into revert-beatmap-controlpointinfo-cloning
2021-01-25 18:25:53 +09:00
Dean Herbert
b44bd8c4ee
Remove unused using statement
2021-01-22 18:03:33 +09:00
Dean Herbert
a9c8f9bd4a
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-01-22 17:47:38 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
vmaggioli
5ee3a5f230
Use AlmostEquals
2021-01-20 13:00:25 -05:00
vmaggioli
ce3c2f07dc
Fix zero length spinners and sliders
2021-01-20 12:19:52 -05:00
Bartłomiej Dach
1d7be6a604
Merge branch 'master' into android-multiple-import-support-suppot
2021-01-16 23:13:11 +01:00
Dean Herbert
d6e6b4bbee
Revert forced cloning of ControlPointInfo
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This reverts commit 3c3e860dbc
.
Closes https://github.com/ppy/osu/issues/11491 .
2021-01-15 17:34:59 +09:00
Dean Herbert
831c06a3c7
Expose and consume boolean covering whether an ongoing smooth seek is running
2021-01-15 16:14:38 +09:00
Dean Herbert
04fa32bc34
Rename and add xmldoc for smooth seeking method
2021-01-15 16:14:21 +09:00
Dean Herbert
ed78be825f
Fix editor timeline not snapping on non-precise wheel scroll
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For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
smoogipoo
c6e9a6cd5a
Make most common BPM more accurate
2021-01-15 14:28:49 +09:00
Dean Herbert
2cfd1e8b47
Merge branch 'master' into fix-control-point-pollution
2021-01-08 00:02:45 +09:00
Dean Herbert
3c3e860dbc
Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
2021-01-07 23:52:04 +09:00
Dean Herbert
77b55212a3
Change access of beatmap to use working for consistency in file
2021-01-07 19:11:51 +09:00
Dean Herbert
42643fbaf6
Use already resolved EditorBeatmap rather than resolving a second time locally
2021-01-07 19:10:19 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Dean Herbert
6b8e1913ee
Fix dependency not always available due to nested LoadComponentAsync call
2021-01-05 13:27:45 +09:00
Dean Herbert
b7dd54847f
Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse
2021-01-04 16:56:37 +09:00
Dean Herbert
7fdf876b4c
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
Dean Herbert
b4a779108e
Ensure working beatmap is reloaded on exiting the editor
2021-01-04 16:37:49 +09:00
Dean Herbert
ba4e411422
Clone and copy ControlPointInfo when retrieving a playable beatmap
2021-01-04 16:37:07 +09:00
Lucas A
7ae4979882
Fix merge conflicts.
2020-12-27 13:52:45 +01:00
Dean Herbert
9de42f8646
Merge pull request #11238 from peppy/editor-timeline-selection-ux
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Improve drag and selection UX on editor timeline
2020-12-22 12:58:24 +09:00
Dean Herbert
423c6158e1
Highlight timeline drag area when hovered for better visibility
2020-12-21 18:10:11 +09:00
Dean Herbert
d1be7c23d9
Increase height of timeline drag area
2020-12-21 18:09:56 +09:00
Dean Herbert
d11d754715
Increase size of circle display on timeline
2020-12-21 18:09:37 +09:00
Dean Herbert
83f1350d7d
Fix editor background not being correctly cleaned up on forced exit
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Closes #11214 . Should be pretty obvious why.
2020-12-21 17:49:11 +09:00
Bartłomiej Dach
f1878eff63
Use yet another solution leveraging padding
2020-12-18 23:45:42 +01:00
Graham Johnson
122250f454
replace drag cirle function with dictionary
2020-12-18 10:45:23 -05:00
Dean Herbert
9079d33412
X before Y for sanity
2020-12-18 11:20:21 +09:00
Dean Herbert
44f4ed4fd3
Fix spacing
2020-12-18 11:19:40 +09:00
Graham Johnson
a0235a06e6
update comment
2020-12-17 19:40:21 -05:00
Graham Johnson
a01ed1827a
Align the drag circles on the selction box in the editor to be on the center of the border
2020-12-17 19:34:16 -05:00
Lucas A
5d7294451f
Refactor Import() overload to take a list of import tasks instead.
2020-12-16 14:28:16 +01:00
Graham Johnson
7d2b77cdbd
improve selection box rotation UX
2020-12-13 07:58:58 -05:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
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Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
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Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dean Herbert
d6e0dc2216
Merge branch 'master' into editor-fix-beat-snapping-new-beatmap
2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589
Move new beatmap construction above beat divisor binding
2020-12-02 14:36:52 +09:00
Dan Balasescu
878ded4dd6
Merge pull request #11032 from peppy/editor-fix-ticks-updating-after-timing-change
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Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-02 10:58:44 +09:00
Pennek
477de1bab0
change min/max values
2020-12-02 01:11:24 +01:00
Bartłomiej Dach
94a8784e04
Allow editor change handler to be null
2020-12-01 20:08:31 +01:00
Dean Herbert
190c6ef45e
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-01 16:16:26 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
Dan Balasescu
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change
2020-11-30 13:34:03 +09:00
Dean Herbert
7e34c5e239
Fix state application always checking newest state for early abort, rather than current
2020-11-27 16:57:11 +09:00
Dean Herbert
7edbba58f7
Avoid updating hitobjects unnecessarily for start time changes
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This was firing regardless of whether the start time was changed, such
as where beat snap provided the same time the object already has.
The case where a change actually occurs is already handled by
EditorBeatmap (see `startTimeBindables`), so it turns out this local
handling is not required at all.
2020-11-27 16:31:06 +09:00
Dean Herbert
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
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Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
Dean Herbert
da6bccc812
Apply beat snap if positional snap doesn't give a time result
2020-11-26 19:20:51 +09:00
Dean Herbert
91592cf32d
Expose EditorClock for consumption
2020-11-26 19:20:39 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
smoogipoo
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
Dean Herbert
0ddeff648d
Fix incorrect index lookup on non-ordered selections
2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e
Fix volume not being adjustable in the editor using alt-scroll
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We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).
Closes #10958 .
2020-11-25 16:46:22 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
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Closes #10898 .
2020-11-24 17:35:54 +09:00
Dean Herbert
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
Dean Herbert
3ed7868801
Scroll editor setup screen to file selector on display
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Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
Bartłomiej Dach
6356b2dde9
Prevent editor from crashing for rulesets with no compose screen implementation
2020-11-19 22:11:52 +01:00
smoogipoo
f00c23b4a0
Add comment + xmldoc
2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
smoogipoo
58c8184ad7
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00
kamp
1db303b159
Revert beginClickSelection logic
2020-11-15 16:54:48 +01:00
Bartłomiej Dach
8a78d408db
Add more missed null checks
2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd
Fix crash on shift+right-click deleting objects
2020-11-14 13:20:16 +01:00
smoogipoo
0219aff7bc
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00