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Commit Graph

1587 Commits

Author SHA1 Message Date
Dean Herbert
4cfa858dc4 Fix tooltips displaying for hidden SelectionHandler content 2021-05-03 15:37:15 +09:00
Dean Herbert
01984de9c7 Use existing GetStateFromSelection helper function 2021-05-03 15:13:32 +09:00
Dean Herbert
8c9cfb6301 Remove unsafe access to Composer.HitObjects 2021-05-03 14:28:35 +09:00
Salman Ahmed
b83aa0bd76 Avoid LINQ in update 2021-05-02 06:21:14 +03:00
Salman Ahmed
0aa17e7c95 Rewrite selection box computation logic with RectangleF's helper methods 2021-05-02 02:51:06 +03:00
Salman Ahmed
07fe99025f Use bounding box of blueprint for computing selection box area 2021-05-02 02:36:40 +03:00
Bartłomiej Dach
eef135f8dc
Merge branch 'master' into remove-unused-triangles 2021-04-30 21:51:23 +02:00
Dan Balasescu
e6eea73b8b
Merge branch 'master' into basic-compose-checks 2021-04-30 23:41:46 +09:00
Dean Herbert
e4f895b490 Fix editor buttons inheriting from TriangleButton when they have no need to 2021-04-30 14:48:37 +09:00
Dean Herbert
9c62c90cfc Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.

This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Dean Herbert
f3c7694eeb Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b Move snap/divisor helper methods to inside ControlPointInfo 2021-04-28 16:47:30 +09:00
Dean Herbert
e0906daebf Change one remaining instance of incorrect terminology in xmldoc 2021-04-28 13:49:41 +09:00
Dean Herbert
4c9e94da2b Move context menu logic to base class 2021-04-28 13:43:16 +09:00
Dean Herbert
532ec40395 Remove unnecessary newline 2021-04-28 12:04:48 +09:00
Dean Herbert
43772f4303 Remove duplicated call to initially select blueprint 2021-04-28 12:03:41 +09:00
Dean Herbert
e4f2e0131c Rename AllowDeselection to better match use case 2021-04-28 12:02:55 +09:00
Dean Herbert
a9a5809e94 Fix incorrect xmldoc in MoveSelectionEvent 2021-04-28 11:46:52 +09:00
Dean Herbert
d0be8f9fb3 Remove one more out-of-date comment 2021-04-28 11:45:36 +09:00
Dean Herbert
bc455005a5 Fix incorrect coordinate space mention in xmldoc 2021-04-28 11:44:50 +09:00
Dean Herbert
61d4eb1777 Remove unnecessary and out-of-place xmldoc 2021-04-28 11:44:19 +09:00
Dean Herbert
aa1cb65eaa Rename region to be more inclusive 2021-04-28 11:42:22 +09:00
Dean Herbert
42255f8d33 Rename and xmldoc selection completed method 2021-04-27 19:01:29 +09:00
Dean Herbert
7ec5ea1eb5 Remove hitobject terminology from base classes 2021-04-27 19:01:29 +09:00
Dean Herbert
ff06a27a12 Revert changes to OnBlueprint methods and handle select-on-addition locally 2021-04-27 19:01:29 +09:00
Dean Herbert
f97b14a20a Fix binding direction of selected items 2021-04-27 19:01:29 +09:00
Dean Herbert
dd3d8e5d03 Make SelectionHandler abstract to ensure things get implemented 2021-04-27 19:01:29 +09:00
Dean Herbert
32416e4e31 Move model selection handling to base SelectionHandler class 2021-04-27 19:01:29 +09:00
Dean Herbert
eac139ca0e Allow BlueprintContainer to perform movement without an ISnapProvider 2021-04-27 19:01:29 +09:00
Dean Herbert
f2e56bd306 Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
Naxess
7b9ed924be Rename snapping methods
Further separates them from `IBeatSnapProvider`'s `SnapTime`, and groups them together more, to prevent confusion between the two interfaces.

Also changes the xmldoc of the reference time to that of `IBeatSnapProvider` for consistency.
2021-04-26 16:07:30 +02:00
Naxess
049e42fa85 Move snapping responsibility to IBeatmap
Seems `EditorBeatmap` already implements a different kind of `SnapTime` from `IBeatSnapProvider`, so method names here aren't great.

This is very similar to what https://github.com/ppy/osu/pull/12558 is doing, so may need to do some duplicate resolution later, especially surrounding `ClosestBeatSnapDivisor`.

Worth noting that this change makes 1/7, 1/5, etc unsupported for now, as we now rely on `BindableBeatDivisor.VALID_DIVISORS`.
2021-04-26 05:07:24 +02:00
Salman Ahmed
485da47d89 Revert "Inherit VisibilityContainer and make duration constant protected"
This reverts commit c58ef4230d. Uhh, how did I push this..
2021-04-26 01:41:42 +03:00
Salman Ahmed
b252485e1a Remove protected expose of HandlingMouse setter
Regardless of `OnDragEnd()`, `OnMouseUp()` will still be called resetting the value of that state back.
2021-04-25 20:13:23 +03:00
Salman Ahmed
7390a12e4b SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer 2021-04-25 20:03:15 +03:00
Salman Ahmed
c58ef4230d Inherit VisibilityContainer and make duration constant protected 2021-04-25 20:03:15 +03:00
Salman Ahmed
79e2b232d8
Improve English
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-04-25 19:26:53 +03:00
Salman Ahmed
a8c460f7df Replace separated top-centered rotation button with rotation drag handles 2021-04-25 10:17:36 +03:00
Salman Ahmed
77f7d4c963 Add composite managing display of selection box drag handles 2021-04-25 10:17:36 +03:00
Salman Ahmed
ab71782674 Use colour fade transform for selection box controls
To become harminous with the fade transforms of the rotation control
2021-04-25 10:14:31 +03:00
Salman Ahmed
62bcc5f76d Add property for tracking whether control is during operation 2021-04-25 10:14:31 +03:00
Salman Ahmed
206fc94b8c Add rotation drag handle component 2021-04-24 08:00:36 +03:00
Salman Ahmed
4bfa9cd6b6 Change inheritance of selection box buttons to base control instead 2021-04-24 08:00:29 +03:00
Salman Ahmed
decd8803bc Abstract base appearence and hover update from drag handles 2021-04-24 07:45:53 +03:00
Dan Balasescu
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
Dean Herbert
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
Dean Herbert
1884c18a2c Ignore movement operations which have no offset 2021-04-22 18:12:03 +09:00
Dean Herbert
9d8f0c854d Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
Dean Herbert
c6c91cd9a5 Refactor WaveformOpacityMenuItem to not receive whole config 2021-04-21 18:05:26 +09:00
Dean Herbert
26430e3cb5
Merge pull request #12492 from Naxesss/bg-audio-quality-checks
Add background and audio checks
2021-04-21 00:10:32 +09:00
Naxess
3e1b6b3b34 Simplify verifier run call args
Uses the resolved working beatmap instead of resolving it every time.

Also uses the EditorBeatmap itself as playable beatmap, as it is of type `IBeatmap` already, and `.PlayableBeatmap` forwards everything anyway.
2021-04-20 13:34:12 +02:00
Naxess
496df411a7 Remove now unused import 2021-04-20 02:39:11 +02:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks 2021-04-20 02:36:13 +02:00
Naxess
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Bartłomiej Dach
0825fc57a9 Move foreground colour helper into OsuColour 2021-04-19 18:24:48 +02:00
Bartłomiej Dach
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
Dean Herbert
a40dcd4b8d Add a touch more space in the timing column 2021-04-19 18:53:06 +09:00
Dean Herbert
097a347533 Adjust Add different background colour for timing area 2021-04-19 18:25:30 +09:00
Dean Herbert
5bce5d2057 Update design logic 2021-04-19 18:25:20 +09:00
Dean Herbert
1ebc5ac5cc Remove unused legacy class 2021-04-19 16:36:00 +09:00
Dean Herbert
8da561a2a6 Soften colours and adjust padding slightly 2021-04-19 16:35:36 +09:00
Dean Herbert
f8b20ca8aa Add new display for effect row attribute 2021-04-19 16:35:36 +09:00
Dean Herbert
ec249a0edb Add new display for sample row attribute 2021-04-19 16:23:28 +09:00
Dean Herbert
6465a72060 Add bubbled word class for use in attribute rows 2021-04-19 16:23:28 +09:00
Dean Herbert
3aad0a8b9c Add new display for difficulty row attribute 2021-04-19 16:23:06 +09:00
Dean Herbert
d3cebfb6fb Use explicit label 2021-04-19 16:23:06 +09:00
Dean Herbert
a10a8680d0 Add new display for timing row attributes 2021-04-19 16:23:06 +09:00
Dean Herbert
f4baff9e04 Make TimingScreen use rounded screen and adjust spacing/padding 2021-04-19 14:35:35 +09:00
Dean Herbert
e143afb598 Split out rounded content screen from SetupScreen for use in other places 2021-04-19 14:28:32 +09:00
Dean Herbert
513e470b52 Adjust grid spacing to allow attributes to use more width 2021-04-19 13:24:53 +09:00
Dean Herbert
0c918410d0 Make "add" button more visible 2021-04-19 13:15:24 +09:00
Dean Herbert
658c23c925 Give more space to the parameter adjustment area 2021-04-19 13:15:17 +09:00
Bartłomiej Dach
6f2ebb20a7 Fix test failing due to null beatmap skin
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
07a00cd681 Add colours section with combo colour display 2021-04-18 20:46:42 +02:00
Bartłomiej Dach
a8027d87b6 Fix unreadable colour hex code text due to low contrast
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.

Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
Dean Herbert
cfc7664094 Use full path 2021-04-18 21:05:23 +09:00
Dean Herbert
e76565dbc5 Fix selection box not displaying after pasting a selection in the editor
Closes #12471.
2021-04-18 20:28:39 +09:00
Naxess
ef65c8910f Fix resolved fields 2021-04-18 01:15:13 +02:00
Naxess
400f8b3938 Add GetStream to IWorkingBeatmap
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Naxess
448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
Dean Herbert
d9d50f0e88 Add border showing selected blueprints in timeline 2021-04-16 18:16:22 +09:00
Dan Balasescu
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash 2021-04-16 16:27:47 +09:00
Dan Balasescu
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
Dean Herbert
c59906e925 Fix an occasional crash when deleting a HitObject via internal means 2021-04-16 15:55:33 +09:00
Dean Herbert
119c9b4294 Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
Dean Herbert
42c066e6f2 Fix slider not displaying in timeline during zero-duration placement 2021-04-16 13:38:55 +09:00
Dean Herbert
c2340f1fe8 Move zoom settings back to run in a non-loaded state 2021-04-16 01:01:03 +09:00
Dean Herbert
15d48a924b Set the timeline's height to a sane non-zero default
This isn't required but makes the initial appearance animation nicer.
2021-04-16 00:58:32 +09:00
Dean Herbert
7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
2021-04-15 22:43:26 +09:00
Andrei Zavatski
71b06d7e61 Simplify ExtendableCircle even more 2021-04-15 15:53:21 +03:00
Dan Balasescu
7beaf0ce55
Merge branch 'master' into timeline-adjustments 2021-04-15 21:51:00 +09:00
Dean Herbert
ad671ee07a
Merge branch 'master' into timeline-adjustments 2021-04-15 20:42:38 +09:00
Dean Herbert
0dc1577f68 Split out control point visualisation logic and add special kiai duration handling 2021-04-15 18:42:30 +09:00
Dean Herbert
153ee25510 Update base specifications to a more sane default 2021-04-15 18:42:07 +09:00
Dean Herbert
bf5af3310a Update break colour to not look like kiai time 2021-04-15 17:04:11 +09:00
Dean Herbert
18e8682f39 Remove unused using statements 2021-04-15 17:01:25 +09:00
Dean Herbert
757475e6d4 Use correct representation colours 2021-04-15 16:39:20 +09:00
Dean Herbert
da6f9060fa Centre end circles to avoid visual gaps 2021-04-15 16:39:20 +09:00
Dean Herbert
73821beb1d Fix break display looking bad on very long beatmaps due to fixed corner radius 2021-04-15 16:39:20 +09:00
Dean Herbert
bc3b2af39d Add rounded corners to timeline ticks display 2021-04-15 15:29:22 +09:00
Dean Herbert
d1c68cb92b Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
Dean Herbert
be08b9d1ef Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
Dean Herbert
afbb674e52 TopLeft align check buttons so they don't move while interacting with them 2021-04-14 20:54:35 +09:00
Dean Herbert
99f05253fd Adjust timeline sizing to closer match designs (but not 1:1 yet) 2021-04-14 20:54:35 +09:00
Dean Herbert
f9b1b7fe25 Update SamplePointPiece design 2021-04-14 20:54:35 +09:00
Dean Herbert
a8df2388eb Update design for TimingControlPoint 2021-04-14 20:11:47 +09:00
Dean Herbert
1209c9fa32 Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
Dean Herbert
26110cd777 Fix timeline not receiving input (being eaten by composer) 2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37 Allow timeline to govern the size of the rest of the editor content 2021-04-14 18:17:27 +09:00
Dean Herbert
e543db9bee Use additive blending for background box
Doesn't make a huge difference but this was intended.
2021-04-14 14:56:28 +09:00
Dean Herbert
b7d2821b55 Display the centre marker above the waveform
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Dean Herbert
21e8e5fbca Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
Dean Herbert
0edc1a850d Split out common EditorTable base class 2021-04-13 23:05:58 +09:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Andrei Zavatski
e601141be2 Simplify ExtendableCircle component 2021-04-13 14:57:02 +03:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
Dean Herbert
464fc02875 Fix some styling issues with the verify screen layout 2021-04-13 19:55:17 +09:00
Dean Herbert
03ba04e8ce Split out general checks into its own verifier class (and remove static usage) 2021-04-13 19:50:22 +09:00
Dean Herbert
e7b0042a60 Remove unnecessary hover / shadow logic 2021-04-13 19:30:20 +09:00
Dean Herbert
b2c17979de Update colours of all overlay components in one swoop (based off combo colour) 2021-04-13 19:26:20 +09:00
Dean Herbert
495fdd8d65 Update drag area display to match new design logic 2021-04-13 19:26:20 +09:00
Dean Herbert
109ee395bf Fix input and remove outdated hover logic 2021-04-13 19:26:20 +09:00
Dean Herbert
00f235760d Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
Naxess
60c2494b31 Make BeatmapVerifier an interface 2021-04-13 10:40:56 +02:00
Salman Ahmed
36510309d1 Merge EnableUserDim and IgnoreUserSettings to one bindable 2021-04-13 10:58:56 +03:00
Dean Herbert
27e851c2ee Also adjust height 2021-04-13 16:43:29 +09:00
Dean Herbert
ebf97ff48f Update timeline ticks to use width as a differentiation method, rather than height 2021-04-13 16:29:35 +09:00
Dean Herbert
66e74da2b7 Fix regression in quick delete mouse action blocking 2021-04-13 13:03:14 +09:00
Naxess
008dbc7dd6 Reverse IssueType ordering
Reversed both in the enum and where it's displayed, so ends up the same in the end.
2021-04-12 15:49:13 +02:00
Naxess
1c69829ad4 Fix Template.Origin -> Check 2021-04-12 15:47:58 +02:00
Dean Herbert
cc2acf5e54 Fix ctrl-dragging on an existing selection causing deselection of the hovered object 2021-04-12 19:05:23 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Naxess
a2fc9c398f Rename CreateChecker -> CreateBeatmapVerifier 2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a Move check origin from IssueTemplate to Issue
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
8bf85d737c Change Metadata into a get property 2021-04-12 15:52:29 +09:00
Dean Herbert
3551322f1d Fix formatting of colour getter 2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48 Checker -> BeatmapVerifier 2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77 Merge branch 'master' into verify-tab 2021-04-12 15:14:37 +09:00
Naxess
7d40b01722 Remove old todo 2021-04-10 15:18:15 +02:00
Naxess
747e0f00dc Improve table formatting 2021-04-10 13:10:05 +02:00
Naxess
3a4f2e3d7e Show table even if no issues 2021-04-10 13:09:16 +02:00
Naxess
c995eca029 Remove todo
Doesn't really matter in the end, as only one checker will run at a time in this case.
2021-04-10 13:05:24 +02:00
Naxess
6d3cf78e4a Add issue selection
This mainly helps with keeping track of which issue was clicked, since doing so switches tab.
2021-04-10 13:04:39 +02:00
Naxess
d1007ff26a Move components to more appropriate spot 2021-04-10 13:02:22 +02:00
Naxess
43174b708c Remove visibility settings
Can look into this later, not really important for a first iteration.
2021-04-10 12:58:40 +02:00
Naxess
bab36e529a Update UI with new components 2021-04-07 14:38:43 +02:00
Naxess
b24ce66a0d Add check/issue classes 2021-04-07 14:35:33 +02:00
Dean Herbert
d4c55070e7
Merge pull request #12283 from bdach/setup-screen-design-refresh
Refresh setup screen appearance to be closer to design
2021-04-06 18:33:34 +09:00
Dean Herbert
9d0839be8f Remove no longer necessary FinishTranforms call 2021-04-06 15:35:07 +09:00
Dean Herbert
316a557a99 Split select area background into own class to reduce hover state complexity 2021-04-06 15:34:34 +09:00
Dean Herbert
7d301a6336 Improve timeline hover display before time zero with a gradient fade 2021-04-06 14:34:16 +09:00
Dean Herbert
35dd1c68aa Fix drag/selection events not propagating correctly to TimelineBlueprintContainer when before time zero 2021-04-06 14:34:16 +09:00
Dean Herbert
8ff13845d1 Add marker showing where 00:00:000 is 2021-04-06 14:24:22 +09:00
Bartłomiej Dach
0a1417bc67 Swap order of background/audio track changing methods
Mostly for quality of reviewing (restores previous order) and more
consistency overall.
2021-04-04 13:10:12 +02:00
Bartłomiej Dach
a0f0ae7979 Adjust spacings in resources section 2021-04-04 12:53:51 +02:00
Bartłomiej Dach
f2d4ca7676 Add background chooser text box 2021-04-04 12:50:50 +02:00
Bartłomiej Dach
9394af32f5 Move drag & drop support logic to chooser component 2021-04-04 12:34:52 +02:00
Bartłomiej Dach
294d911426 Move background chooser to header 2021-04-03 20:53:07 +02:00
Bartłomiej Dach
61f9eb51c4 Split background chooser to own component 2021-04-03 20:36:30 +02:00
Bartłomiej Dach
3572178bdc Add tab control to setup screen header 2021-04-03 20:13:20 +02:00
Bartłomiej Dach
95d7e6c74b Explicitly associate setup sections with titles 2021-04-03 19:58:49 +02:00
Bartłomiej Dach
bdd1072dce Adjust colours and spacing to be closer to design 2021-04-03 18:52:50 +02:00
Bartłomiej Dach
4df7ff21c7 Fix editor arrow seek snapping not updating after control point changes
The editor clock, which is responsible for performing the seek, was not
aware of changes in control points due to reading from the wrong
beatmap. `loadableBeatmap` is not actually changed by any of the editor
components; `playableBeatmap` and `editorBeatmap` are.

For now this is changed to use `playableBeatmap`. A better follow-up
would be to use `editorBeatmap`, but it would probably be best to move
the beat snap bindable into `EditorBeatmap` first.
2021-04-03 14:02:46 +02:00
hbnrmx
824fb9f398 reopen FileSelector in the directory of the previous selection 2021-04-02 18:01:26 +02:00
hbnrmx
438f3e6349 move fallback text to PlaceholderText 2021-04-02 17:57:21 +02:00
Dan Balasescu
f8c1dfe57f
Merge branch 'master' into editor-fix-speed-multiplier-precision 2021-03-31 17:17:25 +09:00
Dean Herbert
90c75a64cf Fix legacy control point precision having an adverse effect on the editor 2021-03-30 15:24:11 +09:00
Dan Balasescu
d2ef0ba644
Merge branch 'master' into add-editor-nudging-support 2021-03-30 14:34:43 +09:00
Dan Balasescu
1bb9f018a0
Merge branch 'master' into fix-timeline-depth-ordering 2021-03-29 20:47:47 +09:00
Dan Balasescu
3cf6a3f56d
Merge pull request #12076 from peppy/add-timeline-stacking-support
Implement editor timeline stacking support
2021-03-29 20:44:52 +09:00
Dean Herbert
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy 2021-03-29 19:31:16 +09:00
Dean Herbert
3909eda095 Avoid using a StringBuilder 2021-03-29 18:51:28 +09:00
Dean Herbert
90ab765cf5 Reorder methods and surround with region 2021-03-29 18:46:32 +09:00
Nathan Alo
cdb779f764 move copy logic inside ComposeScreen 2021-03-29 17:30:23 +08:00
Naxess
d58ef5310b Add verify tab
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Nathan Alo
21398e25b5 null check composer and ensure the correct start time from selected hit objects 2021-03-27 10:02:21 +08:00
Nathan Alo
c96321206a fix appveyor complaints 2021-03-26 16:17:24 +08:00
Nathan Alo
71a0616861 remove extra semi colons 2021-03-26 15:34:45 +08:00
Nathan Alo
374f8c5e22 move to compose namespace and add license header 2021-03-26 15:33:28 +08:00
Dean Herbert
cb48e5f158 Fix timeline not visually ordering hitobjects in a stable way 2021-03-26 16:33:18 +09:00
Nathan Alo
b8b7eb4c4b refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers 2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e remove implementations 2021-03-26 15:24:33 +08:00
Dean Herbert
77969bb223 Merge branch 'master' into add-timeline-stacking-support 2021-03-26 16:17:10 +09:00
Dean Herbert
f6647de769 Add support for nudging objects in the editor using ctrl+arrow keys
Closes #12042.
2021-03-25 19:56:28 +09:00
Dean Herbert
8d4ff867bf Fix barlines showing up in the osu!mania editor's timeline 2021-03-25 16:30:31 +09:00
Dean Herbert
9fdd23b134 Fix various issues with stacking 2021-03-25 16:28:30 +09:00
Dean Herbert
bdc783b55f Merge branch 'master' into add-timeline-stacking-support 2021-03-25 15:28:30 +09:00
Dean Herbert
7b3336783f
Stabilise ordering instead of simple reversing
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
Bartłomiej Dach
dd48b68f8a Ensure selected blueprints are given selection priority 2021-03-19 22:44:33 +01:00
Dean Herbert
71a361337d
Add comment regarding usage of Reverse()
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-03-19 21:57:48 +09:00
Dan Balasescu
e72205eea2
Merge pull request #12080 from peppy/add-25-playback-editor
Change editor speed adjust to adjust frequency (and restore 25% option)
2021-03-19 21:04:12 +09:00
Dean Herbert
8955071703 Change editor speed adjust to adjust frequency 2021-03-19 20:01:45 +09:00
Dean Herbert
9be7981e0d Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
Dean Herbert
563a0584d5 Implement editor timeline stacking support 2021-03-19 18:48:51 +09:00
Dean Herbert
32c571fc94 Adjust keyboard step to be something sensible 2021-03-19 17:13:30 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end 2021-03-19 16:32:23 +09:00
voidedWarranties
b9761c8196 Further simplify logic 2021-03-18 16:20:31 -07:00
voidedWarranties
df6570ebf5 Improve logic and add previously failing test
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00