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mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:52:56 +08:00
Commit Graph

122 Commits

Author SHA1 Message Date
Dean Herbert
41a84ba00c Add finalizer logic for WorkingBeatmap for now. 2016-11-21 21:35:10 +09:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Dean Herbert
d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Huo Yaoyuan
7c8ef2a82b Select and unselect BeatmapPanel when selecting BeatmapGroup. 2016-11-14 04:22:06 +08:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Dean Herbert
18c0e431c1 Fix some nullrefs. 2016-11-12 18:25:58 +09:00
Drew DeVault
d49b418449 Implement ShowUnicode option behavior 2016-11-10 21:35:58 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Huo Yaoyuan
c59cad2478 AudioEquals method for BeatmapInfo. 2016-11-07 21:52:23 +08:00
Dean Herbert
f14a35d480 Update FontAwesome definitions. 2016-11-07 17:59:00 +09:00
Thomas Müller
103176826f Ensure transformations are never used prior to being added to the Drawable tree. 2016-11-06 11:13:52 +01:00
Thomas Müller
32ee20b843 Merge branch 'master' of github.com:ppy/osu into better-clocks
# Conflicts:
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-06 10:08:24 +01:00
Thomas Müller
5f2bf165a2 Remove now obsolete clock usages. 2016-11-06 10:06:09 +01:00
Thomas Müller
a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Maciej
bcc1d7c669 Background scaling different approach 2016-11-06 04:37:41 +01:00
Maciej
c4132339a6 Working beatmap background scaling fix
Add a check for the working beatmap background width and assign a proper
scaling value to cover the whole box
2016-11-06 04:12:35 +01:00
Dean Herbert
3c8f94dd0f Merge pull request #136 from Tom94/general-fixes
Fix wrong initial state of beatmap panels.
2016-11-05 23:04:37 +09:00
Thomas Müller
7c7e2160ec Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2 2016-11-05 14:05:42 +01:00
Thomas Müller
619d97c642 Fix indentation and typo. 2016-11-05 13:51:52 +01:00
Thomas Müller
07e74068e7 Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
Huo Yaoyuan
e69dac7745 Fix lock object. 2016-11-05 20:21:08 +08:00
Huo Yaoyuan
f2b37e1fe7 Add lock on each property of WorkingBeatmap. 2016-11-05 20:01:46 +08:00
Thomas Müller
ba39a9df8e Fix wrong initial state of beatmap panels. 2016-11-05 12:24:15 +01:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Dean Herbert
7cc19d74c6 Add full Exo font set and bring song select panels closer to final design. 2016-11-05 18:22:09 +09:00
Dean Herbert
8fe63689a4 Fix thread safety issue when accessing files in beatmap (zip) files. 2016-11-05 18:19:01 +09:00
Dean Herbert
2ee5e2efb7 Bring framework up-to-date.
# Conflicts:
#	osu-framework
2016-11-05 18:18:52 +09:00
Dean Herbert
10f2ed4387 Add explicit privates. 2016-11-04 16:12:35 +09:00
Dean Herbert
b17d219ace Share Triangles logic. 2016-11-04 16:11:22 +09:00
Dean Herbert
108b7092c9 Fix regression in hitcircle appearance. 2016-11-04 16:08:04 +09:00
Dean Herbert
9df43c6d33 Fix draw order of hitobjects. 2016-11-04 15:43:53 +09:00
Dean Herbert
da18e2d4f6 Fix off-by-one colour retrieval. 2016-11-04 15:43:53 +09:00
Dean Herbert
b72e9221fd Only add valid hitobjects. 2016-11-04 15:43:53 +09:00
Dean Herbert
74c655ebfc Fix input not working. 2016-11-04 15:43:53 +09:00
Dean Herbert
b40ccccbe4 Add HitObject colours back in the mix. 2016-11-04 15:43:53 +09:00
Dean Herbert
92b85b251e Fix scale more. 2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159 Fix scale ratio of gamefield. 2016-11-04 15:43:53 +09:00
Dean Herbert
f5f5aa9eac Fix some incorrect default values. 2016-11-04 15:43:53 +09:00
Dean Herbert
a4e2f25065 Flush recursively, more transform tidying. 2016-11-04 15:43:53 +09:00
Dean Herbert
1854160321 Add hit time and the ability for an external operator to block hits. 2016-11-04 15:43:53 +09:00
Dean Herbert
fbaae94ba4 Limit state changes to apply only once. 2016-11-04 15:43:53 +09:00
Dean Herbert
8d4e7038b3 Part -> Layer. 2016-11-04 15:43:53 +09:00
Dean Herbert
bc53642cab Fix some warnings. 2016-11-04 15:40:05 +09:00
Dean Herbert
439204b4fa Merge remote-tracking branch 'refs/remotes/upstream/master' into async-workflow 2016-11-03 16:44:49 +09:00
Dean Herbert
54dbb0a355 Merge remote-tracking branch 'refs/remotes/upstream/master' into better-glow
# Conflicts:
#	osu.Game/Beatmaps/Drawable/Panel.cs
2016-11-02 16:43:35 +09:00
Dean Herbert
617a3f5c4f Adjust glow colour slightly. 2016-11-02 10:22:46 +09:00
Thomas Müller
50de8528a5 Use better glow in beatmap selection. 2016-11-01 22:57:11 +01:00