Mysfit
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3307e8357f
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DrawableStoryboardSample event method override for SamplePlaybackDisabledChanged
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2021-01-26 00:36:32 -05:00 |
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Bartłomiej Dach
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b692abd3c2
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Simplify condition from two to one operand
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2021-01-22 20:35:34 +01:00 |
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Mysfit
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e0f8f6a23f
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introduce overrideable bool instead of copying event logic entirely
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2021-01-22 12:09:40 -05:00 |
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Mysfit
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5b1bdfbdc5
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Use callback method override
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2021-01-21 20:06:24 -05:00 |
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Mysfit
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b53ad50cd4
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Remove redundant variable
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2021-01-21 18:00:37 -05:00 |
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Mysfit
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07ec0c0e0b
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Updated DrawableStoryboardSample to use GetBoundCopy()
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2021-01-21 17:46:47 -05:00 |
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Mysfit
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b220939650
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Fix storyboard samples continuing to play when the beatmap is paused or the intro is skipped.
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2021-01-21 17:10:11 -05:00 |
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Dean Herbert
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8a6857f151
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Add support for playing a SkinnableSample without restarting it
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2021-01-15 17:16:12 +09:00 |
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Dean Herbert
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a0f92628ac
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Merge branch 'master' into fix-sample-expire
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2020-12-04 13:49:08 +09:00 |
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ekrctb
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6c46046c24
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Fix DHO expires while hit sound is playing
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2020-12-03 12:32:49 +09:00 |
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smoogipoo
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70cb197957
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Cleanups
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2020-11-19 20:38:36 +09:00 |
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smoogipoo
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730b14b5bb
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
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Dean Herbert
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414daab1dc
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Fix paused samples potentially getting stuck in a playing state in rapid toggling
Closes #10693. Should be obvious why.
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2020-11-05 16:14:23 +09:00 |
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Dean Herbert
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758088672c
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Don't stop non-looping samples immediately when pausing
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2020-10-05 15:07:46 +09:00 |
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Dean Herbert
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482c23901b
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Check RequestedPlaying state before allowing scheduled resume of looped sample
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2020-10-01 16:54:58 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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