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Commit Graph

279 Commits

Author SHA1 Message Date
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
smoogipoo
356a60b561 Fix hitobjects in scrolling rulesets getting masked away 2018-09-12 15:14:51 +09:00
smoogipoo
551581e5cd Skip invalid hitobject types, log error instead 2018-08-22 15:59:58 +09:00
smoogipoo
16d30f6756 Add explanatory comments 2018-08-17 13:31:12 +09:00
smoogipoo
eb6f1ae72c Fix spinners providing one extra combo 2018-08-17 09:16:28 +09:00
smoogipoo
4c3e551295 Fix first object not receiving new combo
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
smoogipoo
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
smoogipoo
da3e2cfee2 Catch/osu! spinners should have combo 2018-08-15 11:13:23 +09:00
smoogipoo
4f0305ffeb Taiko convert hitobjects should not have combo 2018-08-15 10:58:59 +09:00
smoogipoo
83f75ac896 Mania convert hitobjects should not have combo 2018-08-15 10:57:11 +09:00
smoogipoo
8faf12579a Fix field not being set correctly 2018-08-15 10:53:25 +09:00
smoogipoo
d2709613bc Add combo offset to ConvertHitObjectParser 2018-08-15 10:49:45 +09:00
smoogipoo
ce77473910 Simplify usage of ConvertHitObjectParser 2018-08-15 10:24:56 +09:00
smoogipoo
e04b2f4fa9 Fix hitobject results not rewinding 2018-08-14 18:31:32 +09:00
smoogipoo
2a54b5b78d ResetResult -> RevertResult 2018-08-06 12:29:22 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
0d6a8a2bf5 More xmldocs 2018-08-06 11:31:54 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f CreateJudgementResult -> CreateResult 2018-08-06 11:07:41 +09:00
smoogipoo
754f3c8621 Move result creation to load(), add exceptions 2018-08-06 11:07:05 +09:00
smoogipoo
b35817c877 More xmldocs to hitobject/drawablehitobject 2018-08-06 10:55:38 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
482526135f Make IsHit not consider nested hitobjects 2018-08-03 16:07:20 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
35b4ab5456 Introduce the concept of a "MainResult" 2018-08-02 21:07:40 +09:00
smoogipoo
3619290c34 Split out judgement definition from judgement result 2018-08-02 20:35:54 +09:00
smoogipoo
d51d0e8547 Initial structure for new hitobject judgement system 2018-08-01 21:45:59 +09:00
Dean Herbert
da8fc0ee5d ToLower -> ToLowerInvariant 2018-07-25 07:37:05 +02:00
Dean Herbert
d561f54282
Merge branch 'master' into per-object-css 2018-07-23 03:01:17 +09:00
smoogipoo
c087a73f40 Implement per-hitobject custom sample banks 2018-07-20 15:12:44 +09:00
David V
9eb69a1e76 Restructure + corrects converting to support all systems 2018-07-19 17:47:55 +02:00
David V
4e72794101 Converts float to int. 2018-07-19 15:55:38 +02:00
Dean Herbert
dbc538abbe Use Enum.HasFlag
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
4f894969df
Merge branch 'master' into hitobject-samples 2018-07-05 19:43:19 +09:00
Dean Herbert
d11ba2df0e Merge remote-tracking branch 'upstream/master' into smoogipoo-legacy-custom-banks 2018-07-05 14:53:31 +09:00
smoogipoo
45a4187923 Tidy up lookups to NestedHitObjects 2018-07-02 16:10:56 +09:00
smoogipoo
7f832e34c0 Reorder sample bank property setters 2018-07-02 14:29:18 +09:00
smoogipoo
73fac2115a Implement hitobject sample files 2018-07-02 14:20:35 +09:00
smoogipoo
9f85c55915 Merge remote-tracking branch 'origin/master' into legacy-custom-banks 2018-07-02 12:34:51 +09:00
Dean Herbert
70a119dde7 Remove unused/duplicate interface 2018-06-29 12:20:53 +09:00
smoogipoo
781095b96b Encapsulate the method to apply SampleControlPoints to SampleInfos 2018-06-28 18:29:07 +09:00
smoogipoo
80501de4b9 Add legacy slider offsets 2018-06-27 12:09:21 +09:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
smoogipoo
43cdbec0a3 Fix hold note hitwindow lenience 2018-05-17 13:59:04 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
smoogipoo
c67f372560 Don't create nested hitobjects unless absolutely required 2018-05-17 12:29:33 +09:00
Dean Herbert
6bf1092c7d
Merge branch 'master' into enable-distance-overflow 2018-05-15 18:56:51 +09:00
smoogipoo
f5068804d5 Re-enable slider distance overflow
Fixes #2467.
2018-05-14 15:14:29 +09:00
smoogipoo
97a523584d Make HitWindows not return null by default 2018-05-11 15:52:51 +09:00
smoogipoo
bfad101d17 Standardise naming 2018-05-11 15:42:34 +09:00
smoogipoo
5245d2d426 Add info about when CreateHitWindows is invoked 2018-05-11 15:36:53 +09:00
smoogipoo
8563291796 Add convert mania HitWindows 2018-05-11 15:32:00 +09:00
smoogipoo
c052ee71c1 Add convert osu HitWindows 2018-05-11 15:31:36 +09:00
smoogipoo
9c65d347ba Add convert taiko HitWindows 2018-05-11 15:31:12 +09:00
smoogipoo
8216bc311a Restructure HitWindows to allow outside setting 2018-05-11 15:30:26 +09:00
Adonais Romero González
06c6f55995 Apply offset to end times on legacy converter 2018-04-30 00:43:32 -07:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
6d4f94756e Rewrite the way drag + click selections happen
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).

I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.

1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
Dean Herbert
af65f2dd48 Move AccentColour changes local to rulesets which rely on it 2018-03-22 18:53:16 +09:00
Dean Herbert
366b7fca65 Remove GetColour method 2018-03-22 18:50:19 +09:00
Dean Herbert
c4fe6a04c5 Use string lookups for combo colours 2018-03-22 17:32:05 +09:00
Dan Balasescu
ab9505652b Merge branch 'master' into skin--completion 2018-03-22 16:44:00 +09:00
Dean Herbert
78a8f60b39 IHasComboIndex -> IHasComboInformation 2018-03-22 12:35:17 +09:00
Dean Herbert
1a782a840c Fix xmldoc 2018-03-22 12:34:29 +09:00
Dean Herbert
9ad4e9284a Add skin source fallback chain 2018-03-20 16:40:11 +09:00
Dean Herbert
c38c26eacb Move combo index processing to BeatmapProcessor 2018-03-20 15:57:43 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
217dd2ecdc Initial push for better decoders 2018-03-09 21:24:15 +09:00
smoogipoo
2a9fb2c2c6 Make NestedHitObjects lazily-constructed 2018-03-05 21:40:26 +09:00
smoogipoo
8a15d4e677 Fix linear perfect-curves not being cased to CurveType.Linear
Fixes #2151.
2018-03-02 18:21:40 +09:00
Dean Herbert
5b4fef0180 Add bare minimum sanity checking of beatmap input values to make broken maps load
Resolves ppy/osu#1988.
2018-02-28 18:12:24 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework 2018-02-26 15:00:18 +09:00
Dean Herbert
4a52df2dd4 Apply review 2018-02-24 23:07:02 +09:00
Dean Herbert
768e0a4e2a Add SkinnableSound class
Tidy things up, move logic out of SampleInfo.
2018-02-24 22:47:14 +09:00
smoogipoo
066abfbdbc Rename PositionAt -> CurvePositionAt to represent its new meaning 2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc Make slider control points relative to start position 2018-02-23 20:59:27 +09:00
Dean Herbert
6ceabfe19e Add basic hitsound skinning 2018-02-23 13:38:12 +09:00
smoogipoo
f012cce668 Rewrite some xmldocs to make methods easier to understand 2018-02-21 17:33:22 +09:00
smoogipoo
4699b5ad7c Fix a few code styling issues
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
0511728fbe Remove "keypress" from comment 2018-02-08 17:38:46 +09:00
smoogipoo
46284c61ae Return HitResult.None instead of null 2018-02-08 14:25:59 +09:00
smoogipoo
c537af0289 Fix/improve commends 2018-02-08 14:25:44 +09:00
smoogipoo
a6f1a4689e Fix incorrect value copy-pasta 2018-02-08 14:16:37 +09:00
smoogipoo
802aaefe35 Give rulesets a way to disable/enable perfect/ok hit results 2018-02-08 13:54:08 +09:00
smoogipoo
cfdeac6428 Make hit windows settable by derived classes 2018-02-08 13:38:31 +09:00
smoogipoo
9225e883c1 Add + use HalfHitWindow 2018-02-02 20:29:50 +09:00
smoogipoo
6976347d64 Protect hit window values 2018-02-02 20:28:59 +09:00
smoogipoo
e45b26c742 Cleanup/minify HitWindows 2018-02-02 19:35:44 +09:00
smoogipoo
d371425c87 BAD -> MEH 2018-02-02 18:56:44 +09:00
smoogipoo
70462ebee3 Make HitWindows settable by derived HitObjects 2018-02-02 18:53:05 +09:00
smoogipoo
acf20c079c General improvements around usage of HitWindows for mania 2018-02-02 18:47:54 +09:00
smoogipoo
558c53a6ba Give HitObject some HitWindows 2018-02-02 18:47:10 +09:00
smoogipoo
a0c1662fb7 Move mania's HitWindows to osu.Game 2018-02-02 17:52:55 +09:00
smoogipoo
13f16077d4 Implement Catmull-Rom curve approximator 2018-02-01 20:04:41 +09:00
smoogipoo
b77f08941c Make mania play the next note's sounds if no note is hit
Fixes #1911.

This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
smoogipoo
d37844c068 Clean up off-by-one offsets from repeat-related properties 2018-01-23 13:37:25 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
smoogipoo
0ae0dac192 Fix DrawableHitObject not binding nested hitobject events 2018-01-15 20:35:38 +09:00
Aergwyn
8ac6818639 expose IsHit 2018-01-13 16:26:14 +01:00