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h1or4dme8
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osu-lazer
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2026-05-24 08:39:53 +08:00
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58,147
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796
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3102044d00a85caaaafd059f77a08022dfd2d7aa
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12 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Update animations to final versions
Dean Herbert
·
2022-08-01 18:03:32 +09:00
e0940c6c22
Combine FollowCircle and TickFollowCircle classes
Alden Wu
·
2022-07-21 19:46:46 -07:00
c2c2c505a4
Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail and end are not actually the same.
Alden Wu
·
2022-07-19 02:27:04 -07:00
5cb0920cfb
Align legacy followcircle anims to slider ticks
Alden Wu
·
2022-07-19 02:08:53 -07:00
d213f56f79
Fix animation changes incorrectly applying to successful completion of sliders
Dean Herbert
·
2022-07-19 15:51:02 +09:00
e346624b14
Adjust default follow circle animations to feel nicer
Dean Herbert
·
2022-07-15 17:28:42 +09:00
afec7941ff
Move shared followcircle code into abstract base class
Alden Wu
·
2022-07-14 17:11:01 -07:00
66932f1af6
Protect duration calculations against unstable fps
goodtrailer
·
2022-07-07 20:30:31 -07:00
84dcd042f4
Add forgotten unsubscribes
goodtrailer
·
2022-07-05 21:04:13 -07:00
72fb1ae892
Slow down legacy followcircle animations
goodtrailer
·
2022-07-03 13:51:30 -07:00
e6a05ce3e2
Split ball and followcircle into default/legacy files
goodtrailer
·
2022-06-29 01:23:35 -07:00
0e0e9968ac