smoogipoo
65a6f9f8a4
Merge branch 'fix-initial-spectator-state-callback' into multiplayer-spectator-screen
2021-04-16 18:26:46 +09:00
smoogipoo
ca74f413cd
Change to explicit method instead
2021-04-16 17:31:02 +09:00
smoogipoo
5652490d61
Fix OnUserBeganPlaying not being invoked if already watching
2021-04-16 14:11:55 +09:00
smoogipoo
56e1bffdfd
Populate initial user states
2021-04-13 23:57:16 +09:00
smoogipoo
5b53a2b211
Merge branch 'master' into multiplayer-spectator-screen
2021-04-13 20:07:56 +09:00
Salman Ahmed
92fab653e1
Take current mod settings value into account on equality comparsion
2021-04-12 20:51:13 +03:00
Salman Ahmed
fbd5195738
Extract mod setting value handling to utils class
2021-04-12 03:37:03 +03:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality
2021-04-11 19:48:55 +03:00
smoogipoo
6eddc6c59e
Enable spectating multiplayer matches
2021-04-09 21:03:50 +09:00
Dean Herbert
51fee79ef1
Fix scores not being accepted due to missing ruleset ID
2021-04-09 15:18:02 +09:00
Dean Herbert
24ae5b9169
Fix slightly incorrect solo score submission routes
2021-04-08 23:15:08 +09:00
smoogipoo
2791d454d2
Don't send spectating user state yet
2021-04-07 22:21:22 +09:00
smoogipoo
99bee73ac1
Merge branch 'master' into add-spectate-button-and-state
2021-04-07 22:07:52 +09:00
smoogipoo
56c13148f1
Fix typo in class name
2021-04-07 16:45:10 +09:00
smoogipoo
6de91d7b6b
Add spectate button + test
2021-04-06 21:37:27 +09:00
smoogipoo
d5ba77b2c2
Add spectating user state
2021-04-06 21:22:28 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
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Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dean Herbert
933c4010da
Allow creating OnlineViewContainers with no placeholder button
2021-04-06 16:17:20 +09:00
PercyDan54
d4724f4494
Fix crash
2021-04-04 09:44:45 +08:00
smoogipoo
e1aa927827
Add dropdown option to export score
2021-04-02 13:20:15 +09:00
Dean Herbert
0a889fafc4
Don't send progress updates when not in a downloading state
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This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
Dean Herbert
17a0b19ee7
Always set progress before updating download state
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Without doing so, a state change may read from an old progress value.
2021-03-26 14:04:10 +09:00
Max Hübner
aa2c1ee85e
Add new beatmap search filter row "General"
2021-03-25 23:20:10 +01:00
Dean Herbert
5267fb74c4
Add submission requests
2021-03-23 18:18:49 +09:00
Dean Herbert
aeff9bd853
Add return bool to HandleRequest to better trigger failures
2021-03-23 18:17:29 +09:00
Dean Herbert
ce452565f4
Avoid firing any kind of failures after success
2021-03-23 17:50:31 +09:00
Dean Herbert
f5ba746ae5
Fail all API requests sent to DummyAPIAccess
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Until now, API requests sent to dummy API were just lost in the void. In most cases this somehow worked as expected, but any logic which is waiting on a request to finish will potentially never get a response.
Going forward, I'm not 100% sure that every `Wait` on a web response will have local timeout logic (I think there is a certain amount of assumption that this is being managed for us by `APIAccess`), so I've made this change to better handle such cases going forward. Now, rather than nothing happening, requests will trigger a failure via the existing exception logic rather than silently pretending the request never arrived.
2021-03-23 17:37:45 +09:00
Dean Herbert
58c60100b4
Fix APIScoreToken's data type not matching server side
2021-03-23 14:04:47 +09:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dan Balasescu
ff2327ffac
Merge branch 'master' into configure-await-false
2021-03-08 22:24:29 +09:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
765cc5cf37
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
smoogipoo
7adb33f40e
Fix beatmap getting nulled due to failing web request
2021-03-01 17:24:54 +09:00
Dean Herbert
254f9bb58b
Show API human readable error message when chat posting fails
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Closes #11902 .
2021-02-26 13:38:00 +09:00
Dean Herbert
9ed8d902f7
Fix requests being indefinitely queued when user is offline
2021-02-24 19:57:42 +09:00
Dean Herbert
664d243003
Disable multiplayer/spectator on iOS until it can be supported again
2021-02-23 15:22:46 +09:00
smoogipoo
d985b8ab2a
Increase beatmapset download timeout
2021-02-22 17:14:39 +09:00
Dean Herbert
a2aec6bcdc
Merge pull request #11808 from smoogipoo/multiplayer-no-playlist-mangling
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Rework multiplayer playlist handling to support multiple items
2021-02-19 14:33:53 +09:00
smoogipoo
c0e0bd4f42
Add compatibility with old server build
2021-02-19 13:57:04 +09:00
smoogipoo
183a481a34
Refactor playlist update to remove .Contains() check
2021-02-19 13:32:32 +09:00
Dean Herbert
71316bbee5
Allow using OnlineViewContainer without deriving it
2021-02-18 17:45:58 +09:00
smoogipoo
56e9e10ff5
Make server authoritative in playlist item id
2021-02-18 15:30:31 +09:00
smoogipoo
8930ff4465
Merge branch 'master' into multiplayer-no-playlist-mangling
2021-02-17 19:29:01 +09:00
smoogipoo
70a995919c
Update comments
2021-02-17 17:58:24 +09:00
smoogipoo
0d1149911c
Don't display expired playlist items
2021-02-17 17:33:10 +09:00
smoogipoo
fb0e9d6760
Add played property to playlist item
2021-02-17 16:58:32 +09:00
Dean Herbert
86faa7f465
Merge pull request #11798 from smoogipoo/multiplayer-long-types
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Use long type where required in multiplayer
2021-02-17 15:50:12 +09:00
smoogipoo
9a7b6ebe50
Fix missed occurrence
2021-02-17 14:30:52 +09:00
smoogipoo
f61b8e6154
Change to long
2021-02-16 21:32:38 +09:00
smoogipoo
100097d78f
Fix playlist not being handled correctly for non-joined cases
2021-02-16 21:32:35 +09:00