smoogipoo
3e802531d3
Use long type where required in multiplayer
2021-02-16 19:34:01 +09:00
smoogipoo
3ff9e14e35
Make StatefulMultiplayerClient control current playlist item
2021-02-16 18:56:13 +09:00
Dean Herbert
fdcb6384cb
Add user mod selection to playlists room screen
2021-02-16 15:14:56 +09:00
Dean Herbert
fff1cb0b35
Fix allowed mods not being copied when populating playlist items
2021-02-16 15:14:21 +09:00
Dean Herbert
7f82a06a61
Remove no longer used using directive
2021-02-05 23:08:31 +09:00
Dean Herbert
0679901e4d
Update error handling
2021-02-05 22:53:40 +09:00
Dean Herbert
3ca64a1cb2
Merge branch 'master' into playlist-max-room-attempts
2021-02-05 22:13:13 +09:00
Dean Herbert
2fc3a97f56
Merge pull request #11516 from frenzibyte/ready-button-clean-up
...
Replace ready button beatmap logic with using `MultiplayerBeatmapTracker` instead
2021-02-05 15:09:25 +09:00
Dean Herbert
de8724b1f6
Use AddRangeInternal for simplicity, but disallow ClearInternal for safety
2021-02-05 14:39:25 +09:00
Salman Ahmed
78ea2d50bb
Merge branch 'master' into ready-button-clean-up
2021-02-05 07:23:11 +03:00
Dean Herbert
9d7164816c
Add reverse binding for max attempts (currently unused but good for safety)
2021-02-03 22:02:40 +09:00
Dean Herbert
3fe190cfbe
Show original error message on web exceptions (or is no message is returned)
2021-02-03 22:00:16 +09:00
smoogipoo
097ce37e96
Merge branch 'fix-mod-icon' into freemods
2021-02-02 21:37:24 +09:00
Dean Herbert
90acdd4361
Display the correct error message on score submission failure
...
The server will return a valid error message in most cases here. We may
eventually want to add some fallback message for cases an error may
occur that isn't of
[InvariantException](3169b33ccc/app/Exceptions/InvariantException.php (L9-L10)
) type, but I'm not 100% sure
how to identify these just yet.
2021-02-02 18:45:05 +09:00
Dean Herbert
6fdaf02518
Hook up room-level max attempts to UI
2021-02-02 18:45:05 +09:00
Dean Herbert
bdc05af4b7
Make playlist settings area taller to better match screen aspect ratio
2021-02-02 16:30:45 +09:00
smoogipoo
97e3023df9
Renamespace/rename MatchSongSelect -> PlaylistsSongSelect
2021-02-01 20:16:58 +09:00
Salman Ahmed
34612ae233
Forward internal management to a container alongside tracker
2021-01-19 20:01:22 +03:00
Mysfit
052e9eef02
Added inline comments
2021-01-19 09:16:39 -05:00
Mysfit
33677f5770
Use BindValueChanged to show main content for new multiplayer and playlist rooms when the settings overlay is hidden.
2021-01-19 08:52:43 -05:00
Mysfit
9b7187e3c8
Revert "Use fades instead of event listening. Fixed same issue in the playlist room creation."
...
This reverts commit 3a7608275d
.
2021-01-19 08:23:31 -05:00
Mysfit
3a7608275d
Use fades instead of event listening. Fixed same issue in the playlist room creation.
2021-01-19 00:35:56 -05:00
Salman Ahmed
59ae50b0e5
Clean up ready button logic into using MultiplayerBeatmapTracker
2021-01-17 01:11:03 +03:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Bartłomiej Dach
ed4b8482b6
Rename {Multiplayer -> OnlinePlay}Composite
2020-12-25 18:07:34 +01:00
Bartłomiej Dach
4caf75850b
Rename {Multiplayer -> OnlinePlay}Screen
2020-12-25 17:00:00 +01:00
Bartłomiej Dach
83fb7c7a1a
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
Bartłomiej Dach
e797e5ce7a
Rename Multi directory to OnlinePlay
2020-12-25 16:50:02 +01:00