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Commit Graph

612 Commits

Author SHA1 Message Date
Dean Herbert
475679ca66 Fix DI failure 2022-07-23 02:27:47 +09:00
Dean Herbert
bb46ba66e0 Simplify TotalScoreCounter tick playback logic 2022-07-23 02:27:17 +09:00
Dean Herbert
9f045209b9 Simplify score panel balance adjustment 2022-07-23 02:09:08 +09:00
Jamie Taylor
62d4d4b055
Add dynamic panning fun to score panel sfx 2022-07-22 21:03:47 +09:00
Jamie Taylor
89da21b6de
Add total score counter sfx 2022-07-22 21:03:47 +09:00
Jamie Taylor
6ce8e74e6b
Add panel appearance sounds 2022-07-22 21:03:46 +09:00
Dean Herbert
b8c90266de
Merge pull request #19209 from 3stantedja/make-contracted-stats-titlecase
Make sure stats name are title-cased when score panel is contracted
2022-07-18 16:26:20 +09:00
Fyra Tedja
6ad7723d60 Make sure stats name are title-cased when score panel is contracted 2022-07-17 22:13:08 -06:00
tsunyoku
bbb2398a8b change retry button icon from ArrowCircleLeft to Redo 2022-07-17 00:46:29 +01:00
Dean Herbert
c8c79d2185 Standardise HasReplay implementation (and remove from persisting to realm) 2022-07-15 16:14:21 +09:00
Dean Herbert
f956955d4d Combine ScoreInfo construction helper methods 2022-07-12 18:00:25 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Henry Lin
ef5d601f67 Fix difficulty name overflow in score panel 2022-06-07 12:05:03 +08:00
Salman Ahmed
2f3ac61b47 Revert "Replace vertical scrolling in results screen with size-preserving container"
This reverts commit 298c2a1828.
2022-05-09 10:35:14 +03:00
Salman Ahmed
422531d8ec Revert "Remove no longer required constant"
This reverts commit 6f4cdccf6c.
2022-05-09 10:35:13 +03:00
Salman Ahmed
3407a299ef Revert "Revert scale locking changes for now"
This reverts commit e4521b1fff.
2022-05-09 10:35:12 +03:00
Salman Ahmed
e4521b1fff Revert scale locking changes for now 2022-05-09 10:16:57 +03:00
Salman Ahmed
6f4cdccf6c Remove no longer required constant 2022-05-08 16:20:26 +03:00
Salman Ahmed
7f1ad149d5 Remove no longer necessary horizontal scroll blocker 2022-05-08 16:04:24 +03:00
Salman Ahmed
298c2a1828 Replace vertical scrolling in results screen with size-preserving container 2022-05-08 16:03:57 +03:00
Salman Ahmed
f958010d29 Fix AccuracyCircle storing accuracy values in float 2022-04-26 04:52:48 +03:00
Dean Herbert
832d37b2c2 Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Joseph Madamba
5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Joseph Madamba
358931842f Move enabled setting to each case 2022-04-06 21:22:56 -07:00
Joseph Madamba
4432a93d09 Fix replay button being disabled when available locally but not online 2022-04-06 20:43:56 -07:00
Salman Ahmed
2a78042038 GetBeatmapMaximumComboAsync -> GetMaximumAchievableComboAsync 2022-03-20 16:18:53 +03:00
Salman Ahmed
eca7975864 Compute the beatmap maximum achievable combo instead of Beatmap.MaxCombo 2022-03-20 05:38:14 +03:00
Salman Ahmed
fa8eb1feec Update score panel to check for all combo-breaking statistics 2022-03-18 15:23:14 +03:00
Salman Ahmed
af22e67e15 Fix perfect combo check not accounting for LargeTickMiss
`LargeTickMiss` can affect combo, see
a352a140bc/osu.Game/Rulesets/Scoring/HitResult.cs (L124-L144).
2022-03-18 13:11:41 +03:00
Salman Ahmed
9215384229 Display beatmap maximum combo in score panel 2022-03-18 13:11:41 +03:00
Dean Herbert
06512e8bd9
Use const for minimum height specification in final usage location
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-06 01:01:22 +09:00
Dean Herbert
f8ef352306
Don't consider judgements beneath the minimum height as being applicable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-06 01:00:47 +09:00
Dean Herbert
5a164e4520 Hide adjustment when no adjustment is applied 2022-03-04 15:19:55 +09:00
Dean Herbert
8c7b1e0aa8 Only construct the adjustment portion of bars when required 2022-03-04 15:01:54 +09:00
Dean Herbert
2785218b79 Only apply animation if the bar is going to be larger than the minimum height 2022-03-04 14:59:53 +09:00
Dean Herbert
540d7d0e2c Add the ability to set and show an offset value on timing distribution graph 2022-03-04 14:36:15 +09:00
Dean Herbert
d3e04fe594 Colour centre bin in distribution graph differently 2022-03-04 14:09:27 +09:00
Dean Herbert
c063a73742 Fix autosize weirdness by specifying a constant size for the x axis 2022-03-04 14:05:42 +09:00
Dean Herbert
010fa7ed01 Allow an offset to be shown on the timing distribution graph 2022-03-04 14:05:42 +09:00
Dean Herbert
835cb09537 Merge branch 'master' into fix-hit-distribution-rounding 2022-03-04 12:43:57 +09:00
Dean Herbert
8b504bb5ac Ensure rounding is still applied in non-midpoint cases 2022-03-04 12:42:07 +09:00
Dean Herbert
a06d806fb9 Fix hit distribution graph midpoint rounding not looking great around zero
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
2022-03-03 15:43:02 +09:00
Dean Herbert
ab0ee26540 Remove padding from distribution graph bars to fix some bars becoming invisible at low sizes 2022-03-03 15:13:42 +09:00
Salman Ahmed
97c54de3bf Fix performance statistic not handling rulesets with unimplemented calculator 2022-03-01 20:43:20 +03:00
Dean Herbert
a41e1c80f1 Show hit error on results screen
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
2022-02-28 19:11:06 +09:00
Henry Lin
10bdb7240f Pre-check for divisor zero and add explanation 2022-02-08 14:36:29 +08:00
Henry Lin
0b1fef38af Use the playable beatmap provided in CreateStatisticsForScore 2022-02-05 21:36:34 +08:00
Henry Lin
c35ef917a1 Remove tooltip from performance statistic 2022-02-05 21:18:23 +08:00
Henry Lin
2e1a9f1379 Add performance breakdown as statistic item in extended statistics panel 2022-02-05 21:13:16 +08:00
Henry Lin
f29301cd1e
Merge branch 'master' into display-performance-attributes 2022-02-05 16:59:46 +08:00
Dean Herbert
47d577ec9c Add back constructor for ruleset compatibility 2022-02-03 19:17:56 +09:00
Dean Herbert
6974c2d255 Remove weird panelIsComplete flag and replace LINQ with simple foreach 2022-02-03 19:00:03 +09:00
Henry Lin
aff36d4e16 Refactor populateStatistics to avoid disposing 2022-02-03 11:52:37 +08:00
Dean Herbert
19eb9ad8a7 Reorder StatisticsItem constructor to make a touch more sense 2022-02-02 23:02:38 +09:00
Henry Lin
3c2a6fe208 Don't prompt for a replay if no item requires hit events 2022-02-02 19:07:14 +08:00
Henry Lin
1e19c7046a Use spacing instead of bottom margin 2022-02-02 19:02:29 +08:00
Henry Lin
b0023b9809 Also dispose rows 2022-02-02 19:00:46 +08:00
Henry Lin
36bfef4f54 Dispose container before replacing 2022-02-02 17:32:16 +08:00
Henry Lin
042574660c Rename "Content" to "CreateContent" 2022-02-02 17:29:03 +08:00
Henry Lin
90e30bc9e8 Remove useless null checks 2022-02-02 17:26:17 +08:00
Henry Lin
5e3d124eef Add scrolling to the extended statistics panel 2022-02-02 17:20:22 +08:00
Henry Lin
3ba5d88914 Update statistics item display logic 2022-02-02 13:41:51 +08:00
Henry Lin
c5c4c85006 Lazily create content of StatisticItem 2022-02-02 13:29:18 +08:00
Henry Lin
b4fd1ecba2 Hide attribute if the maximum is 0 2022-02-02 11:02:01 +08:00
Henry Lin
39524f3dd2 Split total pp into 2 lines 2022-02-01 22:26:30 +08:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes 2022-01-22 14:12:57 +01:00
Henry Lin
e0fe8af365 Schedule setPerformanceValue 2022-01-21 08:54:08 +08:00
Henry Lin
261fae6873 Move checks out of PopIn() 2022-01-20 08:39:33 +08:00
Henry Lin
0d708efb73 Split off PerformanceBreakdown and its own calculation logic 2022-01-19 15:33:33 +08:00
Henry Lin
31e03e99cd Improve display of "total PP" 2022-01-18 22:11:43 +08:00
Henry Lin
a5b53c01c8 Add comments and tidy up 2022-01-18 21:59:51 +08:00
Henry Lin
43e5bd731c Compare performance to a perfect play 2022-01-18 21:57:12 +08:00
Henry Lin
83387cb00b Add a comment 2022-01-17 21:41:17 +08:00
Henry Lin
eddf453294 Fix code quality issues 2022-01-17 21:32:13 +08:00
Henry Lin
c49cd60487 Add bar chart to tooltip 2022-01-17 21:26:55 +08:00
Henry Lin
85c60bfc2d Improve tooltip design 2022-01-17 20:36:18 +08:00
Henry Lin
511a607599 Display performance breakdown in a tooltip 2022-01-17 18:28:17 +08:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
de076678fe Fix some remaining test failures 2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366 Update model manager and many related classes to get things compiling again 2022-01-12 17:00:00 +09:00
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd Update many score-related classes to move closer to being able to persist to realm 2022-01-12 16:57:27 +09:00
Dean Herbert
0698ef6330 Fix one missed rename 2022-01-07 17:36:29 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91 Update continuation usages to use GetCompletedResult 2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dan Balasescu
2cd2b10ce1 Fix results sometimes showing incorrect score position 2021-12-13 06:54:57 +09:00
Dean Herbert
bf1418bafc Use OnlineID instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
Dean Herbert
1eed2436e6 Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
Dean Herbert
a2ab9f457d Move score download logic out of ScoreManager 2021-11-25 17:33:04 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.

To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Joseph Madamba
a09589f833 Fix score panels sometimes jumping when toggling statistics fast 2021-11-17 23:15:51 -08:00
Dean Herbert
3de8125eac Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00