Xexxar
|
09d4ed149c
|
merged latest slider
|
2021-10-27 18:09:50 +00:00 |
|
Xexxar
|
7eb7d12589
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:30 +00:00 |
|
Xexxar
|
626db1f274
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:06 +00:00 |
|
Xexxar
|
ddf87316df
|
updated to add nerf for repeated acute angles
|
2021-10-27 16:30:17 +00:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Xexxar
|
ceb2bdece9
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-22 17:22:00 +00:00 |
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Xexxar
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b6e7d898f1
|
constant didnt update during last merge
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2021-10-22 17:21:34 +00:00 |
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Xexxar
|
19fb848ed2
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-22 17:19:04 +00:00 |
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Xexxar
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b9748399c4
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added velocity adjustment for sliders
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2021-10-22 17:18:34 +00:00 |
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Xexxar
|
06e7c3cd04
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-22 17:17:36 +00:00 |
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Xexxar
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62197fec3a
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updated sliders for rebalance again
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2021-10-22 17:17:19 +00:00 |
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Xexxar
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ce8899e7c8
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 21:38:37 +00:00 |
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Xexxar
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5ee2272d8a
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added slider changes
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2021-10-21 21:37:38 +00:00 |
|
Xexxar
|
85f28a843a
|
adjusted sliders further
|
2021-10-21 21:30:00 +00:00 |
|
Xexxar
|
ac22d31b34
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 19:58:55 +00:00 |
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Xexxar
|
534d1e72ce
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merged sliders
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2021-10-21 19:58:41 +00:00 |
|
Xexxar
|
ec06e53212
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further rebalancing of sliders
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2021-10-21 19:58:02 +00:00 |
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Xexxar
|
b51a8dead5
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 19:29:30 +00:00 |
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Xexxar
|
be2f9603c9
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merged slider updates
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2021-10-21 19:29:06 +00:00 |
|
Xexxar
|
e3a0e4749e
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removed excess acute anglebuff and buffed sliders to comp
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2021-10-21 19:28:06 +00:00 |
|
Xexxar
|
55809c43ee
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 18:38:59 +00:00 |
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Xexxar
|
692c7b4be1
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-21 18:38:32 +00:00 |
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Xexxar
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b1c18d1f36
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 18:37:22 +00:00 |
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Xexxar
|
2f8972b529
|
reverted overwritten file
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2021-10-21 18:37:06 +00:00 |
|
Xexxar
|
ca3259d4e9
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 17:22:33 +00:00 |
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Xexxar
|
fd991296fa
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-21 17:22:09 +00:00 |
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Xexxar
|
613a548583
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 17:21:52 +00:00 |
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Xexxar
|
d6aa2fe6e4
|
identified case with spinner where / 0 could theoretically be possible
|
2021-10-21 17:21:34 +00:00 |
|
Xexxar
|
a23330c49b
|
removed comment
|
2021-10-21 17:21:03 +00:00 |
|
Xexxar
|
dba0ee0b1d
|
added ppcalc changes to build
|
2021-10-21 17:18:24 +00:00 |
|
Xexxar
|
81e817f881
|
updated to latest version of velchange
|
2021-10-21 17:07:56 +00:00 |
|
Xexxar
|
276b4afdb0
|
removed unnecessary test code
|
2021-10-21 16:14:31 +00:00 |
|
Xexxar
|
4fe007aa2e
|
new slider travel dist algorithm
|
2021-10-21 16:08:35 +00:00 |
|
Xexxar
|
bef6e100fa
|
Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 16:01:38 +00:00 |
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Xexxar
|
cb605f9156
|
removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
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Xexxar
|
750c5a0181
|
Merge remote-tracking branch 'ppy/master' into aim-refactor-base
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2021-10-21 15:45:31 +00:00 |
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Xexxar
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c074304ec3
|
updated to latest version of base
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2021-10-17 04:48:57 +00:00 |
|
Xexxar
|
14d405786e
|
resolved nans and added stacked slider fix
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2021-10-17 03:56:53 +00:00 |
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smoogipoo
|
30eb08d394
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Merge branch 'master' into aim-refactor-base
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2021-10-17 12:00:39 +09:00 |
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smoogipoo
|
80827b741f
|
Merge branch 'master' into effective-miss-count
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2021-10-16 21:43:34 +09:00 |
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StanR
|
ccaac97794
|
Clamp comboBasedMissCount
|
2021-10-16 14:50:15 +03:00 |
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StanR
|
c8d99e68a5
|
Remove calculation for scores with combo above threshold, avoid division by zero
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2021-10-15 16:51:05 +03:00 |
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smoogipoo
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1a18d3598a
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Merge branch 'master' into fix-invisible-sinners
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2021-10-15 20:45:40 +09:00 |
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StanR
|
205d95e8c6
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Approximate amount of effective misses using combo
|
2021-10-13 20:04:34 +03:00 |
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Xexxar
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4edf559408
|
adjusted constant to 1.5 from 2.0 for acute
|
2021-10-13 16:45:58 +00:00 |
|
Xexxar
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cde4b0b17c
|
forgot to add double delcaration, remember to test
|
2021-10-13 16:25:16 +00:00 |
|
Xexxar
|
0b794728ea
|
updated to latest version with slider calc
|
2021-10-13 16:17:49 +00:00 |
|
Xexxar
|
0292fe1c83
|
removed residual code leftover
|
2021-10-13 16:04:39 +00:00 |
|
Xexxar
|
200149c9d7
|
updated to newly refactored aim
|
2021-10-13 15:41:24 +00:00 |
|
Xexxar
|
56daac73f2
|
merged ppy/master
|
2021-10-10 17:12:49 +00:00 |
|
Dean Herbert
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b8fe744d2b
|
Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
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2021-10-10 16:48:37 +09:00 |
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smoogipoo
|
e7a3467655
|
Merge branch 'master' into skillsrework
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2021-10-10 16:16:54 +09:00 |
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StanR
|
abd32e30f1
|
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
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2021-10-09 21:11:24 +03:00 |
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StanR
|
3b0b8707fe
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Reduce nesting, check all objects for spinners
|
2021-10-09 20:28:42 +03:00 |
|
StanR
|
b72b071c25
|
Fix instant spinners giving insane amounts of strain
|
2021-10-09 12:35:17 +03:00 |
|
StanR
|
37632fe4dc
|
Remove int casts in difficulty calculation, fixup some comments
|
2021-10-09 12:08:57 +03:00 |
|
smoogipoo
|
f0affa9f5a
|
Don't refer to BeatmapInfo
|
2021-10-08 19:50:31 +09:00 |
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smoogipoo
|
3a4807a032
|
Merge branch 'master' into blinds-pp
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2021-10-08 19:45:59 +09:00 |
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smoogipoo
|
cefef81cdf
|
Merge branch 'master' into skillsrework
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2021-10-08 18:21:51 +09:00 |
|
Dan Balasescu
|
5b89293fa3
|
Merge pull request #14942 from apollo-dw/relax-osu-pp
Implement Relax difficulty calculation in osu!
|
2021-10-08 16:47:43 +09:00 |
|
apollo-dw
|
57c069e0e1
|
Remove unused strings
|
2021-10-06 23:50:23 +01:00 |
|
apollo-dw
|
d6eab02d92
|
Return 0 for speed with relax
|
2021-10-06 16:53:33 +01:00 |
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apollo-dw
|
34269d48e5
|
Use global multipliers instead of multiplying skill values
|
2021-10-06 12:25:19 +01:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
emu1337
|
d17beb9bbe
|
improved overall balance
|
2021-10-06 01:39:01 +02:00 |
|
emu1337
|
3cb816b6cd
|
fixed some nerfs not carrying to the next iteration
|
2021-10-05 21:19:00 +02:00 |
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Xexxar
|
94f8692b00
|
removed acc changes to put in seperate PR
|
2021-10-03 17:42:49 +00:00 |
|
Xexxar
|
bc3ae4c4f8
|
changed function names to be consistent
|
2021-10-03 17:36:34 +00:00 |
|
Xexxar
|
6d134b2a83
|
resolved code cleanliness issues
|
2021-10-03 17:32:03 +00:00 |
|
Xexxar
|
ba2c44a2f4
|
reworked strain to fix issue with overlapping hitwindo
|
2021-10-03 17:31:56 +00:00 |
|
apollo-dw
|
03f0a36589
|
additional balancing
|
2021-10-03 11:53:14 +01:00 |
|
apollo-dw
|
bc1ff019da
|
Implement relax checks
|
2021-10-03 11:27:17 +01:00 |
|
apollo-dw
|
a5025dc8b8
|
Buff base multiplier
|
2021-10-01 22:23:16 +01:00 |
|
apollo-dw
|
310bf3e580
|
more code quality (oops)
|
2021-10-01 15:29:20 +01:00 |
|
apollo-dw
|
57b9a91cba
|
trim whitespace cuz code quality
|
2021-10-01 15:26:59 +01:00 |
|
apollo-dw
|
7884dbbd11
|
adjust formulae
|
2021-10-01 15:04:44 +01:00 |
|
Dean Herbert
|
05996cc2e9
|
Add changes that got forgotted in branch surgery
|
2021-10-01 17:04:53 +09:00 |
|
Xexxar
|
d14eed88fd
|
final clean up before PR
|
2021-09-29 19:14:54 +00:00 |
|
Xexxar
|
7001578045
|
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2021-09-26 20:39:57 -05:00 |
|
Xexxar
|
e4fb5a01c9
|
readded missing aim nerf for low acc
|
2021-09-26 21:58:26 +00:00 |
|
Xexxar
|
c4430182dd
|
used new slider bonus alg to not overbuff slider jumps
|
2021-09-26 21:32:36 +00:00 |
|
Xexxar
|
81921bee11
|
updated rhythmbonus to be OD sensitive
|
2021-09-26 19:46:24 +00:00 |
|
apollo-dw
|
b6f494cbb7
|
accuracy and speed changes pt 1
|
2021-09-25 17:34:24 +01:00 |
|
Xexxar
|
b7444ee9eb
|
replaced original velocity alg
|
2021-09-25 04:20:35 +00:00 |
|
Xexxar
|
ffa0fac5eb
|
refactored to clean up issues with streams
|
2021-09-25 04:08:05 +00:00 |
|
Xexxar
|
2508171d41
|
nerfed rhythm further to attempt to balance
|
2021-09-25 03:52:05 +00:00 |
|
Xexxar
|
9802f4fc90
|
added wide angle buff to velchange
|
2021-09-25 03:37:19 +00:00 |
|
Xexxar
|
010078778e
|
velocity buff isolation + small refactor
|
2021-09-25 03:27:07 +00:00 |
|
Xexxar
|
8c6a035369
|
added slider calc bonus
|
2021-09-25 03:04:22 +00:00 |
|
Xexxar
|
587cf09d2a
|
base change of aim refactor, isolated
|
2021-09-25 03:02:33 +00:00 |
|
Xexxar
|
0129762104
|
merged in strainTime change and augmented rhythm calc
|
2021-09-25 02:52:10 +00:00 |
|
apollo-dw
|
70119d3a43
|
add drain rate term
|
2021-09-24 15:02:19 +01:00 |
|
apollo-dw
|
c62e429cea
|
buff miss factor
|
2021-09-22 19:02:25 +01:00 |
|
apollo-dw
|
857ce721da
|
share BlindsMultiplier everywhere, make it completely negate HD pp
|
2021-09-22 16:48:11 +01:00 |
|
apollo-dw
|
e52621c60f
|
basically disable HD pp when blinds enabled
|
2021-09-22 16:38:50 +01:00 |
|
apollo-dw
|
85fd4bdbf8
|
add accuracy nerf
|
2021-09-22 16:19:41 +01:00 |
|
apollo-dw
|
2bac15ca1a
|
base formula implementation
|
2021-09-22 14:17:27 +01:00 |
|
smoogipoo
|
e3b6c15a73
|
Merge branch 'master' into speedpp
|
2021-09-21 18:41:27 +09:00 |
|
smoogipoo
|
b9c91111d2
|
Add some whitespace
|
2021-09-21 12:43:29 +09:00 |
|
Dan Balasescu
|
6d6ad126a4
|
Merge branch 'master' into fl-total-sr
|
2021-09-21 12:31:40 +09:00 |
|