Salman Ahmed
|
57dc76b345
|
Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa .
|
2023-09-19 03:21:19 +03:00 |
|
Dean Herbert
|
96f12cfbaa
|
Update GetTexture signature rather than creating new overload
|
2023-09-05 18:01:19 +09:00 |
|
Salman Ahmed
|
62cb6a98ca
|
Remove redundant nullable suppression directives
|
2023-06-07 08:20:41 +03:00 |
|
Dan Balasescu
|
7658536b5a
|
Fix CI issues
|
2023-05-23 19:32:19 +09:00 |
|
Dan Balasescu
|
844c023fb7
|
Fix tests
|
2023-05-23 18:18:27 +09:00 |
|
Dan Balasescu
|
c0a25144cf
|
Apply changes to custom ShaderManager
|
2023-04-18 11:31:56 +09:00 |
|
Dean Herbert
|
b5ea855b6c
|
Fix failing DrawableRulesetDependencies test
|
2023-03-14 20:37:50 +09:00 |
|
Bartłomiej Dach
|
c5e1f54185
|
Fix sample store creation mutating shared resource store
|
2023-01-30 20:48:52 +01:00 |
|
Dan Balasescu
|
486ea153fe
|
Add failing test
|
2022-12-05 19:00:04 +09:00 |
|
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dean Herbert
|
1aa0e40f2f
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
|
Dean Herbert
|
c908969d9b
|
Rename ISkinComponent to ISkinLookup
|
2022-11-09 17:46:43 +09:00 |
|
Dan Balasescu
|
c0b13c7e1f
|
Refactor ScoreProcessor ComputeScore() methods
|
2022-08-29 13:51:10 +09:00 |
|
Dan Balasescu
|
73f41439ae
|
Remove redundant qualifiers
|
2022-08-25 13:34:58 +09:00 |
|
Dan Balasescu
|
c9ff39f8c3
|
Add HitResult.LegacyComboIncrease
|
2022-08-24 19:46:41 +09:00 |
|
Dan Balasescu
|
b4e55f7309
|
Apply IRenderer changes
|
2022-08-02 19:50:57 +09:00 |
|
Dan Balasescu
|
e06f39a69f
|
Apply IRenderer shader changes
|
2022-07-30 01:29:11 +09:00 |
|
為什麼
|
ee7e7f2d3a
|
Mark the property as non-nullable.
|
2022-07-19 20:39:41 +08:00 |
|
為什麼
|
d9addebc93
|
Remove the nullable disable annotation in the test project and fix the api broken.
|
2022-07-19 20:39:41 +08:00 |
|
Dan Balasescu
|
fd9902e816
|
Manual #nullable processing
|
2022-06-17 16:38:35 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Bartłomiej Dach
|
665ef5fdcc
|
Add test coverage for API-incompatible rulesets wrt mods
|
2022-06-15 17:31:46 +02:00 |
|
Bartłomiej Dach
|
0418d70056
|
Add test coverage for ignoring null mods returned by rulesets
|
2022-06-15 17:31:46 +02:00 |
|
Salman Ahmed
|
a0f1c48e80
|
Fix ModTimeRampTest failing due to changes in Update method
|
2022-05-10 19:24:36 +03:00 |
|
Dan Balasescu
|
faf145742f
|
Fix incorrect provided ruleset in test
|
2022-03-15 09:21:09 +09:00 |
|
Dan Balasescu
|
3fff7f4b7e
|
Require ScoreProcessor to receive ruleset
|
2022-03-14 15:51:10 +09:00 |
|
Bartłomiej Dach
|
e91226f578
|
Fix 'auto-property never assigned to' inspections
|
2022-03-08 21:41:10 +01:00 |
|
Dan Balasescu
|
f1c40bd9ed
|
Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
|
2022-03-08 22:30:44 +09:00 |
|
Dan Balasescu
|
2c382bd1d9
|
Rename GetImmediateScore() as overload of GetScore()
|
2022-03-08 21:49:40 +09:00 |
|
Dan Balasescu
|
46b408be75
|
Update tests to match new behaviour
|
2022-02-21 18:19:55 +09:00 |
|
Bartłomiej Dach
|
1040590844
|
Add cancellation support to game-side IResourceStore s
|
2021-12-23 10:33:17 +01:00 |
|
smoogipoo
|
e3ec7e3ddc
|
Adjust test values
|
2021-09-02 17:01:09 +09:00 |
|
Dan Balasescu
|
d2722f1523
|
Merge branch 'master' into ruleset-shaders
|
2021-07-07 15:44:30 +09:00 |
|
Salman Ahmed
|
035fe2ad49
|
Mark ruleset skin provider test scene as headless
|
2021-06-28 11:29:43 +03:00 |
|
Salman Ahmed
|
177bfe1234
|
Merge branch 'master' into ruleset-resources-skin
|
2021-06-28 11:16:37 +03:00 |
|
Dean Herbert
|
73bd88cb31
|
Simplify caching in test
|
2021-06-28 14:44:52 +09:00 |
|
Salman Ahmed
|
84c9ede966
|
Fix incorrect pushed changes
This should've been in the original commit, but for some reason got
deleted out.
|
2021-06-25 13:17:15 +03:00 |
|
Salman Ahmed
|
ff5e590d32
|
Add local source for testing
|
2021-06-25 12:09:07 +03:00 |
|
Salman Ahmed
|
13ed52a990
|
Fix weird license misindent
No idea how the hell that happened... R# silent about it, of course.
|
2021-06-25 11:16:29 +03:00 |
|
Salman Ahmed
|
8d7705dc92
|
Test using a simple GetTexture lookup instead
Presumes that `RulesetSkinProvidingContainer` doesn't allow falling back
to parent skins, whatsoever.
|
2021-06-25 10:55:24 +03:00 |
|
Salman Ahmed
|
06e357647a
|
OnBdl -> OnLoadAsync
|
2021-06-25 10:40:42 +03:00 |
|
Salman Ahmed
|
8241fee4a8
|
Add failing test case
|
2021-06-25 10:05:50 +03:00 |
|
Salman Ahmed
|
bea828a364
|
Also pass empty resource in TestSceneDrawableRulesetDependencies
|
2021-06-22 13:17:34 +03:00 |
|
Salman Ahmed
|
eabcbd1d42
|
Consider shader manager for ruleset dependencies disposal testing
|
2021-06-21 00:10:29 +03:00 |
|
Salman Ahmed
|
fe48ce4bd5
|
Remove unaccessed field
It was a warning...
|
2021-06-11 00:58:06 +03:00 |
|
Salman Ahmed
|
ca3c45363a
|
Add test coverage
|
2021-06-11 00:25:22 +03:00 |
|
Dean Herbert
|
e71dbfd730
|
Add inline comment regarding remaining issues with classic scoring
|
2021-04-28 16:37:48 +09:00 |
|
Dean Herbert
|
8598a0968f
|
Update calculations in comments to match new logic
Mostly look to be errors that existed before this PR.
Co-authored-by: Endrik <enduslittlecomputer@gmail.com>
|
2021-04-28 16:29:23 +09:00 |
|
smoogipoo
|
61b7dc1e06
|
Fix bonus-only maps having 700K base score
|
2021-04-28 03:42:29 +09:00 |
|
smoogipoo
|
baa6e845aa
|
Change to fluent assertions
|
2021-04-27 22:43:52 +09:00 |
|