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Commit Graph

14 Commits

Author SHA1 Message Date
KyeKiller
0e42d415c1 Hit another oopie 2021-01-04 21:05:28 +00:00
KyeKiller
3468df840b Moved tooltip to the left to stop the overflow 2021-01-04 21:04:30 +00:00
Dean Herbert
dceae21bbf Centralise fetching of overlay component titles and textures 2020-09-03 16:34:58 +09:00
Joehu
7bcb68ffac Handle overlay toggling with toolbar buttons instead 2020-08-06 01:17:24 -07:00
Dean Herbert
bf1bb32674 Add missing toolbar tooltips for right-hand icons 2020-08-05 19:09:55 +09:00
Andrei Zavatski
894598eb22 Replace SocialOverlay with DashboardOverlay 2020-04-16 12:05:51 +03:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
dff082ed94 Make toolbar testable and add the most basic of visual tests 2017-12-26 01:12:46 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
97db4856fc Add toolbar toggle button
Also ensure chat is hidden when social is displayed and vice-versa.
2017-06-07 20:15:58 +09:00