smoogipoo
|
fb848f7544
|
Rename to MasterGameplayClock
|
2021-04-21 16:33:14 +09:00 |
|
smoogipoo
|
ec080fcb32
|
Move seekOffset back to MasterGameplayClockContainer
|
2021-04-20 18:25:46 +09:00 |
|
smoogipoo
|
97fb90d9f4
|
Move clock processing to base.Seek()
|
2021-04-20 17:35:59 +09:00 |
|
smoogipoo
|
8dd9134e3d
|
Move source clock adjustment application to Start()
|
2021-04-20 13:09:49 +09:00 |
|
smoogipoo
|
a92ae8ce76
|
Fix Reset() potentially not resetting to the intended start position
|
2021-04-20 13:01:42 +09:00 |
|
smoogipoo
|
acbf4580a4
|
Only set initial source in Reset()
|
2021-04-19 19:57:00 +09:00 |
|
smoogipoo
|
c7183f92f7
|
Rename Restart() -> Reset()
|
2021-04-19 19:57:00 +09:00 |
|
smoogipoo
|
314b1646bd
|
Add xmldoc to MasterGameplayClockContainer
|
2021-04-16 20:47:09 +09:00 |
|
smoogipoo
|
3a78c19f96
|
More refactoring/xmldocs
|
2021-04-16 20:33:29 +09:00 |
|
smoogipoo
|
6301111fa3
|
Remove ClockToProcess, always process underlying clock
|
2021-04-16 20:17:21 +09:00 |
|
smoogipoo
|
f56125bd68
|
Update clock from base class
|
2021-04-14 21:15:14 +09:00 |
|
smoogipoo
|
18c69cdaf7
|
Split out files
|
2021-04-14 19:50:22 +09:00 |
|