Dan Balasescu
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e402c6d2b4
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Write max combo attribute from base class
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2023-06-02 21:53:25 +09:00 |
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Dan Balasescu
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2989803b71
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Merge branch 'master' into speed-acc-scaling
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2022-06-29 16:15:20 +09:00 |
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Dan Balasescu
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0fd2c010e5
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Remove NRT disables from attributes classes
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2022-06-27 16:07:15 +09:00 |
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Dan Balasescu
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0579780bb8
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Add IBeatmapOnlineInfo parameter and use to extract more data
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2022-06-27 16:07:15 +09:00 |
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Dan Balasescu
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a7de43ade6
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Add attribute ID
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2022-06-21 19:31:45 +09:00 |
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emu1337
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ecbbd29c9b
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Merge branch 'master' into speed-acc-scaling
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
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2022-06-20 04:15:35 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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84e82ef5e4
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Add XMLDocs to difficulty attribute properties
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2022-02-16 14:09:19 +09:00 |
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Bartłomiej Dach
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63e0492725
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Mark ShouldSerialize() methods as implicitly used
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2021-12-28 09:02:03 +01:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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Dan Balasescu
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815179f713
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Use consts for attribute IDs
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2021-11-17 20:31:18 +09:00 |
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Dan Balasescu
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43cbb23b15
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Use ShouldSerializeFlashlightRating() to serialise database attribute
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2021-11-17 20:23:08 +09:00 |
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Dan Balasescu
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2ae46f901e
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Add comment for implicitly-used method
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2021-11-17 20:22:43 +09:00 |
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Dan Balasescu
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2c45a327bb
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Remove JsonIgnores, require opt-in properties
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2021-11-15 19:54:35 +09:00 |
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Dan Balasescu
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c8a01c35f7
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Remove extra members from FromDatabaseAttributes
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2021-11-15 18:11:07 +09:00 |
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Dan Balasescu
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21c0882b74
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Don't serialize FL rating without FL mod
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2021-11-15 17:24:53 +09:00 |
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Dan Balasescu
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45382a8127
|
Ignore some properties
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2021-11-15 16:32:25 +09:00 |
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Dan Balasescu
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0cfd6fdf04
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Add to/from database mapping functions to difficulty attributes
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2021-11-15 16:06:50 +09:00 |
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Dan Balasescu
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907499f73a
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Add json properties to difficulty attributes
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2021-11-15 16:06:29 +09:00 |
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apollo-dw
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fe2f143e8a
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Nerf slider aim for plays with dropped slider ends
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2021-11-10 00:59:28 +00:00 |
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StanR
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205d95e8c6
|
Approximate amount of effective misses using combo
|
2021-10-13 20:04:34 +03:00 |
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emu1337
|
aab3277024
|
changed speed acc scaling to be closer to worst case scenario
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2021-10-11 03:12:57 +02:00 |
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apollo-dw
|
70119d3a43
|
add drain rate term
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2021-09-24 15:02:19 +01:00 |
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MBmasher
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c4fbae136a
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Rename FlashlightStrain to FlashlightRating
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2021-09-14 10:34:21 +10:00 |
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MBmasher
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acdd08c966
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Add Flashlight skill
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2021-08-08 23:56:03 +10:00 |
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Samuel Cattini-Schultz
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f1bef989b7
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Refactor DifficultyAttributes to use auto properties over public fields
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2021-06-08 19:43:59 +10:00 |
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smoogipoo
|
168ba62500
|
Port StanR's dynamic SO pp changes
|
2020-12-08 22:09:48 +09:00 |
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Lucas A
|
27cc6c5046
|
Rename HitCirclesCount -> HitCircleCount.
|
2020-10-03 16:52:33 +02:00 |
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Lucas A
|
cb2f695fdd
|
Calculate hit circle count in OsuPerformanceCalculator.
|
2020-10-02 19:34:41 +02:00 |
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smoogipoo
|
1c1afa1c96
|
Move MaxCombo to base DifficultyAttributes
|
2020-08-28 19:16:20 +09:00 |
|
smoogipoo
|
ade5763160
|
Fix post-merge errors
|
2019-02-19 14:34:02 +09:00 |
|
smoogipoo
|
fd70269021
|
Implement new difficulty calculator for Rulesets.Osu
|
2019-02-18 14:58:03 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
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smoogipoo
|
41abd5990c
|
Move osu! difficulty attributes to OsuDifficultyCalculator
|
2018-06-14 16:27:05 +09:00 |
|
smoogipoo
|
af218b3d8d
|
No need to use properties
|
2018-06-14 16:13:21 +09:00 |
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smoogipoo
|
47fc18d7c4
|
Adjust OsuDifficultyCalculator in-line with changes
|
2018-06-14 15:45:16 +09:00 |
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