Dean Herbert
6c9fe544b2
Handle case where TickDistance is zero (don't draw ticks).
2017-02-16 13:20:30 +09:00
Damnae
b7fca88b4f
Clearer slider Velocity and TickDistance calculations.
2017-02-15 18:55:49 +01:00
Damnae
e2fae24ad5
Merge branch 'master' into slider_ticks
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Conflicts:
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Slider.cs
2017-02-15 10:53:42 +01:00
Dean Herbert
396c8121d3
Better slider defaults.
2017-02-15 01:23:19 +09:00
Dean Herbert
e88d02d3c4
Ensure SliderCurve is assigned Calculated before used.
2017-02-15 01:23:19 +09:00
Damnae
3e7208c8a4
Add slider ticks.
2017-02-14 11:26:24 +01:00
Damnae
a79fde897b
Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset.
2017-02-09 08:29:21 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Thomas Müller
eef697d842
Wire up CircleSize to hitobjects.
...
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
40ea6e0d72
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00