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Commit Graph

102 Commits

Author SHA1 Message Date
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
ekrctb
7f432665e5 Preserve Y position of hit objects in osu!catch 2021-07-14 14:38:38 +09:00
ekrctb
a0fd7f72ac Use IApplicableToBeatmapProcessor in CatchModHardRock 2021-06-23 14:47:32 +09:00
ekrctb
d96399ea42 Revert "Remove X setter from CatchHitObject"
This reverts commit 7cbbd74d
2020-12-14 13:18:14 +09:00
ekrctb
7cbbd74df2 Remove X setter from CatchHitObject 2020-12-14 11:38:07 +09:00
ekrctb
96f3e0dad8 Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
ekrctb
ab7251d742 Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Dean Herbert
25e142965d Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
Dean Herbert
72cb65c22f Update and add missing beatmap statistic icons to info wedge 2020-09-03 17:52:22 +09:00
smoogipoo
738ff7ba21 Use full catcher width for hyperdash calculation 2020-08-21 02:21:16 +09:00
smoogipoo
c89509aca0 Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
ekrctb
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration 2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
6b5b215299 Split out IHasPath from IHasCurve to better define hitobjects 2020-05-26 17:44:47 +09:00
Dean Herbert
1733519c3a Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
smoogipoo
5c051027e7 Fix different offset being applied from stable 2020-03-11 18:43:08 +09:00
smoogipoo
919410c627 Remove always-false condition 2020-03-11 18:39:50 +09:00
smoogipoo
f8e7579f45 Fix juice stream position reset not ever being applied 2020-03-11 18:38:05 +09:00
smoogipoo
5b03b3e363 Fix hyperdashes not recalculated with HR application 2020-03-11 18:36:37 +09:00
Dean Herbert
1938dd04cf Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 16:43:17 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
smoogipoo
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
e9b8cbb516 Apply other styles. 2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
8a1d690011 Reset tick offsets 2019-08-01 14:57:54 +09:00
smoogipoo
423857f403 Fix inverted offset 2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b Fix multiple invocations by using a separate variable 2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d Make catch HR properly utilise the RNG 2019-08-01 13:10:20 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
HoLLy
679d30d08a
Fix comment mentioning 4 frames instead of 1/4 2019-03-03 11:21:39 +00:00
HoLLy
5ff47924ab Add missing grace time in hyperdash calculation 2019-03-02 14:06:53 +01:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
Hanamuke
7e07a07c01 Fix HitObjects being out of order because of nested objects 2018-09-13 17:15:46 +02:00
Hanamuke
7d3380db66 Fixed comment. Created static CatchArea.GetCatcheWidth method 2018-09-13 17:01:33 +02:00
Hanamuke
a3c3bfb1a8 Fixes hyperdash computation (for nested objects) 2018-09-12 19:48:35 +02:00