Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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0c3c8141da
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Remove Expires and RemoveWhenNotAlive override
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2021-03-18 19:39:42 +09:00 |
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Bartłomiej Dach
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58220481db
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Rename I{-> Animatable}HitExplosion
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2021-03-15 20:39:02 +01:00 |
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Bartłomiej Dach
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8b74666cc3
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Add support for pooling explosions in taiko
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2021-03-14 16:15:33 +01:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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smoogipoo
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acfa62bb50
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Fix potential taiko crash on rewind
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2020-09-25 19:25:58 +09:00 |
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Dean Herbert
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49a98fde73
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Move to non-legacy class
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2020-04-30 09:57:14 +09:00 |
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Dean Herbert
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48733a7e2f
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Change taiko hit explosion animation to match stable for skins
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2020-04-29 17:53:37 +09:00 |
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Dean Herbert
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be59ee945a
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Add taiko hit explosion skinning support
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2020-04-27 22:36:27 +09:00 |
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