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Commit Graph

84 Commits

Author SHA1 Message Date
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
22fc9601ee Add back missing code 2018-01-04 18:33:57 +09:00
Dean Herbert
f28053b2fc Drop fruit when last in combo is not caught
Also cleans up judgement handling a bit
2018-01-04 18:13:59 +09:00
Dean Herbert
0bbc15d24a Clamp fruit to plate 2018-01-04 17:51:34 +09:00
Dean Herbert
5125abf681 Better plate alignment and stacking logic 2018-01-04 17:27:17 +09:00
Dean Herbert
722cad3674 Caught fruit sit behind plate 2018-01-04 17:25:51 +09:00
Dean Herbert
f45752c652 Fix catcher's catchable width being half of what it should 2018-01-04 16:29:39 +09:00
Dean Herbert
e75d73ac1c Change hyperdash colour again 2017-12-01 20:13:46 +09:00
Dean Herbert
273793f185 Add comments 2017-12-01 20:08:49 +09:00
Dean Herbert
25207c51b5 Add directionality 2017-12-01 20:07:28 +09:00
Dean Herbert
445bb70ef5 Add hyperdash visual testing to TestCaseCatcherArea
Also tidies up hyperdash state logic
2017-12-01 19:58:00 +09:00
Dean Herbert
51cae24a26 Add basic hyperdash movement
Doesn't restrict direction yet. Also improves readability of fruit catch detection.
2017-12-01 19:33:13 +09:00
Dean Herbert
2bb61e51ac Add catcher scale based on CircleSize 2017-11-28 19:43:26 +09:00
Dean Herbert
b517523f4a Add back CatcherArea to simplify layout 2017-11-28 18:39:45 +09:00
Dean Herbert
7168629b2a Remove CatcherArea abstraction
Also fixes catcher size being relative to aspect ratio.
2017-10-02 21:55:37 +08:00
Dean Herbert
0aa152974a Add interfaces to CatchBaseHit 2017-09-19 21:40:38 +09:00
Dean Herbert
4b68950428 Fix incorrect coordinate mapping on fruit explosion 2017-09-19 21:39:53 +09:00
Dean Herbert
c88b0784da Use MaxValue instead of PositiveInfinity 2017-09-19 21:39:17 +09:00
Dean Herbert
e52a4fe72c Put caught fruit in their own container to reduce casting 2017-09-18 12:33:01 +09:00
Dean Herbert
cfcb0c1c6e Add (incorrectly) exploding fruit 2017-09-15 21:26:36 +09:00
Dean Herbert
b9ab034f94 Fix catcher movement speed being way too slow
Now matches osu-stable
2017-09-15 19:32:46 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
19db7a8f72 Update in line with framework changes. 2017-09-07 22:46:21 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
99458aab48 Propagate framework updates 2017-08-12 19:54:07 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
798fff00b2 Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
459a4cafb1 Remove unnecessary HandleInput 2017-08-09 15:17:05 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
ff490cf44c Add catching support 2017-08-08 12:58:43 +09:00
Dean Herbert
4d1dd70cfb Licence headers 2017-08-08 07:32:23 +09:00
Dean Herbert
b71caca131 Expand abilities of catcher 2017-08-07 15:09:31 +09:00