Live
Done primarily to keep mod hotkeys working without any behavioural changes when mod select is opened.
Was preventing mod preset panels from refiltering correctly on ruleset change due to the `matchingFilter == value` guard.
ModSelectOverlay
`Bindable` has one of those already.
ModState
FocusedOverlayContainer.PopIn
abstract
See https://github.com/ppy/osu-framework/pull/5834
Add tooltips to truncated text
ShowTooltip
HoverSampleDebounceComponent
SessionStatics
Going simple with a bool instead of making `TooltipText` init-able, as the current cases will just init `string.Empty`. And not sure if we want custom tooltip text in the future.
Truncate
OsuSpriteText
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
ModSelectOverlayStatics
TopRight
SelectAllModsButton
PopIn
DeselectAllModsButton
IsValid
Visible
IConditionalFilterable
IFilterable
aboveColumnsContent
SearchTerm
Filter
ForcedSearchTerm