Dean Herbert
bf4133021b
Update migration test to use realm file as test
2022-01-12 17:49:11 +09:00
Dean Herbert
f2f1adb792
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
2022-01-12 17:00:17 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dean Herbert
02d8a6359a
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
...
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.
This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).
Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
1c0dc204c4
Fix some regressing behaviour due to CleanRunHeadlessGameHost
's naming structure changing
2021-12-24 20:24:37 +09:00
Dean Herbert
4b88e257e5
Update usages of CleanRunHeadlessGameHost
to match new signature
2021-12-24 20:17:34 +09:00
Dan Balasescu
24c6f8fafa
Fix multiplayer test failures when checking for parted room
2021-12-22 12:55:37 +09:00
Bartłomiej Dach
e35a8cab65
Merge branch 'master' into fix-custom-directory-tests
2021-12-21 13:08:27 +01:00
Dean Herbert
4a3a5054fd
Ensure CustomDataDirectoryTest
methods use a fresh directory to avoid IO errors
...
Resolves test failures like https://github.com/ppy/osu/runs/4592088736?check_suite_focus=true .
2021-12-21 18:42:39 +09:00
Bartłomiej Dach
b6a458a07e
Cover seasonal backgrounds not resetting on inactivity in test
2021-12-21 08:50:25 +01:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity
2021-12-21 08:47:41 +01:00
Dean Herbert
16fe0e4f89
Fix SessionStaticsTest
never working
...
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00
Dean Herbert
981158ed88
Rename method and simplify SetDefault
calling code
2021-12-21 15:34:32 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dean Herbert
0adfb75cf3
Combine similarly named StatefulMultiplayerClient
tests
2021-12-02 14:53:07 +09:00
Dan Balasescu
0479027f64
Apply assertion fix from review
2021-12-01 11:29:02 +09:00
Dan Balasescu
4a34a5c738
Refactor difficulty adjustment mod combinations test
2021-11-30 11:11:42 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dean Herbert
93fe57d399
Update tests to match new equality not including online ID checks
2021-11-15 14:43:43 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
...
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Bartłomiej Dach
6a1c27d67a
Merge branch 'master' into fix-more-null
2021-11-06 15:36:15 +01:00
Salman Ahmed
b723975767
Replace pragma with add/remove => throw
2021-11-05 09:10:38 +03:00
Salman Ahmed
af6ae1cce5
Remove hacky code with explicit pragma disable
2021-11-05 03:49:35 +03:00
Dean Herbert
9c926e5514
Remove BeatmapSetInfo.OnlineInfo
and all usages
2021-11-04 15:23:04 +09:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Dean Herbert
91a48084c7
Update asserts in line with framework changes to PlaybackPosition
2021-09-07 17:25:03 +09:00
Dean Herbert
1952ebece9
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b
Update usages of DifficultyPointAt
2021-09-03 16:58:16 +09:00
Dean Herbert
ccacf56dd8
Move to legacy namespace
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
5e234fb746
Add try catch to avoid test failures on windows
2021-08-20 22:07:13 +09:00
Dean Herbert
dc44cc0eb3
Update scenarios to use new TestRunHeadlessGameHost
where feasible
2021-08-18 16:01:56 +09:00
Dean Herbert
2b9168157d
Fix CurrentMatchPlayingItem
not being reset on leaving a multiplayer room
2021-08-10 16:53:03 +09:00
Dean Herbert
472c0137ec
Add new extension for formatting time durations
2021-07-31 16:45:53 +09:00