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Commit Graph

4776 Commits

Author SHA1 Message Date
Givikap120
1a70110a4e Added BeatmapAttributesDisplay support 2023-09-12 16:44:44 +03:00
Givikap120
c61212c523
Merge pull request #1 from Givikap120/master
add display to calibrate
2023-09-12 13:02:19 +03:00
Bartłomiej Dach
9c6f77b26e
Fix too many things being exposed 2023-09-07 08:11:04 +02:00
Dean Herbert
e05d7d5f8d Inline local control 2023-09-07 14:22:06 +09:00
Dean Herbert
d2a6235135 Fix code quality issues 2023-09-07 14:19:19 +09:00
isakvik
2ab11ab568 adds new diffsetting control that shows millisecond values for approach rate override 2023-09-07 01:41:22 +02:00
isakvik
3db0d0d341 extendable minimum AR value for osu!std diff adjust mod, set to -10 2023-09-06 23:26:34 +02:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Dean Herbert
cbd4b91feb
Merge pull request #24678 from Nabile-Rahmani/bot-scores
Fix and use score user's IsBot property in results screen animation
2023-08-30 14:00:35 +09:00
Nabile Rahmani
270e2a6600
Update osu.Game/Rulesets/Mods/ModExtensions.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-29 23:59:08 +02:00
Nabile Rahmani
b658b0e346 Fix and use score user's IsBot property in results screen animation
While a mod-created replay did flag itself as performed by a bot, the extension method converting it into a Score did not copy all the generated properties.

As noted, it might be preferable for ModCreatedUser to inherit APIUser and forward it as-is to the Score instance.

Related to PR #24675
2023-08-29 23:28:50 +02:00
Bartłomiej Dach
d07530b241
Mark "Score V2" mod as not user-playable
The mod generally will only be present on scores imported from stable.
As such, it's probably ok to mark it as such.

The primary reason for this change is to address #24436 (Score V2 being
visible on beatmap overlay leaderboard mod selector).

There is one possibly-unintended consequence of this change, namely that
the results screen uses `UserPlayable` to determine as to whether
animations should be played back, with the intention of turning off the
animation playback for autoplay scores specifically. Therefore, turning
off this flag will mean that the results screen animations will not play
out for Score V2 scores - but I tend to consider this as either largely
unimportant, or something that should be fixed in some other way
(possibly by checking against the autoplay mod directly).

Other usages of `UserPlayable` are either innocuous, or straight-up good
safeties going forward in the context of Score V2 (guards against
selection in mod select overlays, against score submission with
the mod).
2023-08-29 11:52:11 +02:00
Givikap120
290f8db341 fixed stated problems
removed functions from `Ruleset.cs` and added a `GetEffectiveDifficulty()` instead
2023-08-26 02:13:14 +03:00
Givikap120
17b9b1649a Fixed "works only for std" problem
1) Now it use AR/OD calculation from Ruleset class
2) Implemented needed functions in each of default rulesets
2023-08-25 00:58:26 +03:00
Dean Herbert
72d2715222 Show mod settings as "on" or "off" rather than "True" or "False" 2023-08-23 20:21:43 +09:00
Dean Herbert
91c2cadb47 Add missing colon in mod settings tooltip 2023-08-23 19:13:32 +09:00
Bartłomiej Dach
8cd9f0822a
Merge branch 'master' into judge-fix 2023-08-22 09:44:58 +02:00
Bartłomiej Dach
5be5335784
Reword comment to be better 2023-08-22 09:37:54 +02:00
OliBomby
e283aa2843 Update inline comments 2023-08-21 13:09:31 +02:00
OliBomby
5bc11ed358 Revert "Ensure invariant of monotone time"
This reverts commit 5d1ccc2601.
2023-08-21 13:02:23 +02:00
OliBomby
c7b1c75379 Revert "Fix typo"
This reverts commit 90f2acaf0a.
2023-08-21 13:00:01 +02:00
Bartłomiej Dach
1d657a8844
Merge branch 'master' into fix-slider-reversing 2023-08-21 09:29:46 +02:00
Bartłomiej Dach
dd1ac461db
Reformat xmldoc 2023-08-21 08:29:51 +02:00
OliBomby
56b1062c2f expand xmldoc 2023-08-19 19:39:29 +02:00
Bartłomiej Dach
0a55830c16
Add braces for clarification
I like no-braces for single-line ifs as much as anyone, but with inline
comments involved it gets rather dicey.
2023-08-19 14:34:20 +02:00
Pasi4K5
44a85139e4 Update Reverse() based on the changes in #24581 2023-08-19 02:40:18 +02:00
Pasi4K5
47d787b359 Merge remote-tracking branch 'OliBomby/fix-segment-ends' into fix-slider-reversing 2023-08-19 02:38:34 +02:00
Pasi4K5
0e691d5935 Revert changes in SliderPath 2023-08-19 00:16:05 +02:00
OliBomby
ff07fbae15 fix GetSegmentEnds 2023-08-18 12:20:40 +02:00
Pasi4K5
3481c41a22 Fix segmentEnds being calculated incorrectly 2023-08-18 04:34:10 +02:00
Pasi4K5
58bffa13cd Fix possible IndexOutOfRangeException 2023-08-16 01:19:41 +02:00
Pasi4K5
e7e0c49f42 Replace .Distinct() with truncateEndingDuplicates() 2023-08-16 01:14:25 +02:00
Pasi4K5
6346872c39 Improve code readability and add assertion to test scene 2023-08-15 23:27:12 +02:00
Pasi4K5
449bee98cc Code cleanup 2023-08-14 21:56:08 +02:00
Pasi4K5
19c8b74a47 Remove unnecessary circle arc approximation 2023-08-14 21:09:58 +02:00
Dan Balasescu
90d7e46e20 Fix incorrect truncation to int 2023-08-15 00:58:13 +09:00
Pasi4K5
55ac942e7a Fix IndexOutOfRangeException when trying to reverse a zero-length slider 2023-08-14 14:09:08 +02:00
Pasi4K5
f42b3603b3 Fix linear sliders sometimes being reversed incorrectly
Extract control point reversing to separate method
2023-08-14 14:08:02 +02:00
Dan Balasescu
d1a4a46fd3 Temporarily allow new difficulty attributes to not exist 2023-08-14 16:59:01 +09:00
Pasi4K5
8912a0e91e Fix sliders being reversed incorrectly in the editor. 2023-08-12 20:30:48 +02:00
OliBomby
90f2acaf0a Fix typo 2023-08-11 23:50:00 +02:00
OliBomby
5d1ccc2601 Ensure invariant of monotone time 2023-08-11 23:39:28 +02:00
OliBomby
d2f5e696e7 Fix DrawableHitObject state not synchronizing with hitobject edits 2023-08-11 22:34:04 +02:00
Bartłomiej Dach
4db203ecc3
Merge branch 'master' into playfield-skin-layer 2023-07-29 00:01:06 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place 2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering to match common understanding 2023-07-28 22:09:28 +02:00
Dean Herbert
c9155f85ab Fix playfield not taking up full width correclty when not vertically centered 2023-07-28 16:40:14 +09:00
Dean Herbert
06fe5583cb Expose a new SSDQ from playfield for skinnable area bounds 2023-07-28 15:47:57 +09:00
Dean Herbert
deba6e2508 Fix osu!taiko editor playfield missing a piece
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00
Bartłomiej Dach
57ccf82f34
Merge branch 'master' into song-select-drain-length 2023-07-25 22:40:45 +02:00