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mirror of https://github.com/ppy/osu.git synced 2024-12-14 18:42:56 +08:00
Commit Graph

44 Commits

Author SHA1 Message Date
Dean Herbert
c765785d00 Mark several long-running tasks as long-running 2017-10-25 11:42:55 +09:00
Dean Herbert
65b23f38f1 fixup! Allow version manager to load completely async 2017-10-24 10:08:42 +09:00
Dean Herbert
ae0029082a Allow version manager to load completely async 2017-10-24 10:08:42 +09:00
Shane Woolcock
a9657d2142 Change beatmap import to use OpenTK's FileDrop event 2017-10-22 00:55:32 +10:30
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
0ea6c65be6 Fix potentially racey behaviour of versionManager initialisation
Changing the state while the container wasn't necessarily completed loading caused inconsistent behaviour.
2017-08-22 19:34:06 +09:00
Dean Herbert
e7e822ecd5 Fix StableStorage having "Songs" in the path twice 2017-08-01 16:37:43 +09:00
Dean Herbert
941f3f0934 Tidy up osu-stable import process
Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
e73382f313 Merge branch 'master' into window-icon-lin-mac 2017-07-13 13:03:44 +09:00
Dean Herbert
96189fa749 Fix crash on startup for release builds 2017-07-08 16:16:49 +09:00
Vlad K
5602f04611 CI fix 2017-06-27 04:23:58 +03:00
Vlad K
b105d6d741 Insert icon into osu exe 2017-06-27 02:10:00 +03:00
Dean Herbert
1b0f353af3 Add support for framework-level mouse confining. 2017-05-02 17:45:42 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
6f07930110 Move cursor hiding to OsuGameDesktop (fixes headless). 2017-03-18 21:46:58 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
Huo Yaoyuan
e1bd168c16 Remaining GameMode -> Screen. 2017-03-14 07:22:46 +08:00
Alex Amadori
c84a9d56f5 Fix namespace, comply with naming rules 2017-03-13 11:36:21 +01:00
Alex Amadori
caa6e9c82b General improvements 2017-03-13 11:29:24 +01:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
dc5ac6e88f
Add missing access modifiers. 2017-03-09 13:55:29 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
ff51af94ec
Fail on drag drop operations with mixed files. 2017-03-06 15:03:58 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
b294386077
Remove misleading beatmap import method. 2017-03-04 16:47:37 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings 2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Dean Herbert
bf33cc6f53
Make disclaimer actually be a thing. 2017-02-18 14:16:46 +09:00
Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer. 2017-02-17 20:07:16 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
6aa0e7729c Add icon and window title. 2017-02-12 15:03:36 +09:00
Dean Herbert
045edb6ab7 Add very simple in-game update checker/display. 2017-02-12 14:54:56 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
default0
299c4923c3 Implement Beatmap Import via drag&drop 2017-02-05 13:32:08 +01:00