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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-06-04 03:33:40 +08:00
Code
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Releases
Wiki
Activity
75,266
Commits
4
Branches
801
Tags
12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
14 Commits
Force a beatmap availability state change when selected item is changed
Dean Herbert
·
2023-06-28 16:02:46 +09:00
664a2b2255
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Fix using private constructor on MessagePack object
Salman Ahmed
·
2021-02-02 17:45:11 +03:00
62d0036c81
Add signalr messagepack key attribute
Dean Herbert
·
2021-02-01 17:27:14 +09:00
fabb0eeb29
Merge branch 'master' into multiplayer-beatmap-tracker
Dean Herbert
·
2021-02-01 17:24:24 +09:00
c73a05d0b5
Setup all multiplayer model classes for MessagePack support
Dean Herbert
·
2021-01-26 16:26:03 +09:00
e4fc604163
Enforce
float
type in the download progress path instead
Salman Ahmed
·
2021-01-17 21:16:48 +03:00
d93a853dfd
Fix stupid mistake
fuck.
Salman Ahmed
·
2021-01-13 22:35:21 +03:00
95acc457aa
Downloaded -> Importing
Salman Ahmed
·
2021-01-11 08:21:07 +03:00
2286e3679f
Rename typo'd method
Salman Ahmed
·
2021-01-11 08:04:00 +03:00
a8dfa5e2a9
Add JsonConstructor attribute
Salman Ahmed
·
2021-01-11 08:02:57 +03:00
e99310b59c
Make constructors design more pleasent to eyes
Salman Ahmed
·
2021-01-03 18:36:05 +03:00
c8423d1c46
Make
BeatmapAvailability
class in-line with other online data structures
Salman Ahmed
·
2021-01-03 18:36:05 +03:00
152e9ecccf
Introduce beatmap availability structure
Salman Ahmed
·
2021-01-03 05:48:49 +03:00
8bb84570df