TestSceneLeadIn
Skip song intro on quick restart
TestScenePlayerLoader
GameplayClock
IsCatchingUp
TestSceneFrameStabilityContainer
FrameStableClock
FrameStabilityContainer
GameplayClockContainer
IGameplayClock
GameplayClockContainer.GameplayClock
Almost thought the method was not wrapped in an `AddStep`.
TestSceneAutoplay
Also fixes `SongProgress` being displayed in skin editor on non-gameplay screens, due to `GameplayClock` not marked as a required dependency.
Move spectator begin/end playing to SubmittingPlayer
Fix intermittent HUD tests
LoadTrack
RulesetStore
BeatmapManager
- refactor `SongProgress` - make`UpdateProgress` more readable - enable NRT on new classes - refactor `TestSceneSongProgress` to use `GameplayClockContainer`
LegacyComboCounter
osu.Game.Skinning
SongProgress
- move unrelated logic to `DefaultSongProgress` - make `LegacySongProgress` inherit `SongProgress`
MenuCursorContainer
BeatmapInfo
APIScore
TestSceneReplayRecorder
SetUp