Dean Herbert
900da7b891
Rename and refactor extenion methods to be easier to read
2021-03-15 13:11:58 +09:00
Roman Kapustin
28ef64b62a
Explicitly specify SingleQuery behavior
2021-03-14 21:43:27 +03:00
Roman Kapustin
61d5a6cc57
Simplify Microsoft.EntityFrameworkCore.Design PackageReference
2021-03-14 19:47:14 +03:00
Roman Kapustin
0a1e325fc7
Extract requerying of navigational properties from DbContext
2021-03-14 19:34:53 +03:00
Bartłomiej Dach
00306c0075
Adjust test code after explosion pooling changes
2021-03-14 16:15:33 +01:00
Bartłomiej Dach
8b74666cc3
Add support for pooling explosions in taiko
2021-03-14 16:15:33 +01:00
Bartłomiej Dach
716b9048c1
Merge pull request #12008 from Joehuu/user-hide-toolbar-forever
2021-03-13 18:03:25 +01:00
Bartłomiej Dach
6438a7ee12
Merge branch 'master' into user-hide-toolbar-forever
2021-03-13 17:31:37 +01:00
Bartłomiej Dach
27f51ac588
Merge pull request #12009 from peppy/fix-changelog
2021-03-13 15:53:05 +01:00
Dean Herbert
a227b0a581
Build on xmldoc with rationale
2021-03-13 23:29:47 +09:00
Dean Herbert
e70ba2d005
Remove unnecessary second variable
2021-03-13 23:29:01 +09:00
Dean Herbert
4afbccfcff
Fix initial operation potentially running before DI is completed
2021-03-13 19:30:40 +09:00
Dean Herbert
b13f193c8d
Fix incorrect task being returned for changelog continuations
2021-03-13 19:26:38 +09:00
Joehu
0ba5312a40
Move blocking show logic to UpdateState
2021-03-13 00:05:26 -08:00
Joehu
5999e4ba33
Add xmldoc for hiddenbyuser bool
2021-03-12 20:18:32 -08:00
Joehu
62f2a823f6
Hide toolbar forever when the user hides it
2021-03-12 15:48:50 -08:00
Joehu
6c0734a09f
Handle global action in toolbar instead of osugame
2021-03-12 15:48:49 -08:00
Joehu
d0644221ff
Add test showing toolbar behavior change
2021-03-12 15:48:49 -08:00
Dean Herbert
9b5e35565b
Merge pull request #11975 from frenzibyte/legacy-spinner-placements
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Adjust legacy spinner components placements to match osu!stable
2021-03-12 23:12:43 +09:00
Dean Herbert
e3813ab828
Merge branch 'master' into legacy-spinner-placements
2021-03-12 19:47:34 +09:00
Dean Herbert
86164c027a
Update the method we use to reset input settings
2021-03-12 18:44:10 +09:00
Dean Herbert
3458dcc33a
Use whitelist to avoid exposing settings to user that shouldn't be
2021-03-12 18:40:38 +09:00
Dean Herbert
03230edcb1
Update bindings settings to handle the new structure and show all handlers
2021-03-12 18:38:16 +09:00
Dean Herbert
8635abbc4a
Add the ability to not get controls for disabled bindables
2021-03-12 18:37:55 +09:00
Dean Herbert
3c21c83cc8
Rename KeyboardSection to BindingSection
2021-03-12 18:36:28 +09:00
Dean Herbert
6eadae8aaf
Remove remnants of OsuTK
2021-03-12 18:35:42 +09:00
Dean Herbert
4374e7da81
Convert bindable names to human readable sentences
2021-03-12 18:34:22 +09:00
Dean Herbert
a33ffd56b8
Allow CreateSettingsControls to work with all bindables in target class
2021-03-12 18:34:22 +09:00
Dean Herbert
b9b095ee75
Local framework
2021-03-12 18:34:22 +09:00
Dan Balasescu
6e7bb87977
Merge pull request #12005 from peppy/fix-settings-reset-button-tooltips
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Switch RestoreDefaultsValueButton to use HasPendingTasks to avoid tooltip always showing
2021-03-12 16:06:38 +09:00
Dean Herbert
e7707eee94
Switch RestoreDefaultsValueButton to use HasPendingTasks to avoid tooltip always showing
2021-03-12 15:23:11 +09:00
Roman Kapustin
a60ff80c04
Use expression body in ModsJson get accessor
2021-03-12 00:02:29 +03:00
Roman Kapustin
5a4b0174b1
Ignore MultipleCollectionIncludeWarning
2021-03-11 22:40:35 +03:00
Roman Kapustin
d2f943395d
Hotfix importing scores from stable
2021-03-11 22:12:47 +03:00
Roman Kapustin
c6c616f244
Actualize tests
2021-03-11 21:02:40 +03:00
Roman Kapustin
47b80d2474
Workaround InvalidOperation exceptions
2021-03-11 20:51:54 +03:00
Roman Kapustin
f1302d1600
Update Microsoft.EntityFrameworkCore
2021-03-11 19:23:56 +03:00
Dan Balasescu
d8db29de35
Merge pull request #11990 from peppy/fix-storyboard-alpha-start-time-woes
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Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
2021-03-12 00:07:23 +09:00
Dan Balasescu
023af75cc3
Merge branch 'master' into fix-storyboard-alpha-start-time-woes
2021-03-11 22:09:56 +09:00
Dan Balasescu
99ef5077c2
Merge pull request #11992 from peppy/fix-spm-during-fade-out
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Fix SPM counter immediately disappearing/decreasing after spinner has already been completed
2021-03-11 22:04:35 +09:00
smoogipoo
ea9b48d17d
Remove unused using
2021-03-11 21:21:48 +09:00
smoogipoo
b5bdf235ca
Slightly improve comments more
2021-03-11 21:21:44 +09:00
smoogipoo
8bc494b224
Adjust explanatory comments
2021-03-11 20:57:00 +09:00
Dean Herbert
1591d593e2
Move spin start time to inside result and switch to standard state handling
2021-03-11 12:58:15 +09:00
Dean Herbert
efb4a366d4
Fix xmldoc explaining incorrect behaviour
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-11 12:15:59 +09:00
Salman Ahmed
3f34981664
Fix incorrect spinner top offset calculation with clarification
2021-03-11 05:40:20 +03:00
Dan Balasescu
f6baf49ad6
Merge pull request #11989 from peppy/fix-ios-builds
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Fix iOS release build crashes
2021-03-09 18:34:32 +09:00
Dean Herbert
4e8bcc9265
Fix SPM counter decreasing after spinner has already been completed
2021-03-09 16:54:46 +09:00
Dean Herbert
5a6864eb78
Fix SPM counter immediately disappearing on completion of spinners
2021-03-09 16:54:46 +09:00
Dean Herbert
8aaba32431
Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
...
In osu-stable, storyboard intros start from the first command, but in
the case of storyboard drawables which have an initial hidden state, all
commands before the time at which they become visible (ie. the first
command where `Alpha` increases to a non-zero value) are ignored.
This brings lazer in line with that behaviour. It also removes several
unnecessary LINQ calls.
Note that the alpha check being done in its own pass is important, as
it must be the "minimum present alpha across all command groups,
including loops". This is what makes the implementation slightly
complex.
Closes #11981 .
2021-03-09 15:55:12 +09:00