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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:52:55 +08:00
Commit Graph

13641 Commits

Author SHA1 Message Date
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Dean Herbert
4184dd2329 Change the way we set our initial y position on first display. 2016-11-25 12:50:18 +09:00
Tom94
495cb926f7 Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Dean Herbert
6c69bd2ba3 Fix regression causing crash on using z/x in player mode. 2016-11-24 21:27:12 +09:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c Adjust difficulty panel offsets slightly. 2016-11-24 13:33:32 +09:00
Tom94
718f2b13a8 Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865 Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed. 2016-11-23 17:42:21 +01:00
Dean Herbert
1e0b7dffc0 Move WedgeBackground to its own class and improve display a bit. 2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180 One missing carousel rename. 2016-11-23 13:28:49 +09:00
Dean Herbert
2e05ec0296 Fix scaling of BeatmapInfoOverlay wedge. 2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00
Thomas Müller
030a20a3f2 Fix minor issues with alpha fading at edges. 2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c Move BeatmapInfoOverlay into its own class.
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad Only handle beatmap panels that are visible in song select. 2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e Carousell -> Carousel 2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494 Improve smooth movement in beatmap carousel. 2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628 Terminate loop through beatmap groups when having found a selection. 2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1 Merge branch 'master' of github.com:ppy/osu into better-song-select 2016-11-22 18:55:13 +01:00
Dean Herbert
4cf2dd90d6 Standardise and simplify the amount of beatmap information passed around song select. 2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94 Add comment about wedgedBeatmapInfo performance issues. 2016-11-22 21:43:35 +09:00
Dean Herbert
a3234a5269 Avoid synchronous queries in BackgroundModeBeatmap. 2016-11-22 21:22:12 +09:00
Dean Herbert
a251db804c Stop adding beatmaps to song select when disposed. 2016-11-22 16:13:38 +09:00
Dean Herbert
3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Thomas Müller
d32f11b5e2 Smoother movement within song select. 2016-11-21 07:59:46 +01:00
Thomas Müller
318fe2f9d6 Fix broken VisualTests SongSelect. 2016-11-20 20:43:43 +01:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
40805ad32c Adjust size of wedged background overlay. 2016-11-20 12:29:38 +01:00
Thomas Müller
57e7c7097d Update framework and add rudimentary fading to song select screen. 2016-11-20 12:16:54 +01:00
Thomas Müller
0fdd505807 Add wedged background overlay to song select. 2016-11-20 10:02:20 +01:00
Thomas Müller
f8788bb24b Update the background according to the currently selected beatmap and blur it within song select. 2016-11-19 17:39:43 +01:00
Dean Herbert
b61521a93c Tidy up Player.cs. 2016-11-16 15:48:35 +09:00
Huo Yaoyuan
53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Dean Herbert
d846246ef2 ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
Dean Herbert
abdfe42388 Merge branch 'refs/heads/master' into better-anchors
# Conflicts:
#	osu.Game.Mode.Osu/UI/OsuComboCounter.cs
#	osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
2016-11-15 14:33:13 +09:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00